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Initial google code commit.

git-svn-id: https://pennmush.googlecode.com/svn/trunk@2 ba372814-4f39-11de-9ad6-1127a62b9fcd
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captdeaf@gmail.com
captdeaf@gmail.com committed Jun 2, 2009
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31 BUGS
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Bugs that aren't our fault, but might bite people:
Modern:
* You might experience crashes because the default executable stack
size is too small. An 8 megabyte stack is more than ample. On unix,
it can be raised with 'ulimit -s 8192'. On Windows, you must use the
editbin progam that comes with MS development environments to raise
the stack on a per-executable basis, via 'editbin /STACK:8388608
netmush.exe'
* Some IPv6-enabled systems are not configured out of the box to
tunnel IPv4 connection attempts on the same port to the IPv6 socket
that is listening. If you can connect to a local game via ::1 but
not 127.0.0.1 this is likely the issue. On unix systems, a user with
root privileges can do 'sysctl -w net.inet6.ip6.v6only=0', after
which you'll have to do a complete shutdown and restart of the mush
for the change to take effect. The file /etc/sysctl.conf will have
to be changed too so the change persists across server reboots.
If that's not practical, you can get an IPv4-only mush by doing
the following:
% ./configure --disable-ipv6
% make
Then do a full @shutdown of the game and run restart.
You can browse the bug and suggestion database at
http://dev.pennmush.org to see more.
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1,465 CHANGES.177

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This is the changes file for PennMUSH 1.8.0. Please look it over; each
version contains new things which might significantly affect the
function of your server. Changes are reported in reverse
chronological order (most recent first)
[TAP] is T. Alexander Popiel, a PennMUSH developer (aka Talek)
[SW] is Shawn Wagner, a PennMUSH developer (aka Raevnos)
[EEH] is Ervin Hearn III, a PennMUSH developer (aka Noltar)
[GM] is Greg Millam, a PennMUSH developer (aka Walker)
[3] refers to code by (or inspired by) TinyMUSH 3.0
[Rhost] refers to code by (or inspired by) RhostMUSH
==========================================================================
Version 1.8.0 patchlevel 13 July 5, 2006
Fixes:
* Crash bug in pcreate() fixed. Report by Phreq@M*U*S*H.
* Crash bug in setunion() fixed. Report by Gurenk@ST:Legacy.
Version 1.8.0 patchlevel 12 March 25, 2006
Minor changes:
* New config option keepalive_timeout for setting the socket-level
are-you-there ping interval used to help work around broken routers. [SW]
* Changing the SO_KEEPALIVE interval works on more OSes, including OS X. [SW]
* Passwords are masked when commands that require them are logged
in command.log. Suggested by Sumta. [SW]
Fixes
* Added help entry for @debugforwardlist. Suggested by d'Ark@M*U*S*H.
* Help fixes by Talvo@M*U*S*H.
* When objects are nuked, their creation time is reset to 0.
This prevents garbage objects from maintaining the same objid.
Suggested by Cooee@PDX
* When doing english-style matching, plain numbers ('3') were
treated as adjectives (like '3rd') and shouldn't have been.
Fixed. Reported by Stinky@M*U*S*H.
Version 1.8.0 patchlevel 11 February 25, 2006
Fixes:
* Help clarification to ancestors inspired by Viceroy@GuiltyPleasures. [TAP]
* Help clarification in @set by Skaven@M*U*S*H.
* Freebsd hints files combined and simplified.
Version 1.8.0 patchlevel 10 January 29, 2006
Minor changes:
* Row and field separators in sql() may now by more than one
character. Patch by Walker@M*U*S*H.
Fixes:
* Fix to GNU libc detection in Configure by Petr Salinger.
* Definition of MAILER in options.h.dist made to work by Luke@M*U*S*H.
* Fix to double-parsing of row and field separators in sql()
by Walker@M*U*S*H.
Version 1.8.0 patchlevel 9 December 12, 2005
Fixes:
* On amd64 systems running FreeBSD (and possibly others), connections
could break after about 32 connections. Report by nails@M*U*S*H.
* The CONF and CONFGROUP structures are renamed PENNCONF and
PENNCONFGROUP to work around brokenness in Debian's openssl0.9.8
package.
Version 1.8.0 patchlevel 8 September 15, 2005
Fixes:
* /noflagcopy switch to @cpattr/@mvattr works now. Report by
Kimiko Muffin.
* SHS encryption now works on 64-bit architectures that define
uint32_t. Report by Licenser@M*U*S*H.
* MySQL detection by Configure was accidentally removed
in 1.8.0p7/1.8.1p2. It's back. Report by Walker@M*U*S*H.
Same applies to SO_KEEPIDLE and some other Configure units.
Version 1.8.0 patchlevel 7 August 29, 2005
Fixes:
* lsearch() with no results no longer returns #-1. It still does so when
there's an error. Suggested by Nathan Baum. [SW]
* Improved messages for @link of exits. Report by Nathan Baum. [SW]
* Restart script more portable to older bourne-like shells.
Patch by Walker@M*U*S*H.
* Fix to MinGW reboot. Patch by Nathan Baum.
* Help fixes by Tyr@M*U*S*H, Talvo@M*U*S*H, Dizzy@Forgotten Time,
and Trinsec@M*U*S*H.
* @flag/add of a flag with a name that is a unique prefix of an existing
flag wouldn't add the new flag. Reported by Mike Griffiths. [SW]
* @config/set of an invalid option would still return a success message.
Report by Sholevi@M*U*S*H. [SW]
* sql() without a field delimiter defaulted to using the row delimiter,
instead of a space. Report by Kali@M*U*S*H.
* lock() didn't set user-defined locks properly. Report by
Dahan@M*U*S*H. [SW]
* Infinite loop in fraction() fixed.
* FIXED players may no longer teleport through exits. Report by
Anyasha@bDv2
* Better messages when attempting to wipe SAFE attributes.
Suggested by Nathan Baum.
Version 1.8.0 patchlevel 6 June 24, 2005
Fixes:
* Weird logging ouput with function logargs fixed. Report by Sholevi@M*U*S*H.
* sort() and set functions now ignore ansi. Patch by Walker@M*U*S*H.
* @hook memory leak fixed. Reported by Shari@M*U*S*H.
Version 1.8.0 patchlevel 5 May 30, 2005
Minor changes:
* help substitutions{2,3,4} aliased to help %{2,3,4} respectively
for convenience. Suggested by Tokeli@M*U*S*H.
* help for ulocal() clarified. Suggested by Dahan@M*U*S*H.
* help fixes by Sketch@M*U*S*H.
Fixes:
* next() on a thing or player behaved improperly. Reported by
Sketch@M*U*S*H.
* ancestor_* config options allow dbref specified with #<n> as
well as just <n>. Suggested by Nathan Baum.
* New MSVC6 project files. [EEH]
* NUMVERSION no longer starts with a 0, which made some compilers
think it might be an octal constant. Suggested by Shane DeRidder.
* @attribute did not check for validity of attribute names before
adding them. Report by Dahan@M*U*S*H.
* #<dbref> <action> forces ignored @hooks. Report by Mike Griffiths.
* access.cnf checks attempt to check against ipv6-ized versions
of ip addresses listed in sitelocks as well.
* Sort of dbrefs in @oemit was broken, which could lead to
multiple messages to same target. Report by Cheetah@M*U*S*H. [TAP]
* Setting a password ending in % is now feasible. Report by Marc
DVer [TAP].
Version 1.8.0 patchlevel 4 March 20, 2005
Fixes:
* @list powers crashed the MUSH. Report by Kevin@M*U*S*H.
* Multiplayer whisper-poses now use the correct conjugation of the
verb "to sense". Suggested by Cheetah@M*U*S*H.
* @attribute NAME and @attribute @NAME can both be used to display
information about attributes. [SW]
Version 1.8.0 patchlevel 3 February 26, 2005
Fixes:
* 1.8.0p2 fixed ""hi when chat_strip_quote was on, and broke it
when it was off. Fixed both ways now. Report by Cheetah@M*U*S*H.
* The @break fix in 1.8.0p2 stopped compound break actions
in {}'s from working correctly. Fixed now. Report by
Kevin@M*U*S*H. [TAP]
* @list/list() works right with flags/powers now.
* MS VS.NET project file now includes sql.c/h and bufferq.c/h.
Report by T'orA@M*U*S*H.
* playermem() and objectmem() now return #-1 NO MATCH consistently
when they can't match their argument to an object of an appropriate
type. Suggested by Cheetah@M*U*S*H.
Version 1.8.0 patchlevel 2 February 2, 2005
Fixes:
* @break/@assert could double-evaluate the right side.
Patch by Walker@M*U*S*H.
* ""hi didn't produce the right output. Patch by Walker@M*U*S*H.
* Better output for @warn me=none and invalid warning lists.
Suggested by T'orA@M*U*S*H
* Help fix by Meyer@M*U*S*H.
* Bug in reading dbs when no chatdb present. Discovered by
Benigo@M*U*S*H.
Version 1.8.0 patchlevel 1 January 16, 2005
Fixes:
* Win32 portability fixes. NT_TCP builds work again, too. [EEH]
* pennv180.hlp file added to MANIFEST so it's distributed now.
Report by Nymeria@M*U*S*H.
* More translation files included. [EEH]
* Help fixes by [EEH] and Chili@M*U*S*H.
* cflags() now shows the N (nonames), T (notitles), and C (nocemit)
flags for channels. Suggested by Prospero@Metro.
* If A can't receive from B (due to interactions), then A's
puppet would send a null line when it heard B. Now the puppet
doesn't send at all. Fix by Prospero@Metro.
* Multiple simultaneous flag sets behaved oddly when one of the
flags affected listener/hearer status. Report by Cheetah@M*U*S*H.
* NUMVERSION corrected.
Version 1.8.0 patchlevel 0 January 1, 2005
Major Changes (since 1.7.6):
* SQL support (MySQL server).
* SSL support.
* Attribute trees.
* Object ids uniquely identify an object across recycling dbrefs.
* Anonymous attributes via #lambda.
* Ancestor objects for each object type.
* Interactions (something like "realms" in mux2) control conditions
under which objects can see, hear, match, or establish the presence
of each other. See local.c.
* New flag/power internals, no more limits on number of flags,
flags can be added/removed at runtime.
* New game/chat db formats, more readable, extensible, and
better at detecting problems.
* New framework for performing lock failure activities in hardcode.
* Customized mush.cnf configuration parameters can be easily added.
* New chunk memory allocator does our own paging to disk,
so the resident memory footprint is much lower.
* Lock system rewrite. #true and #false atoms for locks.
* minimal.db is no more. If you start up the server and there's no
db to be found, it creates a new minimal database in memory.
* New commands: @command/alias, buy, @boot/silent, @assert, huh_command,
@decomp/prefix, @edit/first, ex/parent, empty, @nscemit, @function,
@nsemit, @nsoemit, @nslemit, @nsremit, @nszemit, ], @command/add,
@command/del, warn_on_missing, @switch/regexp, @*emit/spoof,
@tel/inside, @hook/ignore, @hook/override, @chan/recall, with/room,
IDLE, @sitelock/check, SCREENWIDTH, SCREENHEIGHT, ex/all
* New functions: zwho, zmwho, l/lv/n/nv/x/xvthings, malias, locks, llocks,
lset, lockflags, llockflags, lattrp, nattr/p, xattr/p, mailsend,
x/xv/n/nv/exits/players/things, nsemit/cemit/remit/lemit/oemit/zemit,
andlflags, andlpowers, orlflags, orlpower, andpowers, orpowers,
align, sent, recv, scan, valid, allof, firstof, tr, vcross, hostname,
ipaddr, cmds, reswitch*, digest, cowner, baseconv, randword,
trimtiny, trimpenn, terminfo, lports, strreplace, fraction, root,
children, accname, lpos, width, height
* New behaviors: @adisconnect, No_Pay, @name, @lock/speech, examine,
@cemit, give, @cost, SUSPECT, @startup, escape(), time(), merge(),
@set, move, @name, etimefmt(), insert(), PUPPET, help, rand, DEBUG,
TERSE, powers(), @config/set, @function/restrict, %~, @lock/leave,
tel(), @descformat, @idescformat, @aconnect
* @lock/interact can prevent other players from transmitting any
normal sound to you (that is, you won't hear them speak, pose,
emit, etc., like gagging them in a client).
* New flags: HEAVY, ORPHAN, MISTRUST
* New powers: Debit, Can_NSPemit
* New attribute flags: NO_NAME, NO_SPACE, DEBUG, NEARBY, PUBLIC, VEILED
* New channel flags: Notitles, Nonames, Nocemit
* You can log setting/resetting of flags/powers, as well as individual
commands or function calls.
* Rolling activity log dumped on panic dumps or visible with @uptime.
* A new test harness for developing regression test suites in perl
for PennMUSH is now included; few test suites are. If you can figure
out how to use this, write some tests for us!
* More and better telnet negotiation.
* Many internal improvements. Many old compile-time options removed
or replaced by run-time options. Source code commenting using
doxygen. Improved internationalization.
* New config directives: unconnected_idle_timeout, max_guests,
max_global_fns, read_remote_desc, default_home
Minor Changes (since last 1.7.7):
* The LFAIL/OLFAIL/ALFAIL messages are activated whenever a @lock/leave
is checked and failed, not just when a 'leave' command fails.
(So they work for failed attempts to leave rooms by exits/@tel).
Suggested by Zith@Lovarii.
Fixes (since last 1.7.7):
* Help for grab() now references graball(). Report by Sketch@M*U*S*H.
* Reference to 'ducats' in code replaced by appropriate plural
currency unit. Report by Kinumi@ShoujoAi.
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