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Commits on Jul 6, 2010
  1. Updated SDL to revision hg-4485

    committed Jul 6, 2010
  2. True HW acceleration for Alien Blaster - it now runs 45 FPS on ADP1,

    and 30 FPS on HTC Evo (it could run faster but they limited max FPS in GL renderer).
    See file SdlForwardCompat.h to have an idea how to make your SDL 1.2 app HW accelerated with SDL 1.3 -
    it's a compilation of hacks but whatever.
    committed Jul 6, 2010
  3. Data downloader will check if the saved URL in libsdl-DownloadFinishe…

    …d.flag is not the same as compiled-in,
    
    and re-download the data, tu support application self-updating.
    committed Jul 6, 2010
Commits on Jul 1, 2010
  1. TOTALLY STUPID BUG how could I lose 3 days debugging it. SDL is worki…

    …ng perfeclty, that was the application crashing which could not load music file.
    committed Jul 1, 2010
Commits on Jun 25, 2010
  1. Moved to NDK r4 and SDK 2.2, updated readme, still catching the crash…

    … in audio output with Android 2.2 - added lot of debug spam
    committed Jun 25, 2010
Commits on Jun 17, 2010
  1. Oops

    committed Jun 17, 2010
  2. Fixed small bug in glxgears

    committed Jun 17, 2010
  3. Fixed an error in GLSurfaceView - now GLXGears work okay in both 1.6 …

    …and 2.1, however Alien Blaster still crashes
    committed Jun 17, 2010
Commits on Jun 16, 2010
Commits on Jun 11, 2010
Commits on Jun 10, 2010
  1. Reverted to vertical screen layout - horizontal layout still takes on…

    …ly half of screen for unknown reasons
    committed Jun 10, 2010
  2. More cosmetics

    committed Jun 10, 2010
  3. Cosmetics

    committed Jun 10, 2010
  4. Added two new config options to ChangeAppSettings.sh - disable depth …

    …buffer in OpenGL renderer and enable auto screen resizing
    committed Jun 10, 2010
  5. Oops, fixed include

    committed Jun 10, 2010
  6. Fixed audio not playing, it still works only for Android 2.1 - 1.6 fa…

    …ils for unknown reason
    committed Jun 10, 2010
Commits on Jun 9, 2010
  1. Fixed single-threaded audio implementation. Curent code works with An…

    …droid 2.1 but fails with 1.6.
    committed Jun 9, 2010
Commits on Jun 8, 2010
Commits on Jun 7, 2010
  1. First working version of auto-resizing SDL renderer, application work…

    …s with vertical screen but horizontal screen cut by half fo no reason
    committed Jun 7, 2010
Commits on Jun 4, 2010
Commits on May 21, 2010
  1. Updated readme

    committed May 21, 2010
  2. Fixed GLXgears compilation

    committed May 21, 2010
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