Skip to content

HTTPS clone URL

Subversion checkout URL

You can clone with
or
.
Download ZIP
A total conversion, orthographic game based on Clint Bellanger's FLARE, made for the 2012 Liberated Pixel Cup competition.
Branch: master

This branch is 1248 commits behind makrohn:master

Fetching latest commit…

Cannot retrieve the latest commit at this time

Failed to load latest commit information.
art_src/logo
distribution
mods
src
tiled
.gitignore
.mailmap
AUTHORS.txt
CMakeLists.txt
COPYING.txt
Launch Polymorphable OSX.command
Launch Polymorphable Windows.bat
README
README.md
cc-by-sa-3.0.txt
gpl-3.0.txt

README.md

Laurelia's Polymorphable Citizens

Originally created for the 2012 Liberated Pixel Cup, this game is based upon Clint Bellanger's FLARE engine. Our goal is to create a game which draws upon several different classics in the genre, with a heavy emphasis on polymorphable main character.

Laurelia's Polymorphable Citizen (or just Polymorphable for short) is an action-rpg based on the Flare engine. We're aiming a little more towards an 8-bit adventure classic feel, only with more RPG aspects (ie. attribute choices on level up!)

The core mechanic in Polymorphable is using different talismans to polymorph into different forms so you can reach different areas. Imagine being blocked by a pit, so you transform into a bat to fly across. Or perhaps there's a wall of fire in front of you, so you turn into ghost form to phase right through.

Something went wrong with that request. Please try again.