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Commits on Sep 6, 2012
  1. Fixed crash in Java code

    pelya committed Sep 6, 2012
  2. Updated readme

    pelya committed Sep 6, 2012
  3. Bit depth test

    pelya committed Sep 6, 2012
Commits on Sep 5, 2012
  1. AdMob support added, you cannot yet hide or reposition the ad from th…

    pelya committed Sep 5, 2012
    …e C code. Also did some cleanup on include files.
Commits on Sep 3, 2012
Commits on Aug 27, 2012
  1. Updated openArena

    pelya committed Aug 27, 2012
Commits on Aug 15, 2012
Commits on Aug 13, 2012
Commits on Aug 12, 2012
  1. Added readme for OpenArena project

    pelya committed Aug 12, 2012
  2. Updated OpenArena project

    pelya committed Aug 12, 2012
  3. Change to the Recent Apps button behavior on Android 4.X - now it wil…

    pelya committed Aug 12, 2012
    …l delete OpenGL context, and freeze the app.
  4. Renamed a function

    pelya committed Aug 12, 2012
Commits on Aug 7, 2012
  1. Fixes to OpenTyrian compilation

    pelya committed Aug 7, 2012
  2. Fixes to build.sh - it now requires -i flag to install app onto the d…

    pelya committed Aug 7, 2012
    …evice, -r to run it, by Bernhard Kaindl
  3. Merge pull request #11 from bkaindl/opentyrian-android

    pelya committed Aug 7, 2012
    Changes for supporting direct intuitive touch input to navigate all OpenTyrian menus.
  4. Android manages the livecycle of Android apps, therefore:

    Bernhard Kaindl committed Aug 7, 2012
    Title menu: Remove the menu entry "Quit" and give the others more space
  5. Useful fixes and Improvements:

    Bernhard Kaindl committed Aug 7, 2012
    - Stop audio playback on ICS when back was pressed while playing a level.
    - In-Game setup menu: Change game speed / detail level once per touch
  6. Initial commit of handling of onPause()

    Bernhard Kaindl committed Aug 7, 2012
    onPause() is called on ICS when the back button is pressed before the task lists
    is shown. With this commit, opentyrian pauses an ongoing level and waits for a key
    before continuing it.
    
    It does however not silence the music, which may be desirable as well
    (to be added with the next commit)
  7. Show the soft keyboard provided by Android without a text field

    Bernhard Kaindl committed Aug 7, 2012
    for pure text input for editing the name of the savegame.
  8. Add touch input support in opentyrian menu, 5th commit:

    Bernhard Kaindl committed Aug 7, 2012
    Destruct is not adapted for touch input, so we show it only if keyboard is used.
  9. Add touch input support in opentyrian menu, 4th commit:

    Bernhard Kaindl committed Aug 7, 2012
    This adds support for changing the song in the Jukebox by touch.
  10. Add touch input support in opentyrian menu, third commit:

    Bernhard Kaindl committed Aug 7, 2012
    - Add support for changing the software scaler in the menu by touch
  11. Add touch input support in opentyrian menu, second commit:

    Bernhard Kaindl committed Aug 7, 2012
    This fixes opentyrian menu rendering (broken in last commit to split changes)
  12. Add touch input support in opentyrian menu, initial commit:

    Bernhard Kaindl committed Aug 7, 2012
    Note: This breaks menu rendering a but, fixed in subsequent commits
    Use select_menuitem_by_touch() to support touch input in opentyrian menu
  13. Use select_menuitem_by_touch() to support touch input in in-game setu…

    Bernhard Kaindl committed Aug 7, 2012
    …p menu.
  14. Use select_menuitem_by_touch() to support touch input in the episode …

    Bernhard Kaindl committed Aug 7, 2012
    …menu
  15. Use select_menuitem_by_touch() to support touch input in gameplay(pla…

    Bernhard Kaindl committed Aug 7, 2012
    …yer) menu
  16. JE_titleScreen(): Use select_menuitem_by_touch() to support touch input

    Bernhard Kaindl committed Aug 7, 2012
    in the title screen:
    - modified:   project/jni/application/opentyrian/src/tyrian2.cpp
  17. First commit to prepare menu support for touch-based Android input:

    Bernhard Kaindl committed Aug 7, 2012
    Preparation to convert start menus from mouse move input (which does not work
    at all with touch screen devices) to touch input:
    
    New function select_menuitem_by_touch(), to be used in the next commits:
    - modified:   project/jni/application/opentyrian/src/menus.cpp
    - modified:   project/jni/application/opentyrian/src/menus.h
    
    Inside #ifdef ANDROID: Disable mouse move input handling in JE_textMenuWait()
    - modified:   project/jni/application/opentyrian/src/setup.cpp
  18. Add support for build.sh -r to run the installed apk:

    Bernhard Kaindl committed Aug 7, 2012
    - modified:   build.sh
    Add new CompatibilityHacksTextInputEmulatesHwKeyboard=n:
    - modified:   project/jni/application/opentyrian/AndroidAppSettings.cfg
Commits on Aug 6, 2012
  1. Fixes for TeeWorlds compilation

    pelya committed Aug 6, 2012