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open source Reactive Extensions (Rx) implementation for Mono
C#
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Common
Mono.Reactive.Testing
Mono.Reactive.Testing2
System.Reactive.Core
System.Reactive.Interfaces
System.Reactive.Linq
System.Reactive.MonoTouch
System.Reactive.PlatformServices
System.Reactive.Providers
System.Reactive.Providers2
System.Reactive.Runtime.Remoting
System.Reactive.Tests
System.Reactive.Tests2
System.Reactive
external/nunit26
.gitignore
LICENSE
Makefile
README
mono-reactive.sln
mono-reactive2.sln

README

mono-reactive aims to provide Reactive Extension (Rx) [*1] features to the
Mono world.

Right now it is almost about System.Reactive.dll implementation, but I'm
looking forward to seeing it running ReativeUI [*2] for iOS as well as
Mono for Android support.

System.Reactive.dll is feature complete, but there is a couple of things that
are known to fail. Also I'm still newbie in Rx land, there are likely
stupid implementation and nasty hacks. 
Patches, bug reports and/or any feedback are welcome.

[*1] http://msdn.microsoft.com/en-us/library/hh242985.aspx
[*2] http://www.reactiveui.net/

** Rx2 support

All the existing 1.0-based API (in System.Reactive.dll) is mapped to new Rx2
assemblies (System.Reactive.*.dll). Some of them were however, turned into
NotImplemented state as they depended on types that are now "external" from
the implementing assembly.

** Requests for users

Since there are very few usage of Rx that does *not* depend on WPF, I'd be
very grateful if you could tell me any mono-runnable use of Rx with this.

Atsushi Eno (@atsushi_eno / @atsushieno)
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