A simple, cross-platform interface to GPU compute functionality in Rust
Rust

README.md

compute-shader

Description

A simple cross-platform interface to a subset of GPU compute functionality in Rust.

Supports OpenCL 1.2+ and OpenGL 4.3+.

See examples/matrix-multiply.rs and examples/generate-cave.rs for examples of use.

License

Dual-licensed under MIT and Apache 2.0 licenses.