Scene
The Hue Bridge can support two variations of a Scene, LightScene and GroupScene.
A Scene is represented as an id a name and a list of Lights stored inside the Hue Bridge. These are separate from
what a scene is in the iOS and Android applications.
Common Scene Properties and Functions
Depending upon the properties that you chose to set on the Scene the type attribute will be implicitly set for you
by the API. This type dictates what attributes are modifiable in the Hue Bridge.
id
Get the id for the Scene.
get
name
Get/Set a name for the Scene.
getset
type
Get/Set the type of the scene, which is one of GroupScene or LightScene. Users should not need to set this value,
instead using the set on the group or lights properties instead.
getset
owner
Gets the owner of the Scene.
get
recycle
Get/Set the recyle attribute of the Scene. This is used to flag scenes that can be automatically deleted by the bridge.
If the recycle state is set to false the Hue bridge will keep the scene until an application removes it.
getset
locked
Gets the locked state of the Scene. A locked scene means that the scene is in use by the rule or schedule.
get
appdata
Get/Set the associated application data for the scene. This is an Object payload that the application is responsible for
any format/encoding/meaning of this data.
getset
When setting this value, you need to create an Object with tow keys:
version: A version for specifying the version on the data object that you are storing.data: Any data that you wish to store specific to your application, this can be between0and16characters.
For example we could store the location and application_name in the appdata using a payload of the form:
{
version: 1,
data: 'my-custom-app-data'
}picture
Get/Set the picture data for the scene. The Hue Bridge does not support setting this via a PUT call which means it is not possible to update this data field, only at the time of creation.
getset
lastupdated
Gets the last updated time for the Scene.
get
version
Gets the version of the Scene
get
toString()
The toString() function will obtain a simple String representation of the Scene.
toStringDetailed()
The toStringDetailed() function will obtain a more detailed representation of the Scene object.
LightScene
This is the default type of Scene in the Hue Bridge. It maintains a list of lights that the are associated with the
Scene, which can be updated.
Creating a LightScene
You can create a new LightScene object using the v3.model.createLightScene() function.
LightScene Properties
The following are the LightScene specific properties above those already defined in the Common Scene Properties and functions.
lights
The associated light ids for the LightScene.
get: Obtains the Array of light idsset: Set the Array of light ids associated with the LightScene
lightstates
Gets/Sets the desired LightState for the lights in the scene. This is primarily used to provide some backwards compatibility in the API with v2, not for normal user usage.
getset
Note: lightStates are only present on scenes that have explicitly been retrieved from the Hue Bridge, that is, scenes
that you have obtained from the v3.api.scenes.get(id) API call.
GroupScene
A GroupScene is a Scene with a type of GroupScene. These scenes are linked to an specified Group in the Hue Bridge.
The associated lights for the GroupScene is controlled via the Group. When the Group becomes empty or is removed
from the Bridge, the associated GroupScenes are also removed.
The lights for a GroupScene are not modifiable as they belong to the Group object.
Creating a GroupScene
You can create a new GroupScene object using the v3.model.createGroupScene() function.
GroupScene Properties
The following are the LightScene specific properties above those already defined in the Common Scene Properties and functions.
group
The group ID for the GroupScene if associated with a group.
getset
lights
The associated light ids for the GroupScene. This is controlled via the membership of the lights in the Group that
the GroupScene is associated with.
get: Obtains the Array of light ids in the target Group
lightstates
Gets the LightStates for the lights in the GroupScene. This is primarily used to provide some backwards compatibility in the API with v2, not for normal user usage.
get
Note: lightStates are only present on scenes that have explicitly been retrieved from the Hue Bridge, that is, scenes
that you have obtained from the v3.api.scenes.get(id) API call.