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Report abuse12,460 contributions in the last year
Activity overview
Contribution activity
August 2022
Created 147 commits in 11 repositories
Created 1 repository
Created a pull request in ppy/osu that received 22 comments
Show "locally modified" pill when local modifications have been made
Addresses issue mentioned in #19306 (reply in thread) by changing the ranked status to imply that local changes have been made. I'm not sure this i…
+105
−21
•
22
comments
Opened 31 other pull requests in 4 repositories
ppy/osu
6
open
18
merged
-
Handle cancellation at more points during
Player
initialisation - Update multiple tests to use new assert output for easier to understand failures
- Use a placeholder user with the correct username during login process
- Reorganise global bindings and split out overlay bindings to make things easier to find
- Display connecting / failing states on toolbar user display
- Adjust visuals of osu!mania barlines to be less present
-
Simplify task logic in
ModPresetColumn
- Fix incorrect FPS damping implementation
- Fix collection import not showing progress notification
- Adjust pooling to reduce stutters during gameplay on unique hit objects
- Version realm files for debug executions
-
Fix
PreviewTrack
s not being disposed correctly - Change all filter control button state test to until steps
-
Fix
LegacySongProgress
incorrectly blocking mouse input from gameplay - Change migration logic to ignore realm pipe files regardless of database filename
-
Improve
IBeatSyncProvider
interface and reduce beatmap track dependence - Fix multiple cases of mutations at editor setup screen not triggering a state save
- Avoid clearing chat overlay textbox when pressing "back" key binding
-
Add
BeatmapInfo.LastUpdate
to track the time of local changes -
Add more missing realm
Refresh()
calls to new beatmap import tests - Fix editor potentially playing a track post-disposal
- Fix migration failing on single file copy failure
- Isolate development builds' storage from release builds
- Add test coverage of deserialisation of skin layouts
ppy/osu-framework
4
merged
1
open
ppy/osu-web
1
open
ppy/osu-queue-score-statistics
1
merged
Reviewed 82 pull requests in 10 repositories
ppy/osu
25 pull requests
- Fix host room status showing ended after playing
- Reorganise global bindings and split out overlay bindings to make things easier to find
- Fix gameplay tests crashing when run multiple times
- Display connecting / failing states on toolbar user display
- Add missing localisation for settings enums
- Fix spurious sample playbacks from already-removed mod preset panels
- Skip song intro on quick restart
- Fix beatmap carousel not maintaining selection if currently selected beatmap is updated
- Change Taiko Classic NM, HD, HR and HDHR to better match stable
- Add missing localisation for settings enums and mods tooltips
- KPS counter component
- Fix FPS counter disappearing when hovered over
-
Apply
IRenderer
changes -
Fix possible null assignment inspection in
TestScenePreviewTrackManager
- Add mod preset column to solo mod select overlay
- Implement selection logic for mod preset panels
- Add flow for deleting mod presets
- Unify implementations of deletion dialogs
- Add missing icons to UserProfileRecentSection
- Adjust pooling to reduce stutters during gameplay on unique hit objects
- Implementation of "Emit" Setting for traceable
- Don't serialise empty mod settings
- Clean up SoloScoreInfo serialised output
- Ensure skin samples are looked up in correct order
- Add flow for creating new mod presets
- Some pull request reviews not shown.
ppy/osu-framework
12 pull requests
- Refactor dodgy test to avoid TPL exhaustion
- Remove nullable disable annotation in the threading namespace.
- Remove nullable disable annotation in the clock namespace
- Move vertices out of the OpenGL namespace
- Android input handlers refactor
- Safely restore TPL capacity after test failures
- Fix GetLocalisableDescription() crashing on unnamed enum values
-
Remove
GLWrapper
and move implementation toIRenderer
-
Internalise
TextureGL
and rewriteTexture
to take its role -
Internalise
Shader
and expose viaIShader
-
Internalise
FrameBuffer
and expose viaIFrameBuffer
-
Internalise vertex batches and expose via
IVertexBatch
ppy/osu-web
8 pull requests
- Completely hide progress label for beatmap player
- Add missing ruleset attribute for processing queue
- Remove unused soft delete for scores
- Add support for tournament ban infringement
- Queue new scores for processing
- Set correct elasticsearch host for solo scores index on docker-compose
-
Add migration for creating
bss_process_queue
table - Update mods data
ppy/osu-wiki
8 pull requests
- Add New Featured Artist: Darkney newspost
- Update community projects list
- Update Hamu FA showcase beatmap link/attribution
- Add New Featured Artist: Hamu newspost
-
[JA] Add
Beatmap/Play_time
and 5 other articles - Add osu! wiki recruitment news post
- Fix typos and remove flag syntax
- Add osu!monthly #1 news post
ppy/osu-elastic-indexer
5 pull requests
ppy/osu-queue-score-statistics
2 pull requests
smoogipoo/osu-framework
1 pull request
ppy/osu-tools
1 pull request
ppy/osu-localisation-analyser
1 pull request
ppy/osu-resources
1 pull request
Created an issue in ppy/osu that received 11 comments
osu!mania barlines are too present (and no classic skin support yet)
Discussed in #19608 Originally posted by coiledmocha August 7, 2022 What are these weird lines and how do I turn them off. Very distracting, and d…
11
comments
Opened 6 other issues in 3 repositories
ppy/osu
2
closed
2
open
ppy/osu-queue-score-statistics
1
open
ppy/osu-onlinedb-generator
1
open
Answered 24 discussions in 1 repository
ppy/osu
ppy/osu
- Still having heavy stutters on high-end PC
- Getting online during a play sets your score as the user "Guest"
- Game crashes on borderless
- Osu mania keys doesn't hold!
- Unrecoverable realm
- We should direct AMD gpu users to update to the latest 22.7.1 drivers, which includes massive OpenGL performance improvements
- osu!lazer crashing at launch on mac
- Better edit controls in the mobile version
- After exporting a skin, game window is gone
- Why is my cursor locked on the right side of the screen?
- Supporting to skin a Main Menu as skinning layout
- Adding a KPS counter
- Why when I activate vsyn the fps is limited to 40 fps?
- Taiko classic mod does not match stable in various areas
- Why when I activate vsyn the fps is limited to 40 fps?
- Osu lazer! don't play "see you next time" message when leaving
- Update all updateable beatmaps
- Gameplay cursor for touch input is delay
- Outdated tip
- How do I programmatically import .osz files?
- Vote skip long introductions in multiplayer lobbies
- Avoid `Esc` clear chat text
- New Update Feature doesn't allow you to set scores on DMCA'ed maps
- send a notification if you've hit the beatmap download limit
5
contributions
in private repositories
Aug 4 – Aug 9