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rjendoubi committed Sep 28, 2010
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=head1 Audience

This book is written for new users of SDL Perl who have done some Perl. It is not necessary
for the audience to be aware SDL internals, as this book covers most areas as it goes.
for the audience to be aware of SDL internals, as this book covers most areas as it goes.

=head1 Format of this book

This book will be formated into chapters that progressively increase in topics and complexity. However
each chapter can be treated as separate tutorials to jump to and learn.

Each chapter will have a specific task (i.e. I<Making Pong>), which we will work towards. The source
for each chapter will be broken up and exaplained. Sources and data files will be provided on L<http://sdl.perl.org>.
Each chapter will have a specific task (e.g. I<Making Pong>), which we will work towards. The source
for each chapter will be broken up and explained. Sources and data files will be provided on L<http://sdl.perl.org>.

Finally the chapters will end with a exercise the reader can try out.
Finally the chapters will end with an exercise the reader can try out.

=head1 Purpose of this book

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=head1 Contact

Hopefully this book shows you areas where SDL Perl can be improved, Or you may need help with some issues. Please
Hopefully this book shows you areas where SDL Perl can be improved, or you may need help with some issues. Please
contact us with one of the following methods:

=head2 Internet
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=head1 Examples

The code examples in this books are provided on U<http://github.com/kthakore/SDL_Manual/tree/master/code_listings> .
The code examples in this books are provided on U<http://github.com/PerlGameDev/SDL_Manual/tree/master/code_listings/> .

=head1 Acknowledgements

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