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#include "wl_def.h"
#ifdef SPEAR
#define ACTLIST \
ACT(StartDeathCam) \
ACT(Smoke) \
ACT(Relaunch) \
ACT(Victory) \
ACT(StartAttack) \
ACT(Breathing) \
ACT(Dormant) \
ACT(Slurpie) \
ACT(HitlerMorph) \
ACT(MechaSound) \
ACT(DeathScream) \
THINK(Shoot) \
THINK(Bite) \
THINK(DogChase) \
THINK(Chase) \
THINK(Projectile) \
THINK(Stand) \
THINK(Schabb) \
THINK(SchabbThrow) \
THINK(Fake) \
THINK(FakeFire) \
THINK(Ghosts) \
THINK(UShoot) \
THINK(Will) \
THINK(SpectreWait) \
THINK(Gift) \
THINK(GiftThrow) \
THINK(Launch) \
THINK(Fat) \
THINK(FatThrow) \
THINK(BJRun) \
THINK(BJJump) \
THINK(BJDone) \
THINK(BJYell) \
THINK(DeathCam) \
THINK(Player) \
THINK(Attack) \
THINK(Path)
#else
#define ACTLIST \
ACT(StartDeathCam) \
ACT(Smoke) \
ACT(Slurpie) \
ACT(HitlerMorph) \
ACT(MechaSound) \
ACT(DeathScream) \
THINK(Shoot) \
THINK(Bite) \
THINK(DogChase) \
THINK(Chase) \
THINK(Projectile) \
THINK(Stand) \
THINK(Schabb) \
THINK(SchabbThrow) \
THINK(Fake) \
THINK(FakeFire) \
THINK(Ghosts) \
THINK(Gift) \
THINK(GiftThrow) \
THINK(Fat) \
THINK(BJRun) \
THINK(BJJump) \
THINK(BJDone) \
THINK(BJYell) \
THINK(Player) \
THINK(Attack) \
THINK(Path)
#endif
#define ACT(x) void A_##x(objtype *ob);
#define THINK(x) void T_##x(objtype *ob);
ACTLIST
#undef ACT
#undef THINK
enum {
a_NULL,
#define ACT(x) a_##x,
#define THINK(x) t_##x,
ACTLIST
#undef ACT
#undef THINK
};
#define t_NULL a_NULL
#define ACT(x) A_##x,
#define THINK(x) T_##x,
const action_fn AllActions[] = {
NULL,
ACTLIST
};
#undef ACT
#undef THINK
const statetype gamestates[MAXSTATES] = {
/* s_none */ {false,0,0,t_NULL,a_NULL,s_none},
/* s_boom1 */ {false,SPR_BOOM_1,6,t_NULL,a_NULL,s_boom2},
/* s_boom2 */ {false,SPR_BOOM_2,6,t_NULL,a_NULL,s_boom3},
/* s_boom3 */ {false,SPR_BOOM_3,6,t_NULL,a_NULL,s_none},
/* s_rocket */ {true,SPR_ROCKET_1,3,t_Projectile,a_Smoke,s_rocket},
/* s_smoke1 */ {false,SPR_SMOKE_1,3,t_NULL,a_NULL,s_smoke2},
/* s_smoke2 */ {false,SPR_SMOKE_2,3,t_NULL,a_NULL,s_smoke3},
/* s_smoke3 */ {false,SPR_SMOKE_3,3,t_NULL,a_NULL,s_smoke4},
/* s_smoke4 */ {false,SPR_SMOKE_4,3,t_NULL,a_NULL,s_none},
/* guards */
/* s_grdstand */ {true,SPR_GRD_S_1,0,t_Stand,a_NULL,s_grdstand},
/* s_grdpath1 */ {true,SPR_GRD_W1_1,20,t_Path,a_NULL,s_grdpath1s},
/* s_grdpath1s */ {true,SPR_GRD_W1_1,5,t_NULL,a_NULL,s_grdpath2},
/* s_grdpath2 */ {true,SPR_GRD_W2_1,15,t_Path,a_NULL,s_grdpath3},
/* s_grdpath3 */ {true,SPR_GRD_W3_1,20,t_Path,a_NULL,s_grdpath3s},
/* s_grdpath3s */ {true,SPR_GRD_W3_1,5,t_NULL,a_NULL,s_grdpath4},
/* s_grdpath4 */ {true,SPR_GRD_W4_1,15,t_Path,a_NULL,s_grdpath1},
/* s_grdpain */ {2,SPR_GRD_PAIN_1,10,t_NULL,a_NULL,s_grdchase1},
/* s_grdpain1 */ {2,SPR_GRD_PAIN_2,10,t_NULL,a_NULL,s_grdchase1},
/* s_grdshoot1 */ {false,SPR_GRD_SHOOT1,20,t_NULL,a_NULL,s_grdshoot2},
/* s_grdshoot2 */ {false,SPR_GRD_SHOOT2,20,t_NULL,t_Shoot,s_grdshoot3},
/* s_grdshoot3 */ {false,SPR_GRD_SHOOT3,20,t_NULL,a_NULL,s_grdchase1},
/* s_grdchase1 */ {true,SPR_GRD_W1_1,10,t_Chase,a_NULL,s_grdchase1s},
/* s_grdchase1s */ {true,SPR_GRD_W1_1,3,t_NULL,a_NULL,s_grdchase2},
/* s_grdchase2 */ {true,SPR_GRD_W2_1,8,t_Chase,a_NULL,s_grdchase3},
/* s_grdchase3 */ {true,SPR_GRD_W3_1,10,t_Chase,a_NULL,s_grdchase3s},
/* s_grdchase3s */ {true,SPR_GRD_W3_1,3,t_NULL,a_NULL,s_grdchase4},
/* s_grdchase4 */ {true,SPR_GRD_W4_1,8,t_Chase,a_NULL,s_grdchase1},
/* s_grddie1 */ {false,SPR_GRD_DIE_1,15,t_NULL,a_DeathScream,s_grddie2},
/* s_grddie2 */ {false,SPR_GRD_DIE_2,15,t_NULL,a_NULL,s_grddie3},
/* s_grddie3 */ {false,SPR_GRD_DIE_3,15,t_NULL,a_NULL,s_grddie4},
/* s_grddie4 */ {false,SPR_GRD_DEAD,0,t_NULL,a_NULL,s_grddie4},
/* s_dogpath1 */ {true,SPR_DOG_W1_1,20,t_Path,a_NULL,s_dogpath1s},
/* s_dogpath1s */ {true,SPR_DOG_W1_1,5,t_NULL,a_NULL,s_dogpath2},
/* s_dogpath2 */ {true,SPR_DOG_W2_1,15,t_Path,a_NULL,s_dogpath3},
/* s_dogpath3 */ {true,SPR_DOG_W3_1,20,t_Path,a_NULL,s_dogpath3s},
/* s_dogpath3s */ {true,SPR_DOG_W3_1,5,t_NULL,a_NULL,s_dogpath4},
/* s_dogpath4 */ {true,SPR_DOG_W4_1,15,t_Path,a_NULL,s_dogpath1},
/* s_dogjump1 */ {false,SPR_DOG_JUMP1,10,t_NULL,a_NULL,s_dogjump2},
/* s_dogjump2 */ {false,SPR_DOG_JUMP2,10,t_NULL,t_Bite,s_dogjump3},
/* s_dogjump3 */ {false,SPR_DOG_JUMP3,10,t_NULL,a_NULL,s_dogjump4},
/* s_dogjump4 */ {false,SPR_DOG_JUMP1,10,t_NULL,a_NULL,s_dogjump5},
/* s_dogjump5 */ {false,SPR_DOG_W1_1,10,t_NULL,a_NULL,s_dogchase1},
/* s_dogchase1 */ {true,SPR_DOG_W1_1,10,t_DogChase,a_NULL,s_dogchase1s},
/* s_dogchase1s */ {true,SPR_DOG_W1_1,3,t_NULL,a_NULL,s_dogchase2},
/* s_dogchase2 */ {true,SPR_DOG_W2_1,8,t_DogChase,a_NULL,s_dogchase3},
/* s_dogchase3 */ {true,SPR_DOG_W3_1,10,t_DogChase,a_NULL,s_dogchase3s},
/* s_dogchase3s */ {true,SPR_DOG_W3_1,3,t_NULL,a_NULL,s_dogchase4},
/* s_dogchase4 */ {true,SPR_DOG_W4_1,8,t_DogChase,a_NULL,s_dogchase1},
/* s_dogdie1 */ {false,SPR_DOG_DIE_1,15,t_NULL,a_DeathScream,s_dogdie2},
/* s_dogdie2 */ {false,SPR_DOG_DIE_2,15,t_NULL,a_NULL,s_dogdie3},
/* s_dogdie3 */ {false,SPR_DOG_DIE_3,15,t_NULL,a_NULL,s_dogdead},
/* s_dogdead */ {false,SPR_DOG_DEAD,15,t_NULL,a_NULL,s_dogdead},
/* s_ofcstand */ {true,SPR_OFC_S_1,0,t_Stand,a_NULL,s_ofcstand},
/* s_ofcpath1 */ {true,SPR_OFC_W1_1,20,t_Path,a_NULL,s_ofcpath1s},
/* s_ofcpath1s */ {true,SPR_OFC_W1_1,5,t_NULL,a_NULL,s_ofcpath2},
/* s_ofcpath2 */ {true,SPR_OFC_W2_1,15,t_Path,a_NULL,s_ofcpath3},
/* s_ofcpath3 */ {true,SPR_OFC_W3_1,20,t_Path,a_NULL,s_ofcpath3s},
/* s_ofcpath3s */ {true,SPR_OFC_W3_1,5,t_NULL,a_NULL,s_ofcpath4},
/* s_ofcpath4 */ {true,SPR_OFC_W4_1,15,t_Path,a_NULL,s_ofcpath1},
/* s_ofcpain */ {2,SPR_OFC_PAIN_1,10,t_NULL,a_NULL,s_ofcchase1},
/* s_ofcpain1 */ {2,SPR_OFC_PAIN_2,10,t_NULL,a_NULL,s_ofcchase1},
/* s_ofcshoot1 */ {false,SPR_OFC_SHOOT1,6,t_NULL,a_NULL,s_ofcshoot2},
/* s_ofcshoot2 */ {false,SPR_OFC_SHOOT2,20,t_NULL,t_Shoot,s_ofcshoot3},
/* s_ofcshoot3 */ {false,SPR_OFC_SHOOT3,10,t_NULL,a_NULL,s_ofcchase1},
/* s_ofcchase1 */ {true,SPR_OFC_W1_1,10,t_Chase,a_NULL,s_ofcchase1s},
/* s_ofcchase1s */ {true,SPR_OFC_W1_1,3,t_NULL,a_NULL,s_ofcchase2},
/* s_ofcchase2 */ {true,SPR_OFC_W2_1,8,t_Chase,a_NULL,s_ofcchase3},
/* s_ofcchase3 */ {true,SPR_OFC_W3_1,10,t_Chase,a_NULL,s_ofcchase3s},
/* s_ofcchase3s */ {true,SPR_OFC_W3_1,3,t_NULL,a_NULL,s_ofcchase4},
/* s_ofcchase4 */ {true,SPR_OFC_W4_1,8,t_Chase,a_NULL,s_ofcchase1},
/* s_ofcdie1 */ {false,SPR_OFC_DIE_1,11,t_NULL,a_DeathScream,s_ofcdie2},
/* s_ofcdie2 */ {false,SPR_OFC_DIE_2,11,t_NULL,a_NULL,s_ofcdie3},
/* s_ofcdie3 */ {false,SPR_OFC_DIE_3,11,t_NULL,a_NULL,s_ofcdie4},
/* s_ofcdie4 */ {false,SPR_OFC_DIE_4,11,t_NULL,a_NULL,s_ofcdie5},
/* s_ofcdie5 */ {false,SPR_OFC_DEAD,0,t_NULL,a_NULL,s_ofcdie5},
/* s_mutstand */ {true,SPR_MUT_S_1,0,t_Stand,a_NULL,s_mutstand},
/* s_mutpath1 */ {true,SPR_MUT_W1_1,20,t_Path,a_NULL,s_mutpath1s},
/* s_mutpath1s */ {true,SPR_MUT_W1_1,5,t_NULL,a_NULL,s_mutpath2},
/* s_mutpath2 */ {true,SPR_MUT_W2_1,15,t_Path,a_NULL,s_mutpath3},
/* s_mutpath3 */ {true,SPR_MUT_W3_1,20,t_Path,a_NULL,s_mutpath3s},
/* s_mutpath3s */ {true,SPR_MUT_W3_1,5,t_NULL,a_NULL,s_mutpath4},
/* s_mutpath4 */ {true,SPR_MUT_W4_1,15,t_Path,a_NULL,s_mutpath1},
/* s_mutpain */ {2,SPR_MUT_PAIN_1,10,t_NULL,a_NULL,s_mutchase1},
/* s_mutpain1 */ {2,SPR_MUT_PAIN_2,10,t_NULL,a_NULL,s_mutchase1},
/* s_mutshoot1 */ {false,SPR_MUT_SHOOT1,6,t_NULL,t_Shoot,s_mutshoot2},
/* s_mutshoot2 */ {false,SPR_MUT_SHOOT2,20,t_NULL,a_NULL,s_mutshoot3},
/* s_mutshoot3 */ {false,SPR_MUT_SHOOT3,10,t_NULL,t_Shoot,s_mutshoot4},
/* s_mutshoot4 */ {false,SPR_MUT_SHOOT4,20,t_NULL,a_NULL,s_mutchase1},
/* s_mutchase1 */ {true,SPR_MUT_W1_1,10,t_Chase,a_NULL,s_mutchase1s},
/* s_mutchase1s */ {true,SPR_MUT_W1_1,3,t_NULL,a_NULL,s_mutchase2},
/* s_mutchase2 */ {true,SPR_MUT_W2_1,8,t_Chase,a_NULL,s_mutchase3},
/* s_mutchase3 */ {true,SPR_MUT_W3_1,10,t_Chase,a_NULL,s_mutchase3s},
/* s_mutchase3s */ {true,SPR_MUT_W3_1,3,t_NULL,a_NULL,s_mutchase4},
/* s_mutchase4 */ {true,SPR_MUT_W4_1,8,t_Chase,a_NULL,s_mutchase1},
/* s_mutdie1 */ {false,SPR_MUT_DIE_1,7,t_NULL,a_DeathScream,s_mutdie2},
/* s_mutdie2 */ {false,SPR_MUT_DIE_2,7,t_NULL,a_NULL,s_mutdie3},
/* s_mutdie3 */ {false,SPR_MUT_DIE_3,7,t_NULL,a_NULL,s_mutdie4},
/* s_mutdie4 */ {false,SPR_MUT_DIE_4,7,t_NULL,a_NULL,s_mutdie5},
/* s_mutdie5 */ {false,SPR_MUT_DEAD,0,t_NULL,a_NULL,s_mutdie5},
/* s_ssstand */ {true,SPR_SS_S_1,0,t_Stand,a_NULL,s_ssstand},
/* s_sspath1 */ {true,SPR_SS_W1_1,20,t_Path,a_NULL,s_sspath1s},
/* s_sspath1s */ {true,SPR_SS_W1_1,5,t_NULL,a_NULL,s_sspath2},
/* s_sspath2 */ {true,SPR_SS_W2_1,15,t_Path,a_NULL,s_sspath3},
/* s_sspath3 */ {true,SPR_SS_W3_1,20,t_Path,a_NULL,s_sspath3s},
/* s_sspath3s */ {true,SPR_SS_W3_1,5,t_NULL,a_NULL,s_sspath4},
/* s_sspath4 */ {true,SPR_SS_W4_1,15,t_Path,a_NULL,s_sspath1},
/* s_sspain */ {2,SPR_SS_PAIN_1,10,t_NULL,a_NULL,s_sschase1},
/* s_sspain1 */ {2,SPR_SS_PAIN_2,10,t_NULL,a_NULL,s_sschase1},
/* s_ssshoot1 */ {false,SPR_SS_SHOOT1,20,t_NULL,a_NULL,s_ssshoot2},
/* s_ssshoot2 */ {false,SPR_SS_SHOOT2,20,t_NULL,t_Shoot,s_ssshoot3},
/* s_ssshoot3 */ {false,SPR_SS_SHOOT3,10,t_NULL,a_NULL,s_ssshoot4},
/* s_ssshoot4 */ {false,SPR_SS_SHOOT2,10,t_NULL,t_Shoot,s_ssshoot5},
/* s_ssshoot5 */ {false,SPR_SS_SHOOT3,10,t_NULL,a_NULL,s_ssshoot6},
/* s_ssshoot6 */ {false,SPR_SS_SHOOT2,10,t_NULL,t_Shoot,s_ssshoot7},
/* s_ssshoot7 */ {false,SPR_SS_SHOOT3,10,t_NULL,a_NULL,s_ssshoot8},
/* s_ssshoot8 */ {false,SPR_SS_SHOOT2,10,t_NULL,t_Shoot,s_ssshoot9},
/* s_ssshoot9 */ {false,SPR_SS_SHOOT3,10,t_NULL,a_NULL,s_sschase1},
/* s_sschase1 */ {true,SPR_SS_W1_1,10,t_Chase,a_NULL,s_sschase1s},
/* s_sschase1s */ {true,SPR_SS_W1_1,3,t_NULL,a_NULL,s_sschase2},
/* s_sschase2 */ {true,SPR_SS_W2_1,8,t_Chase,a_NULL,s_sschase3},
/* s_sschase3 */ {true,SPR_SS_W3_1,10,t_Chase,a_NULL,s_sschase3s},
/* s_sschase3s */ {true,SPR_SS_W3_1,3,t_NULL,a_NULL,s_sschase4},
/* s_sschase4 */ {true,SPR_SS_W4_1,8,t_Chase,a_NULL,s_sschase1},
/* s_ssdie1 */ {false,SPR_SS_DIE_1,15,t_NULL,a_DeathScream,s_ssdie2},
/* s_ssdie2 */ {false,SPR_SS_DIE_2,15,t_NULL,a_NULL,s_ssdie3},
/* s_ssdie3 */ {false,SPR_SS_DIE_3,15,t_NULL,a_NULL,s_ssdie4},
/* s_ssdie4 */ {false,SPR_SS_DEAD,0,t_NULL,a_NULL,s_ssdie4},
#ifdef SPEAR
/* s_hrocket */ {true,SPR_HROCKET_1,3,t_Projectile,a_Smoke,s_hrocket},
/* s_hsmoke1 */ {false,SPR_HSMOKE_1,3,t_NULL,a_NULL,s_hsmoke2},
/* s_hsmoke2 */ {false,SPR_HSMOKE_2,3,t_NULL,a_NULL,s_hsmoke3},
/* s_hsmoke3 */ {false,SPR_HSMOKE_3,3,t_NULL,a_NULL,s_hsmoke4},
/* s_hsmoke4 */ {false,SPR_HSMOKE_4,3,t_NULL,a_NULL,s_none},
/* s_hboom1 */ {false,SPR_HBOOM_1,6,t_NULL,a_NULL,s_hboom2},
/* s_hboom2 */ {false,SPR_HBOOM_2,6,t_NULL,a_NULL,s_hboom3},
/* s_hboom3 */ {false,SPR_HBOOM_3,6,t_NULL,a_NULL,s_none},
/* s_transstand */ {false,SPR_TRANS_W1,0,t_Stand,a_NULL,s_transstand},
/* s_transchase1 */ {false,SPR_TRANS_W1,10,t_Chase,a_NULL,s_transchase1s},
/* s_transchase1s */ {false,SPR_TRANS_W1,3,t_NULL,a_NULL,s_transchase2},
/* s_transchase2 */ {false,SPR_TRANS_W2,8,t_Chase,a_NULL,s_transchase3},
/* s_transchase3 */ {false,SPR_TRANS_W3,10,t_Chase,a_NULL,s_transchase3s},
/* s_transchase3s */ {false,SPR_TRANS_W3,3,t_NULL,a_NULL,s_transchase4},
/* s_transchase4 */ {false,SPR_TRANS_W4,8,t_Chase,a_NULL,s_transchase1},
/* s_transdie0 */ {false,SPR_TRANS_W1,1,t_NULL,a_DeathScream,s_transdie01},
/* s_transdie01 */ {false,SPR_TRANS_W1,1,t_NULL,a_NULL,s_transdie1},
/* s_transdie1 */ {false,SPR_TRANS_DIE1,15,t_NULL,a_NULL,s_transdie2},
/* s_transdie2 */ {false,SPR_TRANS_DIE2,15,t_NULL,a_NULL,s_transdie3},
/* s_transdie3 */ {false,SPR_TRANS_DIE3,15,t_NULL,a_NULL,s_transdie4},
/* s_transdie4 */ {false,SPR_TRANS_DEAD,0,t_NULL,a_NULL,s_transdie4},
/* s_transshoot1 */ {false,SPR_TRANS_SHOOT1,30,t_NULL,a_NULL,s_transshoot2},
/* s_transshoot2 */ {false,SPR_TRANS_SHOOT2,10,t_NULL,t_Shoot,s_transshoot3},
/* s_transshoot3 */ {false,SPR_TRANS_SHOOT3,10,t_NULL,t_Shoot,s_transshoot4},
/* s_transshoot4 */ {false,SPR_TRANS_SHOOT2,10,t_NULL,t_Shoot,s_transshoot5},
/* s_transshoot5 */ {false,SPR_TRANS_SHOOT3,10,t_NULL,t_Shoot,s_transshoot6},
/* s_transshoot6 */ {false,SPR_TRANS_SHOOT2,10,t_NULL,t_Shoot,s_transshoot7},
/* s_transshoot7 */ {false,SPR_TRANS_SHOOT3,10,t_NULL,t_Shoot,s_transshoot8},
/* s_transshoot8 */ {false,SPR_TRANS_SHOOT1,10,t_NULL,a_NULL,s_transchase1},
/* s_uberstand */ {false,SPR_UBER_W1,0,t_Stand,a_NULL,s_uberstand},
/* s_uberchase1 */ {false,SPR_UBER_W1,10,t_Chase,a_NULL,s_uberchase1s},
/* s_uberchase1s */ {false,SPR_UBER_W1,3,t_NULL,a_NULL,s_uberchase2},
/* s_uberchase2 */ {false,SPR_UBER_W2,8,t_Chase,a_NULL,s_uberchase3},
/* s_uberchase3 */ {false,SPR_UBER_W3,10,t_Chase,a_NULL,s_uberchase3s},
/* s_uberchase3s */ {false,SPR_UBER_W3,3,t_NULL,a_NULL,s_uberchase4},
/* s_uberchase4 */ {false,SPR_UBER_W4,8,t_Chase,a_NULL,s_uberchase1},
/* s_uberdie0 */ {false,SPR_UBER_W1,1,t_NULL,a_DeathScream,s_uberdie01},
/* s_uberdie01 */ {false,SPR_UBER_W1,1,t_NULL,a_NULL,s_uberdie1},
/* s_uberdie1 */ {false,SPR_UBER_DIE1,15,t_NULL,a_NULL,s_uberdie2},
/* s_uberdie2 */ {false,SPR_UBER_DIE2,15,t_NULL,a_NULL,s_uberdie3},
/* s_uberdie3 */ {false,SPR_UBER_DIE3,15,t_NULL,a_NULL,s_uberdie4},
/* s_uberdie4 */ {false,SPR_UBER_DIE4,15,t_NULL,a_NULL,s_uberdie5},
/* s_uberdie5 */ {false,SPR_UBER_DEAD,0,t_NULL,a_NULL,s_uberdie5},
/* s_ubershoot1 */ {false,SPR_UBER_SHOOT1,30,t_NULL,a_NULL,s_ubershoot2},
/* s_ubershoot2 */ {false,SPR_UBER_SHOOT2,12,t_NULL,t_UShoot,s_ubershoot3},
/* s_ubershoot3 */ {false,SPR_UBER_SHOOT3,12,t_NULL,t_UShoot,s_ubershoot4},
/* s_ubershoot4 */ {false,SPR_UBER_SHOOT4,12,t_NULL,t_UShoot,s_ubershoot5},
/* s_ubershoot5 */ {false,SPR_UBER_SHOOT3,12,t_NULL,t_UShoot,s_ubershoot6},
/* s_ubershoot6 */ {false,SPR_UBER_SHOOT2,12,t_NULL,t_UShoot,s_ubershoot7},
/* s_ubershoot7 */ {false,SPR_UBER_SHOOT1,12,t_NULL,a_NULL,s_uberchase1},
/* s_willstand */ {false,SPR_WILL_W1,0,t_Stand,a_NULL,s_willstand},
/* s_willchase1 */ {false,SPR_WILL_W1,10,t_Will,a_NULL,s_willchase1s},
/* s_willchase1s */ {false,SPR_WILL_W1,3,t_NULL,a_NULL,s_willchase2},
/* s_willchase2 */ {false,SPR_WILL_W2,8,t_Will,a_NULL,s_willchase3},
/* s_willchase3 */ {false,SPR_WILL_W3,10,t_Will,a_NULL,s_willchase3s},
/* s_willchase3s */ {false,SPR_WILL_W3,3,t_NULL,a_NULL,s_willchase4},
/* s_willchase4 */ {false,SPR_WILL_W4,8,t_Will,a_NULL,s_willchase1},
/* s_willdie1 */ {false,SPR_WILL_W1,1,t_NULL,a_DeathScream,s_willdie2},
/* s_willdie2 */ {false,SPR_WILL_W1,10,t_NULL,a_NULL,s_willdie3},
/* s_willdie3 */ {false,SPR_WILL_DIE1,10,t_NULL,a_NULL,s_willdie4},
/* s_willdie4 */ {false,SPR_WILL_DIE2,10,t_NULL,a_NULL,s_willdie5},
/* s_willdie5 */ {false,SPR_WILL_DIE3,10,t_NULL,a_NULL,s_willdie6},
/* s_willdie6 */ {false,SPR_WILL_DEAD,20,t_NULL,a_NULL,s_willdie6},
/* s_willshoot1 */ {false,SPR_WILL_SHOOT1,30,t_NULL,a_NULL,s_willshoot2},
/* s_willshoot2 */ {false,SPR_WILL_SHOOT2,10,t_NULL,t_Launch,s_willshoot3},
/* s_willshoot3 */ {false,SPR_WILL_SHOOT3,10,t_NULL,t_Shoot,s_willshoot4},
/* s_willshoot4 */ {false,SPR_WILL_SHOOT4,10,t_NULL,t_Shoot,s_willshoot5},
/* s_willshoot5 */ {false,SPR_WILL_SHOOT3,10,t_NULL,t_Shoot,s_willshoot6},
/* s_willshoot6 */ {false,SPR_WILL_SHOOT4,10,t_NULL,t_Shoot,s_willchase1},
/* s_deathstand */ {false,SPR_DEATH_W1,0,t_Stand,a_NULL,s_deathstand},
/* s_deathchase1 */ {false,SPR_DEATH_W1,10,t_Will,a_NULL,s_deathchase1s},
/* s_deathchase1s */ {false,SPR_DEATH_W1,3,t_NULL,a_NULL,s_deathchase2},
/* s_deathchase2 */ {false,SPR_DEATH_W2,8,t_Will,a_NULL,s_deathchase3},
/* s_deathchase3 */ {false,SPR_DEATH_W3,10,t_Will,a_NULL,s_deathchase3s},
/* s_deathchase3s */ {false,SPR_DEATH_W3,3,t_NULL,a_NULL,s_deathchase4},
/* s_deathchase4 */ {false,SPR_DEATH_W4,8,t_Will,a_NULL,s_deathchase1},
/* s_deathdie1 */ {false,SPR_DEATH_W1,1,t_NULL,a_DeathScream,s_deathdie2},
/* s_deathdie2 */ {false,SPR_DEATH_W1,10,t_NULL,a_NULL,s_deathdie3},
/* s_deathdie3 */ {false,SPR_DEATH_DIE1,10,t_NULL,a_NULL,s_deathdie4},
/* s_deathdie4 */ {false,SPR_DEATH_DIE2,10,t_NULL,a_NULL,s_deathdie5},
/* s_deathdie5 */ {false,SPR_DEATH_DIE3,10,t_NULL,a_NULL,s_deathdie6},
/* s_deathdie6 */ {false,SPR_DEATH_DIE4,10,t_NULL,a_NULL,s_deathdie7},
/* s_deathdie7 */ {false,SPR_DEATH_DIE5,10,t_NULL,a_NULL,s_deathdie8},
/* s_deathdie8 */ {false,SPR_DEATH_DIE6,10,t_NULL,a_NULL,s_deathdie9},
/* s_deathdie9 */ {false,SPR_DEATH_DEAD,0,t_NULL,a_NULL,s_deathdie9},
/* s_deathshoot1 */ {false,SPR_DEATH_SHOOT1,30,t_NULL,a_NULL,s_deathshoot2},
/* s_deathshoot2 */ {false,SPR_DEATH_SHOOT2,10,t_NULL,t_Launch,s_deathshoot3},
/* s_deathshoot3 */ {false,SPR_DEATH_SHOOT4,10,t_NULL,t_Shoot,s_deathshoot4},
/* s_deathshoot4 */ {false,SPR_DEATH_SHOOT3,10,t_NULL,t_Launch,s_deathshoot5},
/* s_deathshoot5 */ {false,SPR_DEATH_SHOOT4,10,t_NULL,t_Shoot,s_deathchase1},
/* s_angelstand */ {false,SPR_ANGEL_W1,0,t_Stand,a_NULL,s_angelstand},
/* s_angelchase1 */ {false,SPR_ANGEL_W1,10,t_Will,a_NULL,s_angelchase1s},
/* s_angelchase1s */ {false,SPR_ANGEL_W1,3,t_NULL,a_NULL,s_angelchase2},
/* s_angelchase2 */ {false,SPR_ANGEL_W2,8,t_Will,a_NULL,s_angelchase3},
/* s_angelchase3 */ {false,SPR_ANGEL_W3,10,t_Will,a_NULL,s_angelchase3s},
/* s_angelchase3s */ {false,SPR_ANGEL_W3,3,t_NULL,a_NULL,s_angelchase4},
/* s_angelchase4 */ {false,SPR_ANGEL_W4,8,t_Will,a_NULL,s_angelchase1},
/* s_angeldie1 */ {false,SPR_ANGEL_W1,1,t_NULL,a_DeathScream,s_angeldie11},
/* s_angeldie11 */ {false,SPR_ANGEL_W1,1,t_NULL,a_NULL,s_angeldie2},
/* s_angeldie2 */ {false,SPR_ANGEL_DIE1,10,t_NULL,a_Slurpie,s_angeldie3},
/* s_angeldie3 */ {false,SPR_ANGEL_DIE2,10,t_NULL,a_NULL,s_angeldie4},
/* s_angeldie4 */ {false,SPR_ANGEL_DIE3,10,t_NULL,a_NULL,s_angeldie5},
/* s_angeldie5 */ {false,SPR_ANGEL_DIE4,10,t_NULL,a_NULL,s_angeldie6},
/* s_angeldie6 */ {false,SPR_ANGEL_DIE5,10,t_NULL,a_NULL,s_angeldie7},
/* s_angeldie7 */ {false,SPR_ANGEL_DIE6,10,t_NULL,a_NULL,s_angeldie8},
/* s_angeldie8 */ {false,SPR_ANGEL_DIE7,10,t_NULL,a_NULL,s_angeldie9},
/* s_angeldie9 */ {false,SPR_ANGEL_DEAD,130,t_NULL,a_Victory,s_angeldie9},
/* s_angelshoot1 */ {false,SPR_ANGEL_SHOOT1,10,t_NULL,a_StartAttack,s_angelshoot2},
/* s_angelshoot2 */ {false,SPR_ANGEL_SHOOT2,20,t_NULL,t_Launch,s_angelshoot3},
/* s_angelshoot3 */ {false,SPR_ANGEL_SHOOT1,10,t_NULL,a_Relaunch,s_angelshoot2},
/* s_angeltired */ {false,SPR_ANGEL_TIRED1,40,t_NULL,a_Breathing,s_angeltired2},
/* s_angeltired2 */ {false,SPR_ANGEL_TIRED2,40,t_NULL,a_NULL,s_angeltired3},
/* s_angeltired3 */ {false,SPR_ANGEL_TIRED1,40,t_NULL,a_Breathing,s_angeltired4},
/* s_angeltired4 */ {false,SPR_ANGEL_TIRED2,40,t_NULL,a_NULL,s_angeltired5},
/* s_angeltired5 */ {false,SPR_ANGEL_TIRED1,40,t_NULL,a_Breathing,s_angeltired6},
/* s_angeltired6 */ {false,SPR_ANGEL_TIRED2,40,t_NULL,a_NULL,s_angeltired7},
/* s_angeltired7 */ {false,SPR_ANGEL_TIRED1,40,t_NULL,a_Breathing,s_angelchase1},
/* s_spark1 */ {false,SPR_SPARK1,6,t_Projectile,a_NULL,s_spark2},
/* s_spark2 */ {false,SPR_SPARK2,6,t_Projectile,a_NULL,s_spark3},
/* s_spark3 */ {false,SPR_SPARK3,6,t_Projectile,a_NULL,s_spark4},
/* s_spark4 */ {false,SPR_SPARK4,6,t_Projectile,a_NULL,s_spark1},
//
// spectre
//
/* s_spectrewait1 */ {false,SPR_SPECTRE_W1,10,t_Stand,a_NULL,s_spectrewait2},
/* s_spectrewait2 */ {false,SPR_SPECTRE_W2,10,t_Stand,a_NULL,s_spectrewait3},
/* s_spectrewait3 */ {false,SPR_SPECTRE_W3,10,t_Stand,a_NULL,s_spectrewait4},
/* s_spectrewait4 */ {false,SPR_SPECTRE_W4,10,t_Stand,a_NULL,s_spectrewait1},
/* s_spectrechase1 */ {false,SPR_SPECTRE_W1,10,t_Ghosts,a_NULL,s_spectrechase2},
/* s_spectrechase2 */ {false,SPR_SPECTRE_W2,10,t_Ghosts,a_NULL,s_spectrechase3},
/* s_spectrechase3 */ {false,SPR_SPECTRE_W3,10,t_Ghosts,a_NULL,s_spectrechase4},
/* s_spectrechase4 */ {false,SPR_SPECTRE_W4,10,t_Ghosts,a_NULL,s_spectrechase1},
/* s_spectredie1 */ {false,SPR_SPECTRE_F1,10,t_NULL,a_NULL,s_spectredie2},
/* s_spectredie2 */ {false,SPR_SPECTRE_F2,10,t_NULL,a_NULL,s_spectredie3},
/* s_spectredie3 */ {false,SPR_SPECTRE_F3,10,t_NULL,a_NULL,s_spectredie4},
/* s_spectredie4 */ {false,SPR_SPECTRE_F4,300,t_NULL,a_NULL,s_spectrewake},
/* s_spectrewake */ {false,SPR_SPECTRE_F4,10,t_NULL,a_Dormant,s_spectrewake},
#endif
#ifndef SPEAR
/* s_blinkychase1 */ {false,SPR_BLINKY_W1,10,t_Ghosts,a_NULL,s_blinkychase2},
/* s_blinkychase2 */ {false,SPR_BLINKY_W2,10,t_Ghosts,a_NULL,s_blinkychase1},
/* s_inkychase1 */ {false,SPR_INKY_W1,10,t_Ghosts,a_NULL,s_inkychase2},
/* s_inkychase2 */ {false,SPR_INKY_W2,10,t_Ghosts,a_NULL,s_inkychase1},
/* s_pinkychase1 */ {false,SPR_PINKY_W1,10,t_Ghosts,a_NULL,s_pinkychase2},
/* s_pinkychase2 */ {false,SPR_PINKY_W2,10,t_Ghosts,a_NULL,s_pinkychase1},
/* s_clydechase1 */ {false,SPR_CLYDE_W1,10,t_Ghosts,a_NULL,s_clydechase2},
/* s_clydechase2 */ {false,SPR_CLYDE_W2,10,t_Ghosts,a_NULL,s_clydechase1},
/* s_bossstand */ {false,SPR_BOSS_W1,0,t_Stand,a_NULL,s_bossstand},
/* s_bosschase1 */ {false,SPR_BOSS_W1,10,t_Chase,a_NULL,s_bosschase1s},
/* s_bosschase1s */ {false,SPR_BOSS_W1,3,t_NULL,a_NULL,s_bosschase2},
/* s_bosschase2 */ {false,SPR_BOSS_W2,8,t_Chase,a_NULL,s_bosschase3},
/* s_bosschase3 */ {false,SPR_BOSS_W3,10,t_Chase,a_NULL,s_bosschase3s},
/* s_bosschase3s */ {false,SPR_BOSS_W3,3,t_NULL,a_NULL,s_bosschase4},
/* s_bosschase4 */ {false,SPR_BOSS_W4,8,t_Chase,a_NULL,s_bosschase1},
/* s_bossdie1 */ {false,SPR_BOSS_DIE1,15,t_NULL,a_DeathScream,s_bossdie2},
/* s_bossdie2 */ {false,SPR_BOSS_DIE2,15,t_NULL,a_NULL,s_bossdie3},
/* s_bossdie3 */ {false,SPR_BOSS_DIE3,15,t_NULL,a_NULL,s_bossdie4},
/* s_bossdie4 */ {false,SPR_BOSS_DEAD,0,t_NULL,a_NULL,s_bossdie4},
/* s_bossshoot1 */ {false,SPR_BOSS_SHOOT1,30,t_NULL,a_NULL,s_bossshoot2},
/* s_bossshoot2 */ {false,SPR_BOSS_SHOOT2,10,t_NULL,t_Shoot,s_bossshoot3},
/* s_bossshoot3 */ {false,SPR_BOSS_SHOOT3,10,t_NULL,t_Shoot,s_bossshoot4},
/* s_bossshoot4 */ {false,SPR_BOSS_SHOOT2,10,t_NULL,t_Shoot,s_bossshoot5},
/* s_bossshoot5 */ {false,SPR_BOSS_SHOOT3,10,t_NULL,t_Shoot,s_bossshoot6},
/* s_bossshoot6 */ {false,SPR_BOSS_SHOOT2,10,t_NULL,t_Shoot,s_bossshoot7},
/* s_bossshoot7 */ {false,SPR_BOSS_SHOOT3,10,t_NULL,t_Shoot,s_bossshoot8},
/* s_bossshoot8 */ {false,SPR_BOSS_SHOOT1,10,t_NULL,a_NULL,s_bosschase1},
/* s_gretelstand */ {false,SPR_GRETEL_W1,0,t_Stand,a_NULL,s_gretelstand},
/* s_gretelchase1 */ {false,SPR_GRETEL_W1,10,t_Chase,a_NULL,s_gretelchase1s},
/* s_gretelchase1s */ {false,SPR_GRETEL_W1,3,t_NULL,a_NULL,s_gretelchase2},
/* s_gretelchase2 */ {false,SPR_GRETEL_W2,8,t_Chase,a_NULL,s_gretelchase3},
/* s_gretelchase3 */ {false,SPR_GRETEL_W3,10,t_Chase,a_NULL,s_gretelchase3s},
/* s_gretelchase3s */ {false,SPR_GRETEL_W3,3,t_NULL,a_NULL,s_gretelchase4},
/* s_gretelchase4 */ {false,SPR_GRETEL_W4,8,t_Chase,a_NULL,s_gretelchase1},
/* s_greteldie1 */ {false,SPR_GRETEL_DIE1,15,t_NULL,a_DeathScream,s_greteldie2},
/* s_greteldie2 */ {false,SPR_GRETEL_DIE2,15,t_NULL,a_NULL,s_greteldie3},
/* s_greteldie3 */ {false,SPR_GRETEL_DIE3,15,t_NULL,a_NULL,s_greteldie4},
/* s_greteldie4 */ {false,SPR_GRETEL_DEAD,0,t_NULL,a_NULL,s_greteldie4},
/* s_gretelshoot1 */ {false,SPR_GRETEL_SHOOT1,30,t_NULL,a_NULL,s_gretelshoot2},
/* s_gretelshoot2 */ {false,SPR_GRETEL_SHOOT2,10,t_NULL,t_Shoot,s_gretelshoot3},
/* s_gretelshoot3 */ {false,SPR_GRETEL_SHOOT3,10,t_NULL,t_Shoot,s_gretelshoot4},
/* s_gretelshoot4 */ {false,SPR_GRETEL_SHOOT2,10,t_NULL,t_Shoot,s_gretelshoot5},
/* s_gretelshoot5 */ {false,SPR_GRETEL_SHOOT3,10,t_NULL,t_Shoot,s_gretelshoot6},
/* s_gretelshoot6 */ {false,SPR_GRETEL_SHOOT2,10,t_NULL,t_Shoot,s_gretelshoot7},
/* s_gretelshoot7 */ {false,SPR_GRETEL_SHOOT3,10,t_NULL,t_Shoot,s_gretelshoot8},
/* s_gretelshoot8 */ {false,SPR_GRETEL_SHOOT1,10,t_NULL,a_NULL,s_gretelchase1},
/* s_schabbstand */ {false,SPR_SCHABB_W1,0,t_Stand,a_NULL,s_schabbstand},
/* s_schabbchase1 */ {false,SPR_SCHABB_W1,10,t_Schabb,a_NULL,s_schabbchase1s},
/* s_schabbchase1s */ {false,SPR_SCHABB_W1,3,t_NULL,a_NULL,s_schabbchase2},
/* s_schabbchase2 */ {false,SPR_SCHABB_W2,8,t_Schabb,a_NULL,s_schabbchase3},
/* s_schabbchase3 */ {false,SPR_SCHABB_W3,10,t_Schabb,a_NULL,s_schabbchase3s},
/* s_schabbchase3s */ {false,SPR_SCHABB_W3,3,t_NULL,a_NULL,s_schabbchase4},
/* s_schabbchase4 */ {false,SPR_SCHABB_W4,8,t_Schabb,a_NULL,s_schabbchase1},
/* s_schabbdeathcam */ {false,SPR_SCHABB_W1,1,t_NULL,a_NULL,s_schabbdie1},
/* s_schabbdie1 */ {false,SPR_SCHABB_W1,10,t_NULL,a_DeathScream,s_schabbdie2},
/* s_schabbdie2 */ {false,SPR_SCHABB_W1,10,t_NULL,a_NULL,s_schabbdie3},
/* s_schabbdie3 */ {false,SPR_SCHABB_DIE1,10,t_NULL,a_NULL,s_schabbdie4},
/* s_schabbdie4 */ {false,SPR_SCHABB_DIE2,10,t_NULL,a_NULL,s_schabbdie5},
/* s_schabbdie5 */ {false,SPR_SCHABB_DIE3,10,t_NULL,a_NULL,s_schabbdie6},
/* s_schabbdie6 */ {false,SPR_SCHABB_DEAD,20,t_NULL,a_StartDeathCam,s_schabbdie6},
/* s_schabbshoot1 */ {false,SPR_SCHABB_SHOOT1,30,t_NULL,a_NULL,s_schabbshoot2},
/* s_schabbshoot2 */ {false,SPR_SCHABB_SHOOT2,10,t_NULL,t_SchabbThrow,s_schabbchase1},
/* s_needle1 */ {false,SPR_HYPO1,6,t_Projectile,a_NULL,s_needle2},
/* s_needle2 */ {false,SPR_HYPO2,6,t_Projectile,a_NULL,s_needle3},
/* s_needle3 */ {false,SPR_HYPO3,6,t_Projectile,a_NULL,s_needle4},
/* s_needle4 */ {false,SPR_HYPO4,6,t_Projectile,a_NULL,s_needle1},
/* s_giftstand */ {false,SPR_GIFT_W1,0,t_Stand,a_NULL,s_giftstand},
/* s_giftchase1 */ {false,SPR_GIFT_W1,10,t_Gift,a_NULL,s_giftchase1s},
/* s_giftchase1s */ {false,SPR_GIFT_W1,3,t_NULL,a_NULL,s_giftchase2},
/* s_giftchase2 */ {false,SPR_GIFT_W2,8,t_Gift,a_NULL,s_giftchase3},
/* s_giftchase3 */ {false,SPR_GIFT_W3,10,t_Gift,a_NULL,s_giftchase3s},
/* s_giftchase3s */ {false,SPR_GIFT_W3,3,t_NULL,a_NULL,s_giftchase4},
/* s_giftchase4 */ {false,SPR_GIFT_W4,8,t_Gift,a_NULL,s_giftchase1},
/* s_giftdeathcam */ {false,SPR_GIFT_W1,1,t_NULL,a_NULL,s_giftdie1},
/* s_giftdie1 */ {false,SPR_GIFT_W1,1,t_NULL,a_DeathScream,s_giftdie2},
/* s_giftdie2 */ {false,SPR_GIFT_W1,10,t_NULL,a_NULL,s_giftdie3},
/* s_giftdie3 */ {false,SPR_GIFT_DIE1,10,t_NULL,a_NULL,s_giftdie4},
/* s_giftdie4 */ {false,SPR_GIFT_DIE2,10,t_NULL,a_NULL,s_giftdie5},
/* s_giftdie5 */ {false,SPR_GIFT_DIE3,10,t_NULL,a_NULL,s_giftdie6},
/* s_giftdie6 */ {false,SPR_GIFT_DEAD,20,t_NULL,a_StartDeathCam,s_giftdie6},
/* s_giftshoot1 */ {false,SPR_GIFT_SHOOT1,30,t_NULL,a_NULL,s_giftshoot2},
/* s_giftshoot2 */ {false,SPR_GIFT_SHOOT2,10,t_NULL,t_GiftThrow,s_giftchase1},
/* s_fatstand */ {false,SPR_FAT_W1,0,t_Stand,a_NULL,s_fatstand},
/* s_fatchase1 */ {false,SPR_FAT_W1,10,t_Fat,a_NULL,s_fatchase1s},
/* s_fatchase1s */ {false,SPR_FAT_W1,3,t_NULL,a_NULL,s_fatchase2},
/* s_fatchase2 */ {false,SPR_FAT_W2,8,t_Fat,a_NULL,s_fatchase3},
/* s_fatchase3 */ {false,SPR_FAT_W3,10,t_Fat,a_NULL,s_fatchase3s},
/* s_fatchase3s */ {false,SPR_FAT_W3,3,t_NULL,a_NULL,s_fatchase4},
/* s_fatchase4 */ {false,SPR_FAT_W4,8,t_Fat,a_NULL,s_fatchase1},
/* s_fatdeathcam */ {false,SPR_FAT_W1,1,t_NULL,a_NULL,s_fatdie1},
/* s_fatdie1 */ {false,SPR_FAT_W1,1,t_NULL,a_DeathScream,s_fatdie2},
/* s_fatdie2 */ {false,SPR_FAT_W1,10,t_NULL,a_NULL,s_fatdie3},
/* s_fatdie3 */ {false,SPR_FAT_DIE1,10,t_NULL,a_NULL,s_fatdie4},
/* s_fatdie4 */ {false,SPR_FAT_DIE2,10,t_NULL,a_NULL,s_fatdie5},
/* s_fatdie5 */ {false,SPR_FAT_DIE3,10,t_NULL,a_NULL,s_fatdie6},
/* s_fatdie6 */ {false,SPR_FAT_DEAD,20,t_NULL,a_StartDeathCam,s_fatdie6},
/* s_fatshoot1 */ {false,SPR_FAT_SHOOT1,30,t_NULL,a_NULL,s_fatshoot2},
/* s_fatshoot2 */ {false,SPR_FAT_SHOOT2,10,t_NULL,t_GiftThrow,s_fatshoot3},
/* s_fatshoot3 */ {false,SPR_FAT_SHOOT3,10,t_NULL,t_Shoot,s_fatshoot4},
/* s_fatshoot4 */ {false,SPR_FAT_SHOOT4,10,t_NULL,t_Shoot,s_fatshoot5},
/* s_fatshoot5 */ {false,SPR_FAT_SHOOT3,10,t_NULL,t_Shoot,s_fatshoot6},
/* s_fatshoot6 */ {false,SPR_FAT_SHOOT4,10,t_NULL,t_Shoot,s_fatchase1},
/* s_fakestand */ {false,SPR_FAKE_W1,0,t_Stand,a_NULL,s_fakestand},
/* s_fakechase1 */ {false,SPR_FAKE_W1,10,t_Fake,a_NULL,s_fakechase1s},
/* s_fakechase1s */ {false,SPR_FAKE_W1,3,t_NULL,a_NULL,s_fakechase2},
/* s_fakechase2 */ {false,SPR_FAKE_W2,8,t_Fake,a_NULL,s_fakechase3},
/* s_fakechase3 */ {false,SPR_FAKE_W3,10,t_Fake,a_NULL,s_fakechase3s},
/* s_fakechase3s */ {false,SPR_FAKE_W3,3,t_NULL,a_NULL,s_fakechase4},
/* s_fakechase4 */ {false,SPR_FAKE_W4,8,t_Fake,a_NULL,s_fakechase1},
/* s_fakedie1 */ {false,SPR_FAKE_DIE1,10,t_NULL,a_DeathScream,s_fakedie2},
/* s_fakedie2 */ {false,SPR_FAKE_DIE2,10,t_NULL,a_NULL,s_fakedie3},
/* s_fakedie3 */ {false,SPR_FAKE_DIE3,10,t_NULL,a_NULL,s_fakedie4},
/* s_fakedie4 */ {false,SPR_FAKE_DIE4,10,t_NULL,a_NULL,s_fakedie5},
/* s_fakedie5 */ {false,SPR_FAKE_DIE5,10,t_NULL,a_NULL,s_fakedie6},
/* s_fakedie6 */ {false,SPR_FAKE_DEAD,0,t_NULL,a_NULL,s_fakedie6},
/* s_fakeshoot1 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot2},
/* s_fakeshoot2 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot3},
/* s_fakeshoot3 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot4},
/* s_fakeshoot4 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot5},
/* s_fakeshoot5 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot6},
/* s_fakeshoot6 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot7},
/* s_fakeshoot7 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot8},
/* s_fakeshoot8 */ {false,SPR_FAKE_SHOOT,8,t_NULL,t_FakeFire,s_fakeshoot9},
/* s_fakeshoot9 */ {false,SPR_FAKE_SHOOT,8,t_NULL,a_NULL,s_fakechase1},
/* s_fire1 */ {false,SPR_FIRE1,6,t_NULL,t_Projectile,s_fire2},
/* s_fire2 */ {false,SPR_FIRE2,6,t_NULL,t_Projectile,s_fire1},
/* s_mechastand */ {false,SPR_MECHA_W1,0,t_Stand,a_NULL,s_mechastand},
/* s_mechachase1 */ {false,SPR_MECHA_W1,10,t_Chase,a_MechaSound,s_mechachase1s},
/* s_mechachase1s */ {false,SPR_MECHA_W1,6,t_NULL,a_NULL,s_mechachase2},
/* s_mechachase2 */ {false,SPR_MECHA_W2,8,t_Chase,a_NULL,s_mechachase3},
/* s_mechachase3 */ {false,SPR_MECHA_W3,10,t_Chase,a_MechaSound,s_mechachase3s},
/* s_mechachase3s */ {false,SPR_MECHA_W3,6,t_NULL,a_NULL,s_mechachase4},
/* s_mechachase4 */ {false,SPR_MECHA_W4,8,t_Chase,a_NULL,s_mechachase1},
/* s_mechadie1 */ {false,SPR_MECHA_DIE1,10,t_NULL,a_DeathScream,s_mechadie2},
/* s_mechadie2 */ {false,SPR_MECHA_DIE2,10,t_NULL,a_NULL,s_mechadie3},
/* s_mechadie3 */ {false,SPR_MECHA_DIE3,10,t_NULL,a_HitlerMorph,s_mechadie4},
/* s_mechadie4 */ {false,SPR_MECHA_DEAD,0,t_NULL,a_NULL,s_mechadie4},
/* s_mechashoot1 */ {false,SPR_MECHA_SHOOT1,30,t_NULL,a_NULL,s_mechashoot2},
/* s_mechashoot2 */ {false,SPR_MECHA_SHOOT2,10,t_NULL,t_Shoot,s_mechashoot3},
/* s_mechashoot3 */ {false,SPR_MECHA_SHOOT3,10,t_NULL,t_Shoot,s_mechashoot4},
/* s_mechashoot4 */ {false,SPR_MECHA_SHOOT2,10,t_NULL,t_Shoot,s_mechashoot5},
/* s_mechashoot5 */ {false,SPR_MECHA_SHOOT3,10,t_NULL,t_Shoot,s_mechashoot6},
/* s_mechashoot6 */ {false,SPR_MECHA_SHOOT2,10,t_NULL,t_Shoot,s_mechachase1},
/* s_hitlerchase1 */ {false,SPR_HITLER_W1,6,t_Chase,a_NULL,s_hitlerchase1s},
/* s_hitlerchase1s */ {false,SPR_HITLER_W1,4,t_NULL,a_NULL,s_hitlerchase2},
/* s_hitlerchase2 */ {false,SPR_HITLER_W2,2,t_Chase,a_NULL,s_hitlerchase3},
/* s_hitlerchase3 */ {false,SPR_HITLER_W3,6,t_Chase,a_NULL,s_hitlerchase3s},
/* s_hitlerchase3s */ {false,SPR_HITLER_W3,4,t_NULL,a_NULL,s_hitlerchase4},
/* s_hitlerchase4 */ {false,SPR_HITLER_W4,2,t_Chase,a_NULL,s_hitlerchase1},
/* s_hitlerdeathcam */ {false,SPR_HITLER_W1,10,t_NULL,a_NULL,s_hitlerdie1},
/* s_hitlerdie1 */ {false,SPR_HITLER_W1,1,t_NULL,a_DeathScream,s_hitlerdie2},
/* s_hitlerdie2 */ {false,SPR_HITLER_W1,10,t_NULL,a_NULL,s_hitlerdie3},
/* s_hitlerdie3 */ {false,SPR_HITLER_DIE1,10,t_NULL,a_Slurpie,s_hitlerdie4},
/* s_hitlerdie4 */ {false,SPR_HITLER_DIE2,10,t_NULL,a_NULL,s_hitlerdie5},
/* s_hitlerdie5 */ {false,SPR_HITLER_DIE3,10,t_NULL,a_NULL,s_hitlerdie6},
/* s_hitlerdie6 */ {false,SPR_HITLER_DIE4,10,t_NULL,a_NULL,s_hitlerdie7},
/* s_hitlerdie7 */ {false,SPR_HITLER_DIE5,10,t_NULL,a_NULL,s_hitlerdie8},
/* s_hitlerdie8 */ {false,SPR_HITLER_DIE6,10,t_NULL,a_NULL,s_hitlerdie9},
/* s_hitlerdie9 */ {false,SPR_HITLER_DIE7,10,t_NULL,a_NULL,s_hitlerdie10},
/* s_hitlerdie10 */ {false,SPR_HITLER_DEAD,20,t_NULL,a_StartDeathCam,s_hitlerdie10},
/* s_hitlershoot1 */ {false,SPR_HITLER_SHOOT1,30,t_NULL,a_NULL,s_hitlershoot2},
/* s_hitlershoot2 */ {false,SPR_HITLER_SHOOT2,10,t_NULL,t_Shoot,s_hitlershoot3},
/* s_hitlershoot3 */ {false,SPR_HITLER_SHOOT3,10,t_NULL,t_Shoot,s_hitlershoot4},
/* s_hitlershoot4 */ {false,SPR_HITLER_SHOOT2,10,t_NULL,t_Shoot,s_hitlershoot5},
/* s_hitlershoot5 */ {false,SPR_HITLER_SHOOT3,10,t_NULL,t_Shoot,s_hitlershoot6},
/* s_hitlershoot6 */ {false,SPR_HITLER_SHOOT2,10,t_NULL,t_Shoot,s_hitlerchase1},
/* s_bjrun1 */ {false,SPR_BJ_W1,12,t_BJRun,a_NULL,s_bjrun1s},
/* s_bjrun1s */ {false,SPR_BJ_W1,3,t_NULL,a_NULL,s_bjrun2},
/* s_bjrun2 */ {false,SPR_BJ_W2,8,t_BJRun,a_NULL,s_bjrun3},
/* s_bjrun3 */ {false,SPR_BJ_W3,12,t_BJRun,a_NULL,s_bjrun3s},
/* s_bjrun3s */ {false,SPR_BJ_W3,3,t_NULL,a_NULL,s_bjrun4},
/* s_bjrun4 */ {false,SPR_BJ_W4,8,t_BJRun,a_NULL,s_bjrun1},
/* s_bjjump1 */ {false,SPR_BJ_JUMP1,14,t_BJJump,a_NULL,s_bjjump2},
/* s_bjjump2 */ {false,SPR_BJ_JUMP2,14,t_BJJump,t_BJYell,s_bjjump3},
/* s_bjjump3 */ {false,SPR_BJ_JUMP3,14,t_BJJump,a_NULL,s_bjjump4},
/* s_bjjump4 */ {false,SPR_BJ_JUMP4,300,t_NULL,t_BJDone,s_bjjump4},
/* s_deathcam */ {false,0,0,t_NULL,a_NULL,s_none},
#endif
/* s_player */ {false,0,0,t_Player,a_NULL,s_none},
/* s_attack */ {false,0,0,t_Attack,a_NULL,s_none}
};