use the OSC messages from the Kinect skeleton data
Pure Data
Switch branches/tags
Nothing to show
Permalink
Failed to load latest commit information.
s
2people.txt
OSCeleton-broadcast.pd
OSCeleton.pd
README.txt
ch_gemwin.pd
connection.pd
draw-skeleton.pd
flip-instance-joint.pd
gemwin_control.pd
handcontrol.pd
joint.pd
partying.pd
partying.wav
phasevocoder.pd
sadtone.pd
sampleringmod.pd
testdata.txt
twopointvector.pd
vera.ttf
voice.wav
voiceprompts.pd

README.txt

This is a patch for Pd-extended that receives data from the Kinect
camera skeleton tracking and draws the info to the screen using Gem,
and controls sounds with the hands.  It was created during the NYC
Patching Circle in January 2011.

It was created on Ubuntu/Maverick using Pd-extended 0.42.5.  For
getting the data from the Kinect camera, we used OSCeleton, which
relies on NITE and OpenNI software from PrimeSense:
https://github.com/Sensebloom/OSCeleton

In particular:
NITE-Bin-Linux32-v1.3.0.18.tar.bz2
OpenNI-Bin-Linux32-v1.0.0.25.tar.bz2

Here's the official source:
http://www.openni.org/

For installation instructions, try:
http://www.keyboardmods.com/2010/12/howto-kinect-openninite-skeleton.html

Or video of how the data should look:
http://www.joystiq.com/2010/12/10/primesense-releases-open-source-drivers-middleware-for-kinect/#continued