FastCG is a C++ application framework for rapid prototyping of virtual reality applications.
Developed during my realtime rendering master course.
- basic materials: diffuse, specular, bump, etc.
- deferred rendering
- screen space ambient occlusion
- model/texture importer (through DevIL and assimp)
- very simple shader management
- true type font support
- Unity-like API
- OpenGL 4