Interpolates path `d` attribute smoothly when A and B have different number of points.
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npm version

d3-interpolate-path is a D3 plugin that adds an interpolator optimized for SVG <path> elements.

Blog: Improving D3 Path Animation


d3-interpolate-path demo

Example Usage

var line = d3.line()
  .x(function (d) { return x(d.x); })
  .y(function (d) { return y(d.y); });'')
  .attrTween('d', function (d) {
    var previous ='d');
    var current = line(d);
    return d3.interpolatePath(previous, current);

If you're using it in a module environment, you can import it as follows:

import { interpolatePath } from 'd3-interpolate-path';


Get rollup watching for changes and rebuilding

npm run watch

Run a web server in the docs directory

cd docs
php -S localhost:8000

Go to http://localhost:8000


If you use NPM, npm install d3-interpolate-path. Otherwise, download the latest release.

API Reference

# interpolatePath(a, b, excludeSegment)

Returns an interpolator between two path attribute d strings a and b. The interpolator extends a and b to have the same number of points before using d3.interpolateString on them.

var pathInterpolator = interpolatePath('M0,0 L10,10', 'M10,10 L20,20 L30,30')
pathInterpolator(0)   // 'M0,0 L10,10 L10,10'
pathInterpolator(0.5) // 'M5,5 L15,15 L20,20'
pathInterpolator(1)   // 'M10,10 L20,20 L30,30'

You can optionally provide a function excludeSegment that takes two adjacent path commands and returns true if that segment should be excluded when splitting the line. A command object has form { type, x, y } (with possibly more attributes depending on type). An example object:

// equivalent to M0,150 in a path `d` string
  type: 'M',
  x: 0,
  y: 150

This is most useful when working with d3-area. Excluding the final segment (i.e. the vertical line at the end) from being split ensures a nice transition. If you know that highest x value in the path, you can exclude the final segment by passing an excludeSegment function similar to:

function excludeSegment(a, b) {
  return a.x === b.x && a.x === 300; // here 300 is the max X