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Commits on Oct 11, 2011
  1. Joystick support.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 11, 2011
Commits on Oct 10, 2011
  1. Improve rotation controls.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 10, 2011
Commits on Oct 9, 2011
  1. Improve animation. Add blender source objects.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 9, 2011
Commits on Oct 8, 2011
  1. Improve animation.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 8, 2011
  2. Add 3D lift models.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 8, 2011
Commits on Oct 7, 2011
  1. Update duck model.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 7, 2011
  2. Tweak models.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 7, 2011
  3. Optimize shaders. Animate models.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 7, 2011
Commits on Oct 4, 2011
  1. Add spinny demo mode.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Oct 4, 2011
Commits on Sep 21, 2011
  1. Add legacy fixed-function rendering path.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 21, 2011
  2. Add frameskip.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 21, 2011
  3. Link against libGL.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 21, 2011
  4. Initial 3D rendering.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 21, 2011
Commits on Sep 18, 2011
  1. Use vertex arrays for static geometry.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 18, 2011
  2. Remove debug printf.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 18, 2011
  3. Use single texture for all sprites.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 18, 2011
  4. SDL renderer.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 18, 2011
  5. Fix rendering of cage.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 18, 2011
Commits on Sep 17, 2011
  1. Remove uint8_t arithmetic.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  2. Avoid rendering sprites off edge of screen.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  3. Fix compiler warnings.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  4. Goto removal.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  5. ESC quits ncurses mode.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  6. Add ascii big duck.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  7. Fix incorrect pointer type.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  8. Ascii rendering forntend.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
  9. Fix spelling.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Sep 17, 2011
Commits on Aug 14, 2011
  1. Simplify player logic

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 14, 2011
  2. Player rendering cleanup

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 14, 2011
  3. Symbolic color planes

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 14, 2011
  4. Duck rendering cleanup;

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 14, 2011
  5. Big duck rendering cleanup

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 14, 2011
  6. Cleanup duck movement code.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 12, 2011
  7. Add Skip level cheat.

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 12, 2011
Commits on Aug 12, 2011
  1. Make sprite ID an enum

    Signed-off-by: Paul Brook <paul@codesourcery.com>
    Paul Brook committed Aug 12, 2011
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