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PBI-10.x Meta-AutoAdd: aoi
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PBI-10.x Meta-AutoAdd: aoi
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|App=3dpong;Games;http://images.pbidir.com/progicons/3dpong.png;firstname.lastname@example.org;http://www.newbreedsoftware.com/3dpong/;GPL;Text;game,pong,arcade;3D Pong is an X Window game for 1 or 2 players. It's a 3D game based<br>on the first arcade game, Pong. Like Pong, it's a game played with<br>a ball and paddles. The object is to hit the ball and get it in the<br>other player's goal. Use your paddle to deflect the ball and keep it<br>from getting in your goal.<br><br>WWW: http://www.newbreedsoftware.com/3dpong/<br>;;1384289230;email@example.com;X Window 3D Pong game for 1 or 2 players<br>;|
|App=AFNIX;Languages;http://images.pbidir.com/progicons/afnix.png;johans@FreeBSD.org;http://www.afnix.org/;Unknown-Free;Text;aleph,compiler,c++;Afnix (formerly known as Aleph) is a multi-threaded functional programming<br>language with dynamic symbol bindings that support the object oriented<br>paradigm. Afnix features a state of the art runtime engine that supports<br>both 32 and 64 bits platforms. Afnix comes with a rich set of libraries<br>that are designed to be platform independent.<br><br>The Afnix engine is written in C++ and provides runtime compatibility with<br>it. Such compatibility includes the ability to instantiate C++ classes,<br>use virtual methods and raise or catch exceptions. A comprehensive API has<br>been designed to ease the integration of foreign libraries. <br><br> - Builtin objects<br> - Functional programming<br> - Object oriented<br> - Multi-threaded engine<br> - condition objects. <br><br>WWW: http://www.afnix.org/<br>;;1384289932;;A multi-threaded functional programming language<br>;|
|+App=AOI;Graphics;http://images.pbidir.com/progicons/aoi.png;Peter Eastman;http://aoi.sourceforge.net/;GPL;Graphical;graphical,modelling,POV,3D;Art of Illusion is a free, open source 3D modelling and rendering studio.<br>Many of its capabilities rival those found in commercial programs.<br>Highlights include subdivision surface based modelling tools,<br>skeleton based animation, and a graphical language for designing procedural<br>textures and materials..<br><br>WWW: http://aoi.sourceforge.net/<br>;;1384290282;;Open source Java written 3D modelling and rendering studio<br>;|
|App=AbiWord;Editors;http://images.pbidir.com/progicons/abiword.png;The AbiSource community;http://www.abisource.com;GPL;Graphical;word,office;AbiWord is an open-source, cross-platform WYSIWYG word processor. It works<br>on Windows and most Unix Systems.<br><br>Features include: <br><br> - Basic character formatting (bold, underline, italics, etc.) <br> - Paragraph alignment <br> - Spell-check <br> - Import of Word97 and RTF documents <br> - Export to RTF, Text, HTML, and LaTeX formats <br> - Interactive rulers and tabs <br> - Styles <br> - Unlimited undo/redo <br> - Multiple column control <br> - Widow/orphan control <br> - Find/Replace <br> - Anti-aliased fonts<br> - Images <br><br>For more information, or to see screenshots, visit the AbiSource home page.<br><br>WWW: http://www.abisource.com/<br>;;1384289700;gnome@FreeBSD.org;Open-source, cross-platform WYSIWYG word processor<br>;|
|App=Abuse-SDL;Games;http://images.pbidir.com/progicons/abuse-sdl.png;firstname.lastname@example.org;http://abuse.zoy.org/;GPL;Graphical;game,platformer,shooter;Abuse-SDL is a port of Abuse by Crack Dot Com to Linux using the Simple<br>DirectMedia Layer library. This allows Abuse to run at screen depths<br>greater than 8bpp as well as fullscreen.<br><br>Abuse-SDL has the following extra features over the original Abuse:<br><br> - Run at any screen depth from 8bpp to 32bpp.<br> - Run fullscreen or in a window.<br> - Lock the mouse to the window.<br> - Mousewheel support for changing weapons.<br> - Stereo sound.<br><br>WWW: http://abuse.zoy.org/<br>;;1384289726;nemysis@FreeBSD.org;SDL port of the Abuse game engine<br>;|
|App=Algol68G;Languages;http://images.pbidir.com/progicons/algol68g.png;johans@FreeBSD.org;http://www.xs4all.nl/~jmvdveer/algol.html;GPL;Text;compiler,algol,genie;The development of Algol played an important role in establishing<br>computer science as an academic discipline. The Algol 68 Genie project<br>preserves Algol 68 out of educational as well as scientific-historical<br>interest, by making available Algol 68 Genie a recent, well-featured<br>implementation written from scratch.<br><br>WWW: http://www.xs4all.nl/~jmvdveer/algol.html<br>;;1384290061;;Algol 68 Genie compiler<br>;|