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PBI-10.x Meta-AutoAdd: primateplunge (ken)
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PBI-10.x Meta-AutoAdd: primateplunge (ken)
|@@ -45,6 +45,7 @@ App=Pingus;Games;http://images.pbidir.com/progicons/pingus.png;Ingo Ruhnke;http:|
|App=Pixelize;Graphics;http://images.pbidir.com/progicons/pixelize.png;cs@FreeBSD.org;http://lashwhip.com/pixelize.html;GPL;Graphical;graphics,picture,montage;Pixelize works by splitting up the image you want rendered (or duplicated)<br>into a grid of small rectangular areas. Each area is analyzed, and replaced<br>with an image chosen from a large database of images. Pixelize tries to pick<br>images that best match each area.<br><br>Pixelize works best when it can choose images from a very large database of<br>images. With about 1000 images, Pixelize can do a reasonable job.<br><br>WWW: http://lashwhip.com/pixelize.html<br>;;1384967469;cs@FreeBSD.org;Use many scaled down images to try to duplicate another image<br>;|
|App=Poedit;Editors;http://images.pbidir.com/progicons/poedit.png;Vaclav Slavik;http://www.poedit.net/index.php;Other;Graphical;editor,catalogs;Poedit is cross-platform gettext catalogs (.po files) editor. It is built<br>with wxWidgets toolkit and can run on any platform supported by it (although<br>it was tested only on Unix with GTK+ and Windows). It aims to provide more<br>convenient approach to editing catalogs than launching vi and editing the<br>file by hand. <br><br>Here is a brief features list: <br><br> - User friendly way of editing entries. You can easily navigate in large<br> catalogs, easily enter or modify entries (fuzzy flag is automatically<br> removed if you change translation, you can copy original string to<br> translation by pressing Alt-I) <br> - Whitespaces highlighting <br> - Fuzzy and untranslated records highlighting. Furthermore, untranslated<br> and fuzzy translations are displayed at the top of the list <br> - Automatic compilation of .mo files (optional) <br> - Automatic headers update <br> - References browser lets you see where in what context the string is used <br> - You can use Poedit to scan source code for translatable strings <br> - Integration with KDE and GNOME desktops <br><br>WWW: http://www.poedit.net/<br>;;1384967610;dhn@FreeBSD.org;Gettext catalogs (.po files) editor<br>;|
|App=Prelude-manager;Security;http://images.pbidir.com/progicons/prelude-manager.png;ports@FreeBSD.org;http://www.prelude-ids.org/;Unknown;Text;network,monitor;Prelude is a new innovative hybrid Intrusion Detection system designed <br>to be very modular, distributed, rock solid and fast. <br><br>The manager is the central logging point. It receives alerts from <br>sensors and logs them using one or several plugins (the default logging <br>being to a text file, but logging to a database is also possible - and <br>recommended).<br><br>WWW: http://www.prelude-ids.org/<br>;YES;1384968070;ports@FreeBSD.org;Prelude Network Intrusion Detection System central logging point<br>;|
|+App=PrimatePlunge;Games;http://images.pbidir.com/progicons/primateplunge.png;acm@FreeBSD.org;http://www.aelius.com/primateplunge/;Unknown-Free;Graphical;game,arcade,platformer;Primate Plunge is an arcade game, you have help poor Monkey navigate his way<br>down through trecherous jungles, canyons, towering waterfalls, into the heart<br>of a volcano and through the driving rain of a cold industrial city.<br><br>Monkey will find help along the way in the form of exciting powerups, including<br>parachutes and jetpacks.<br><br>WWW: http://www.aelius.com/primateplunge/<br>;;1384968110;acm@FreeBSD.org;Primate Plunge is an arcade game<br>;|
|App=QDevelop;Development;http://images.pbidir.com/progicons/qdevelop.png;The QDevelop Team;http://qdevelop.org/;GPL;Graphical;QT,Development,C++,GUI,Widget;QDevelop is a development environment entirely dedicated to Qt4.QDevelop is not a Kdevelop like or reduced. It's an independent IDE dedicatedto Qt and is totally independent of KDevelop. Less complete, but faster,light and especially multi-platforms. QDevelop and KDevelop have differentcode sources.;;1384896881;makc@FreeBSD.org;Development environment entirely dedicated to Qt4;|
|App=QGit;Development;http://images.pbidir.com/progicons/qgit.png;The QGit Team;https://sourceforge.net/projects/qgit;GPL;Graphical;Git,Repo,Repository,VCS;QGit is a git GUI viewer built on Qt/C++. With qgit you will be able to browse revisions history, view patch content andchanged files, graphically following different development branches. Features :- View revisions, diffs, files history, files annotation, archive tree.- Commit changes visually cherry picking modified files.- Apply or format patch series from selected commits, drag and drop commitsbetween two instances of qgit. - Associate commands sequences, scripts and anything else executable to acustom action. Actions can be run from menu and corresponding output is grabbedby a terminal window. qgit implements a GUI for the most common StGIT commandslike push/pop and apply/format patches. You can also create new patches orrefresh current top one using the same semantics of git commit,i.e. cherry picking single modified files.;;1384896938;itetcu@FreeBSD.org;A graphical interface to git repositories;|
|App=QMC2;Emulators;http://images.pbidir.com/progicons/qmc2.png;ports@FreeBSD.org;http://qmc2.arcadehits.net/;GPL;Graphical;emulators,mame,mess;M.A.M.E./M.E.S.S. Catalog / Launcher II - also referred to as QMC2 - is<br>the successor of one of the first UNIX MAME GUI front ends available on<br>this planet called QMamecat (derived from MAMECAT, which was text-only).<br><br>QMamecat was based upon Qt 2 its development was frozen in 2003. QMC2<br>has been rebuilt from scratch as a Qt 4 project. Parts of the design and<br>code were inspired by its predecessor, but it's not just a remake. We<br>tried to make the new design as flexible as possible to minimize<br>dependencies from front end and CLI related MAME changes, which was a<br>major deficiency of QMamecat. QMC2 now uses a template based emulator<br>configuration scheme, which can easily be enhanced with additional<br>command line options (defined in an XML template file).<br><br>As a result of this flexible design, QMC2 can be used for multiple<br>emulators. Currently we support SDLMAME & SDLMESS on UNIX and Mac, and<br>the original variants of MAME & MESS on Windows.<br><br>WWW: http://qmc2.arcadehits.net/<br>;;1384897003;ports@FreeBSD.org;Qt4 based UNIX MAME/MESS frontend<br>;|