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updated test output

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commit ef584cc752406f5cc27dc460bffc2193cd1d17db 1 parent 7be6a65
Paul Rupe prupe authored
Showing with 72 additions and 58 deletions.
  1. +72 −58 good.log
130 good.log
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@@ -2041,6 +2041,12 @@ Patching...
INVOKESTATIC 0x02 0x0a ALOAD_0
GETFIELD 0x01 0x4e
INVOKESTATIC 0x02 0x0a
+ override sun texture a(F)V@896
+ LDC 0x3f LDC 0x3f
+ INVOKESTATIC 0x05 0x01
+ override moon texture a(F)V@997
+ LDC 0x3e LDC 0x3e
+ INVOKESTATIC 0x05 0x01
applying ItemRenderer patch to mn.class for mod HD Textures
tool pixel top a(Ladz;FFFF)V@331
FLOAD 0x06 FLOAD 0x06
@@ -6052,84 +6058,89 @@ Patching...
method signature ()Lnet/minecraft/src/RenderEngine; -> ()Laaw;
field signature Lnet/minecraft/src/RenderEngine; -> Laaw;
field signature Lnet/minecraft/src/TexturePackBase; -> Lh;
- field ref com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Laaw; setup(Lxd;Laaw;FF)V@262
- PUTSTATIC 0x00 0x02 PUTSTATIC 0x01 0x03
- field ref com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Laaw; access$300()Laaw;@0
- GETSTATIC 0x00 0x02 GETSTATIC 0x01 0x03
+ field ref com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Laaw; setup(Lxd;Laaw;FF)V@167
+ PUTSTATIC 0x00 0x02 PUTSTATIC 0x01 0x52
+ field ref com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.renderEngine Laaw; access$500()Laaw;@0
+ GETSTATIC 0x00 0x02 GETSTATIC 0x01 0x52
field ref com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lh; setup(Lxd;Laaw;FF)V@17
- GETSTATIC 0x00 0x05 GETSTATIC 0x01 0x05
+ GETSTATIC 0x00 0x05 GETSTATIC 0x01 0x54
field ref com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lh; setup(Lxd;Laaw;FF)V@25
- PUTSTATIC 0x00 0x05 PUTSTATIC 0x01 0x05
- field ref com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lh; access$000()Lh;@0
- GETSTATIC 0x00 0x05 GETSTATIC 0x01 0x05
+ PUTSTATIC 0x00 0x05 PUTSTATIC 0x01 0x54
+ field ref com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lh; loadCelestialObject(ILcom/pclewis/mcpatcher/mod/SkyRenderer$WorldEntry;Ljava/lang/String;Ljava/lang/String;)V@33
+ GETSTATIC 0x00 0x05 GETSTATIC 0x01 0x54
+ field ref com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.lastTexturePack Lh; access$200()Lh;@0
+ GETSTATIC 0x00 0x05 GETSTATIC 0x01 0x54
field ref net.minecraft.client.Minecraft.texturePackList Lnet/minecraft/src/TexturePackList; -> net/minecraft/client/Minecraft.E Lgi; setup(Lxd;Laaw;FF)V@7
- GETFIELD 0x00 0x08 GETFIELD 0x01 0x09
+ GETFIELD 0x00 0x08 GETFIELD 0x01 0x58
method ref net.minecraft.src.TexturePackList.getSelectedTexturePack ()Lnet/minecraft/src/TexturePackBase; -> gi.getSelectedTexturePack ()Lh; setup(Lxd;Laaw;FF)V@10
- INVOKEVIRTUAL 0x00 0x09 INVOKEVIRTUAL 0x01 0x0d
+ INVOKEVIRTUAL 0x00 0x09 INVOKEVIRTUAL 0x01 0x5c
class ref net.minecraft.src.TexturePackDefault -> lc setup(Lxd;Laaw;FF)V@36
- INSTANCEOF 0x00 0x0c INSTANCEOF 0x01 0x0f
+ INSTANCEOF 0x00 0x0c INSTANCEOF 0x01 0x5e
method ref net.minecraft.client.Minecraft.getWorld ()Lnet/minecraft/src/World; -> net/minecraft/client/Minecraft.getWorld ()Lxd; setup(Lxd;Laaw;FF)V@59
- INVOKEVIRTUAL 0x00 0x0f INVOKEVIRTUAL 0x01 0x12
+ INVOKEVIRTUAL 0x00 0x0f INVOKEVIRTUAL 0x01 0x61
field ref net.minecraft.src.World.worldProvider Lnet/minecraft/src/WorldProvider; -> xd.t Lalb; setup(Lxd;Laaw;FF)V@62
- GETFIELD 0x00 0x10 GETFIELD 0x01 0x18
+ GETFIELD 0x00 0x10 GETFIELD 0x01 0x67
field ref net.minecraft.src.WorldProvider.worldType I -> alb.g I setup(Lxd;Laaw;FF)V@65
- GETFIELD 0x00 0x11 GETFIELD 0x01 0x1d
- method ref net.minecraft.src.World.getWorldTime ()J -> xd.w ()J setup(Lxd;Laaw;FF)V@266
- INVOKEVIRTUAL 0x00 0x27 INVOKEVIRTUAL 0x01 0x20
- method ref net.minecraft.src.World.getRainStrength (F)F -> xd.j (F)F setup(Lxd;Laaw;FF)V@279
- INVOKEVIRTUAL 0x00 0x28 INVOKEVIRTUAL 0x01 0x23
+ GETFIELD 0x00 0x11 GETFIELD 0x01 0x6c
+ method ref net.minecraft.src.World.getWorldTime ()J -> xd.w ()J setup(Lxd;Laaw;FF)V@171
+ INVOKEVIRTUAL 0x00 0x1f INVOKEVIRTUAL 0x01 0x6f
+ method ref net.minecraft.src.World.getRainStrength (F)F -> xd.j (F)F setup(Lxd;Laaw;FF)V@184
+ INVOKEVIRTUAL 0x00 0x20 INVOKEVIRTUAL 0x01 0x72
field ref net.minecraft.src.Tessellator.instance Lnet/minecraft/src/Tessellator; -> adz.a Ladz; renderAll()V@6
- GETSTATIC 0x00 0x29 GETSTATIC 0x01 0x29
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.render (Lnet/minecraft/src/Tessellator;)Z -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.render (Ladz;)Z renderAll()V@38
- INVOKEVIRTUAL 0x00 0x2e INVOKEVIRTUAL 0x01 0x2c
- string replace Lnet/minecraft/src/RenderEngine; -> Laaw; @378
- string replace Lnet/minecraft/src/Tessellator; -> Ladz; @2004
- string replace Lnet/minecraft/src/World; -> Lxd; @335
- string replace Lnet/minecraft/src/TexturePackBase; -> Lh; @461
+ GETSTATIC 0x00 0x21 GETSTATIC 0x01 0x78
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.render (Lnet/minecraft/src/Tessellator;)Z -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.render (Ladz;)Z renderAll()V@41
+ INVOKEVIRTUAL 0x00 0x27 INVOKEVIRTUAL 0x01 0x7b
+ method ref net.minecraft.src.TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> h.a (Ljava/lang/String;)Ljava/io/InputStream; loadCelestialObject(ILcom/pclewis/mcpatcher/mod/SkyRenderer$WorldEntry;Ljava/lang/String;Ljava/lang/String;)V@56
+ INVOKEVIRTUAL 0x00 0x3c INVOKEVIRTUAL 0x01 0x7f
+ string replace Lnet/minecraft/src/RenderEngine; -> Laaw; @288
+ string replace Lnet/minecraft/src/Tessellator; -> Ladz; @1845
+ string replace Lnet/minecraft/src/World; -> Lxd; @245
+ string replace Lnet/minecraft/src/TexturePackBase; -> Lh; @371
+ adding com/pclewis/mcpatcher/mod/SkyRenderer$WorldEntry.class for Better Skies
adding com/pclewis/mcpatcher/mod/SkyRenderer$Layer.class for Better Skies
method signature (Lnet/minecraft/src/Tessellator;)Z -> (Ladz;)Z
method signature (Lnet/minecraft/src/Tessellator;I)V -> (Ladz;I)V
- method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$000 ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$000 ()Lh; create(Ljava/lang/String;)Lcom/pclewis/mcpatcher/mod/SkyRenderer$Layer;@2
- INVOKESTATIC 0x00 0x01 INVOKESTATIC 0x01 0x81
- method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$000 ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$000 ()Lh; readTexture()Z@35
- INVOKESTATIC 0x00 0x01 INVOKESTATIC 0x01 0x81
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$200 ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$200 ()Lh; create(Ljava/lang/String;)Lcom/pclewis/mcpatcher/mod/SkyRenderer$Layer;@2
+ INVOKESTATIC 0x00 0x02 INVOKESTATIC 0x01 0x96
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$200 ()Lnet/minecraft/src/TexturePackBase; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$200 ()Lh; readTexture()Z@35
+ INVOKESTATIC 0x00 0x02 INVOKESTATIC 0x01 0x96
method ref net.minecraft.src.TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> h.a (Ljava/lang/String;)Ljava/io/InputStream; create(Ljava/lang/String;)Lcom/pclewis/mcpatcher/mod/SkyRenderer$Layer;@24
- INVOKEVIRTUAL 0x00 0x07 INVOKEVIRTUAL 0x01 0x85
+ INVOKEVIRTUAL 0x00 0x08 INVOKEVIRTUAL 0x01 0x9a
method ref net.minecraft.src.TexturePackBase.getInputStream (Ljava/lang/String;)Ljava/io/InputStream; -> h.a (Ljava/lang/String;)Ljava/io/InputStream; readTexture()Z@42
- INVOKEVIRTUAL 0x00 0x07 INVOKEVIRTUAL 0x01 0x85
- method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$300 ()Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$300 ()Laaw; render(Ladz;)Z@54
- INVOKESTATIC 0x00 0x54 INVOKESTATIC 0x01 0x88
- method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$300 ()Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$300 ()Laaw; render(Ladz;)Z@57
- INVOKESTATIC 0x00 0x54 INVOKESTATIC 0x01 0x88
- method ref net.minecraft.src.RenderEngine.getTexture (Ljava/lang/String;)I -> aaw.b (Ljava/lang/String;)I render(Ladz;)Z@64
- INVOKEVIRTUAL 0x00 0x55 INVOKEVIRTUAL 0x01 0x8c
- method ref net.minecraft.src.RenderEngine.bindTexture (I)V -> aaw.b (I)V render(Ladz;)Z@67
- INVOKEVIRTUAL 0x00 0x56 INVOKEVIRTUAL 0x01 0x8e
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@110
- INVOKESTATIC 0x00 0x5d INVOKESTATIC 0x01 0x90
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@126
- INVOKESTATIC 0x00 0x5d INVOKESTATIC 0x01 0x90
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@145
- INVOKESTATIC 0x00 0x5d INVOKESTATIC 0x01 0x90
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@161
- INVOKESTATIC 0x00 0x5d INVOKESTATIC 0x01 0x90
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@174
- INVOKESTATIC 0x00 0x5d INVOKESTATIC 0x01 0x90
- method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@187
- INVOKESTATIC 0x00 0x5d INVOKESTATIC 0x01 0x90
+ INVOKEVIRTUAL 0x00 0x08 INVOKEVIRTUAL 0x01 0x9a
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$500 ()Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$500 ()Laaw; render(Ladz;)Z@47
+ INVOKESTATIC 0x00 0x57 INVOKESTATIC 0x01 0x9d
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer.access$500 ()Lnet/minecraft/src/RenderEngine; -> com.pclewis.mcpatcher.mod.SkyRenderer.access$500 ()Laaw; render(Ladz;)Z@50
+ INVOKESTATIC 0x00 0x57 INVOKESTATIC 0x01 0x9d
+ method ref net.minecraft.src.RenderEngine.getTexture (Ljava/lang/String;)I -> aaw.b (Ljava/lang/String;)I render(Ladz;)Z@57
+ INVOKEVIRTUAL 0x00 0x58 INVOKEVIRTUAL 0x01 0xa1
+ method ref net.minecraft.src.RenderEngine.bindTexture (I)V -> aaw.b (I)V render(Ladz;)Z@60
+ INVOKEVIRTUAL 0x00 0x59 INVOKEVIRTUAL 0x01 0xa3
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@108
+ INVOKESTATIC 0x00 0x61 INVOKESTATIC 0x01 0xa5
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@124
+ INVOKESTATIC 0x00 0x61 INVOKESTATIC 0x01 0xa5
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@143
+ INVOKESTATIC 0x00 0x61 INVOKESTATIC 0x01 0xa5
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@159
+ INVOKESTATIC 0x00 0x61 INVOKESTATIC 0x01 0xa5
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@172
+ INVOKESTATIC 0x00 0x61 INVOKESTATIC 0x01 0xa5
+ method ref com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Lnet/minecraft/src/Tessellator;I)V -> com.pclewis.mcpatcher.mod.SkyRenderer$Layer.drawTile (Ladz;I)V render(Ladz;)Z@185
+ INVOKESTATIC 0x00 0x61 INVOKESTATIC 0x01 0xa5
method ref net.minecraft.src.Tessellator.startDrawingQuads ()V -> adz.b ()V drawTile(Ladz;I)V@20
- INVOKEVIRTUAL 0x00 0x63 INVOKEVIRTUAL 0x01 0x94
+ INVOKEVIRTUAL 0x00 0x67 INVOKEVIRTUAL 0x01 0xa9
method ref net.minecraft.src.Tessellator.addVertexWithUV (DDDDD)V -> adz.a (DDDDD)V drawTile(Ladz;I)V@36
- INVOKEVIRTUAL 0x00 0x66 INVOKEVIRTUAL 0x01 0x96
+ INVOKEVIRTUAL 0x00 0x6a INVOKEVIRTUAL 0x01 0xab
method ref net.minecraft.src.Tessellator.addVertexWithUV (DDDDD)V -> adz.a (DDDDD)V drawTile(Ladz;I)V@56
- INVOKEVIRTUAL 0x00 0x66 INVOKEVIRTUAL 0x01 0x96
+ INVOKEVIRTUAL 0x00 0x6a INVOKEVIRTUAL 0x01 0xab
method ref net.minecraft.src.Tessellator.addVertexWithUV (DDDDD)V -> adz.a (DDDDD)V drawTile(Ladz;I)V@80
- INVOKEVIRTUAL 0x00 0x66 INVOKEVIRTUAL 0x01 0x96
+ INVOKEVIRTUAL 0x00 0x6a INVOKEVIRTUAL 0x01 0xab
method ref net.minecraft.src.Tessellator.addVertexWithUV (DDDDD)V -> adz.a (DDDDD)V drawTile(Ladz;I)V@100
- INVOKEVIRTUAL 0x00 0x66 INVOKEVIRTUAL 0x01 0x96
+ INVOKEVIRTUAL 0x00 0x6a INVOKEVIRTUAL 0x01 0xab
method ref net.minecraft.src.Tessellator.draw ()I -> adz.a ()I drawTile(Ladz;I)V@104
- INVOKEVIRTUAL 0x00 0x6d INVOKEVIRTUAL 0x01 0x98
- string replace Lnet/minecraft/src/Tessellator; -> Ladz; @2849
+ INVOKEVIRTUAL 0x00 0x71 INVOKEVIRTUAL 0x01 0xad
+ string replace Lnet/minecraft/src/Tessellator; -> Ladz; @2901
Done!
@@ -6494,6 +6505,7 @@ Connected Textures
Better Skies
added com/pclewis/mcpatcher/mod/SkyRenderer$Layer.class
+ added com/pclewis/mcpatcher/mod/SkyRenderer$WorldEntry.class
added com/pclewis/mcpatcher/mod/SkyRenderer.class
Minecraft (net/minecraft/client/Minecraft.class)
TexturePackList (gi.class)
@@ -6502,6 +6514,8 @@ Better Skies
World (xd.class)
RenderGlobal (l.class)
[1] disable default stars
+ [1] override moon texture
+ [1] override sun texture
[1] render custom sky
[1] setup for sky rendering
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