Interactive Mario Evolution
- TODO: link paper and video
- TODO: provide description of project
Installing in eclipse
you can install in any IDE you prefer, but we used good old Eclipse.
Setting up the Mario engine:
- Create an empty java project in eclipse and drag and drop all of the files from the source folder to to /src folder in your new Eclipse project
- add missing libraries by rightclicking on mario project -> go into properties -> java build path -> libraries and add all the libraries in the /libraries folder. Now you should be able to run the HumanMarioPlayer in the package own.util
Idsia packages contains experiments, mario engine components, and other tools specifically related to the Mario Engine written in Java.
Amico packages contains experiments, mario engine components and other tools specifically related to the Mario Engine written in Python.
anji packages contains experiments based on the ANJI framework. Some which might need to be run from the command line. For more info see (LINK)
Jgap contains genetic algorithms, for more info see http://jgap.sourceforge.net.
"iec" and "own" packages contains experiments, mario engine components, and other tools related to the Mario IEC experiment presented in this paper: (LINK)
Running a IEC experiement:
Setting up the folder structure for file streams:
- In your root folder of the Mario project (same place as src and bin is located) created a folder called db.
- in the db folder, create five folders called "best", "chromosome", "gifs", "images" and "run". Also, create a folder called "levelImages" in the "images" folder.
Tools and utility:
the evolutionary parameters is provided by a .properties file. Ours is called and mario.properties. Each field is described at: LINK
The original ui debugger has been commented out and replaced with a more ANN freindly ui debugger. To get the original one back, go into "idsia/benchmark/mario/engine/MarioVisualComponent.java" and comment/uncomment the tick function, to get whatever UI you desire.
The MarioVisualComponent also contains code for saving images, creating gifs specifically related to the IEC experiment.