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This is a reverse-engineered implementation of the old Macintosh Polar game, something I saved since my college days. Right now it is just the "back end" code for iOS, but has no GUI. I am working on a GUI as time allows. For details see my blog: http://praisecurseandrecurse.blogspot.com/2013/06/objective-c-day-3.html I wrote in that blog entry "the original game had a copyright notice (1990), and was shareware ($2.00). I can't remember if I ever sent the author $2.00." [He certainly deserved it, and more, for the amount of entertainment I got out of his challenging puzzles! From what I can tell, Polar was never popular and has largely been forgotten -- undeservedly so, in my opinion, because it is extremely clever.] I continued "I'm not sure how he would feel about me taking apart and trying to re-implement his game, or whether he'd try to assert that copyright prevented me from doing so, but I'll assume he's a nice guy and wouldn't care as long as I don't charge for it, and go ahead, on the theory that easier to ask forgiveness than permission." I am not a lawyer, but I believe Mr. Endo has a valid copyright claim to his implementation, including his original graphics and text. I do not believe that copyright necessarily protects gameplay mechanics or level design, but remember that part where I said I am not a lawyer? Along with my code, I have uploaded several screen shots. These are not intended to violate Mr. Endo's copyright. They are there for reference. My ultimate intent is to release this as a free game in the App Store, with redrawn graphics, as an homage to Mr. Endo's original.