Don't use postgres in development.
Add MIT license.
Use postgres in production.
Add resque-schedule and associated scheduled jobs.
Step 1 day instead of 10 minutes if that gap is large.
Set default times in model, not migration, so schema stops changing.
Add resque tasks for stepping a game.
Don't return index of cities.
Display correct operating percentage.
Fix small issues when seeding demo.
Remove hydroelectric dam, as it really throws off our graphs.
Add capacities, fuel costs, burn rates.
Seed data for graphs in demo.
Don't depend on closest_to getting a GameTime.
Patch up types routes.
Genreate less dense maps when testing.
Temporarily resolve a larger issue with GameTime.
gRaphael graph smoothing is janky.
Patch up GameTime.
Draw marginal price at correct horizontal intercept.
Add more blocks to new maps.
Generate block type randomly.
Make graphs more prominent on page.
Resize graphs to fit on sidebar.
Render basic map on state page.
Render AC graph.
Restyle a bit and add a basic about page.
Display graph of historial marginal price.
Fixed #128 (sort of).
Render historical marginal cost of generator.
Fixed #127 (sort of).
Display average operating level graph on generator page.
Fixed #123 (sort of).
Seed generators for demo.
Add average operating level method for technical component instances.
Link header bar to state view, not game.
Remove now incorrect test.
Update average operating level spec.