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Camera - painting changes and fixes #1732
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- Only show skinning under playback if enabled - Don't paint handles unless we can interact with them - Fix onion skinning was applied per keyframe. - Only draw interpolations while handles are active
J5lx
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Looks good all in all, there are only two small issues I found:
- the interpolation dots are now shown during playback.
- the inactive handles blend into the background too much. It does make sense to make them more subtle, but this is a bit too much.
Also, how come you removed the dashed lines to the control points? I thought they were a useful visual aid.
But yeah, that aside the PR looks good!
This is intentional, given that they're only visible now when: you're on a camera layer and the "show paths" are toggled on. It's not related to onion skinning, so it is not affected by "Show during playback"
Fair point, i'll tweak it.
I don't think the dashed line provide any meaningful addition to the UI when you have the dots to represent the curve but if you think it's useful, i'll bring it back. |
- Fixes that you couldn't disable the partpartout for the bottom layer.
J5lx
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LGTM, thanks for your work!
UI change:
Active:


Disabled:
Fixes: