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95189b3 Import
paul authored
1 typedef enum {
2 // Lump Start
3 C_BACKDROPPIC=3,
4 C_MOUSELBACKPIC, // 4
5 C_CURSOR1PIC, // 5
6 C_CURSOR2PIC, // 6
7 C_NOTSELECTEDPIC, // 7
8 C_SELECTEDPIC, // 8
9 // Lump Start
10 C_CUSTOMIZEPIC, // 9
11 C_JOY1PIC, // 10
12 C_JOY2PIC, // 11
13 C_MOUSEPIC, // 12
14 C_JOYSTICKPIC, // 13
15 C_KEYBOARDPIC, // 14
16 C_CONTROLPIC, // 15
17 // Lump Start
18 C_OPTIONSPIC, // 16
19 // Lump Start
20 C_FXTITLEPIC, // 17
21 C_DIGITITLEPIC, // 18
22 C_MUSICTITLEPIC, // 19
23 // Lump Start
24 C_HOWTOUGHPIC, // 20
25 C_BABYMODEPIC, // 21
26 C_EASYPIC, // 22
27 C_NORMALPIC, // 23
28 C_HARDPIC, // 24
29 // Lump Start
30 C_DISKLOADING1PIC, // 25
31 C_DISKLOADING2PIC, // 26
32 C_LOADGAMEPIC, // 27
33 C_SAVEGAMEPIC, // 28
34 // Lump Start
35 HIGHSCORESPIC, // 29
36 C_WONSPEARPIC, // 30
37 // Lump Start
38 L_GUYPIC, // 31
39 L_COLONPIC, // 32
40 L_NUM0PIC, // 33
41 L_NUM1PIC, // 34
42 L_NUM2PIC, // 35
43 L_NUM3PIC, // 36
44 L_NUM4PIC, // 37
45 L_NUM5PIC, // 38
46 L_NUM6PIC, // 39
47 L_NUM7PIC, // 40
48 L_NUM8PIC, // 41
49 L_NUM9PIC, // 42
50 L_PERCENTPIC, // 43
51 L_APIC, // 44
52 L_BPIC, // 45
53 L_CPIC, // 46
54 L_DPIC, // 47
55 L_EPIC, // 48
56 L_FPIC, // 49
57 L_GPIC, // 50
58 L_HPIC, // 51
59 L_IPIC, // 52
60 L_JPIC, // 53
61 L_KPIC, // 54
62 L_LPIC, // 55
63 L_MPIC, // 56
64 L_NPIC, // 57
65 L_OPIC, // 58
66 L_PPIC, // 59
67 L_QPIC, // 60
68 L_RPIC, // 61
69 L_SPIC, // 62
70 L_TPIC, // 63
71 L_UPIC, // 64
72 L_VPIC, // 65
73 L_WPIC, // 66
74 L_XPIC, // 67
75 L_YPIC, // 68
76 L_ZPIC, // 69
77 L_EXPOINTPIC, // 70
78 L_APOSTROPHEPIC, // 71
79 L_GUY2PIC, // 72
80 L_BJWINSPIC, // 73
81 // Lump Start
82 TITLE1PIC, // 74
83 TITLE2PIC, // 75
84 STATUSBARPIC, // 76
85 PG13PIC, // 77
86 CREDITSPIC, // 78
87 // Lump Start
88 KNIFEPIC, // 79
89 GUNPIC, // 80
90 MACHINEGUNPIC, // 81
91 GATLINGGUNPIC, // 82
92 NOKEYPIC, // 83
93 GOLDKEYPIC, // 84
94 SILVERKEYPIC, // 85
95 N_BLANKPIC, // 86
96 N_0PIC, // 87
97 N_1PIC, // 88
98 N_2PIC, // 89
99 N_3PIC, // 90
100 N_4PIC, // 91
101 N_5PIC, // 92
102 N_6PIC, // 93
103 N_7PIC, // 94
104 N_8PIC, // 95
105 N_9PIC, // 96
106 FACE1APIC, // 97
107 FACE1BPIC, // 98
108 FACE1CPIC, // 99
109 FACE2APIC, // 100
110 FACE2BPIC, // 101
111 FACE2CPIC, // 102
112 FACE3APIC, // 103
113 FACE3BPIC, // 104
114 FACE3CPIC, // 105
115 FACE4APIC, // 106
116 FACE4BPIC, // 107
117 FACE4CPIC, // 108
118 FACE5APIC, // 109
119 FACE5BPIC, // 110
120 FACE5CPIC, // 111
121 FACE6APIC, // 112
122 FACE6BPIC, // 113
123 FACE6CPIC, // 114
124 FACE7APIC, // 115
125 FACE7BPIC, // 116
126 FACE7CPIC, // 117
127 FACE8APIC, // 118
128 GOTGATLINGPIC, // 119
129 GODMODEFACE1PIC, // 120
130 GODMODEFACE2PIC, // 121
131 GODMODEFACE3PIC, // 122
132 BJWAITING1PIC, // 123
133 BJWAITING2PIC, // 124
134 BJOUCHPIC, // 125
135 PAUSEDPIC, // 126
136 GETPSYCHEDPIC, // 127
137
138
139
140 ORDERSCREEN=129,
141 ERRORSCREEN, // 130
142 TITLEPALETTE, // 131
143 T_DEMO0, // 132
144 ENUMEND
145 } graphicnums;
146
147 //
148 // Data LUMPs
149 //
150 #define BACKDROP_LUMP_START 3
151 #define BACKDROP_LUMP_END 8
152
153 #define CONTROL_LUMP_START 9
154 #define CONTROL_LUMP_END 15
155
156 #define OPTIONS_LUMP_START 16
157 #define OPTIONS_LUMP_END 16
158
159 #define SOUND_LUMP_START 17
160 #define SOUND_LUMP_END 19
161
162 #define NEWGAME_LUMP_START 20
163 #define NEWGAME_LUMP_END 24
164
165 #define LOADSAVE_LUMP_START 25
166 #define LOADSAVE_LUMP_END 28
167
168 #define HIGHSCORES_LUMP_START 29
169 #define HIGHSCORES_LUMP_END 30
170
171 #define LEVELEND_LUMP_START 31
172 #define LEVELEND_LUMP_END 73
173
174 #define TITLESCREEN_LUMP_START 74
175 #define TITLESCREEN_LUMP_END 75
176
177 #define LATCHPICS_LUMP_START 79
178 #define LATCHPICS_LUMP_END 127
179
180
181 //
182 // Amount of each data item
183 //
184 #define NUMCHUNKS 133
185 #define NUMFONT 2
186 #define NUMPICS 125
187 #define NUMTILE8 35
188 #define NUMEXTERNS 4
189 //
190 // File offsets for data items
191 //
192 #define STRUCTPIC 0
193
194 #define STARTFONT 1
195 #define STARTPICS 3
196 #define STARTTILE8 128
197 #define STARTEXTERNS 129
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