diff --git a/readme.txt b/readme.txt index 6ebaf6c35c..8b753565eb 100644 --- a/readme.txt +++ b/readme.txt @@ -41,6 +41,8 @@ and generally it will take a lot of effort to port pure OpenGL application to GL How to compile your own application =================================== +You may find quick Android game porting manual at http://anddev.at.ua/src/porting_manual.txt + If you're porting existing app which uses SDL 1.2 please always use SW mode: neither SDL_SetVideoMode() call nor SDL_CreateRGBSurface() etc functions shall contain SDL_HWSURFACE flags. The BPP in SDL_SetVideoMode() shall be set to 16, and audio format - to AUDIO_S8 or AUDIO_S16.