Commits on Jun 28, 2016
  1. Updated NAT type checking enum

    committed Jun 29, 2016
  2. Fixed voting

    committed Jun 28, 2016
  3. Enable delag by default

    committed Jun 28, 2016
Commits on Jun 24, 2016
  1. Always show weapon bar by default

    committed Jun 24, 2016
Commits on Jun 15, 2016
Commits on Jun 10, 2016
  1. Fixed broekn centerview keybinding

    committed Jun 10, 2016
Commits on Jun 4, 2016
Commits on May 15, 2016
Commits on May 9, 2016
  1. Fixed refresh button in serverlist

    committed May 10, 2016
  2. A bit prettier NAT server defines

    committed May 10, 2016
  3. Client-side NAT traversal

    committed May 9, 2016
Commits on May 8, 2016
  1. Updated NAT types enum

    committed May 8, 2016
Commits on May 7, 2016
  1. Adjusted timeouts

    committed May 8, 2016
Commits on May 6, 2016
Commits on Apr 27, 2016
Commits on Mar 20, 2016
  1. Fixed VR weapon model angle a bit

    committed Mar 20, 2016
  2. Revert "Revert "Removed debug printfs""

    This reverts commit 69b4c9b.
    committed Mar 20, 2016
  3. "Fixed" first-person angle screwed up after respawn. And I mean "fixe…

    …d", as in - "broke third-person mode"
    committed Mar 20, 2016
  4. Revert "Removed debug printfs"

    This reverts commit cb21d09.
    committed Mar 20, 2016
  5. Tiny UI fix

    committed Mar 20, 2016
Commits on Mar 13, 2016
  1. Fixed VR crosshair size

    committed Mar 13, 2016
  2. More options for VR rendering

    committed Mar 13, 2016