Maintain Numeric scale when computing AVG across shards#992
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When computing this across shards, our behavior could slightly diverge from PG's. PG will maintain the scale of the column in the resulting average (or the default scale when converting a integer to a numeric). However, when we divide a Rust `Decimal`, it will potentially increase the scale and track more significant digits. If these were floats, I would argue we should ignore this and as long as our behavior is within epsilon of what vanilla PG would do that is acceptable. But numeric is a type you use specifically in order to be able to specify the scale, so returning a more precise result isn't acceptable.
sgrif
commented
May 20, 2026
| } else { | ||
| Some(Datum::Numeric(Numeric::from(decimal / divisor))) | ||
| let mut result = decimal / divisor; | ||
| result.rescale(decimal.scale()); |
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This line is the relevant change. Everything else is light cleanup
Codecov Report❌ Patch coverage is
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The LB test is flaky. |
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Found 1 test failure on Blacksmith runners: Failure
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When computing this across shards, our behavior could slightly diverge from PG's. PG will maintain the scale of the column in the resulting average (or the default scale when converting a integer to a numeric). However, when we divide a Rust
Decimal, it will potentially increase the scale and track more significant digits.If these were floats, I would argue we should ignore this and as long as our behavior is within epsilon of what vanilla PG would do that is acceptable. But numeric is a type you use specifically in order to be able to specify the scale, so returning a more precise result isn't acceptable.