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Expose internals of Geometry #55

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raymoo opened this issue Jan 31, 2018 · 1 comment
Open

Expose internals of Geometry #55

raymoo opened this issue Jan 31, 2018 · 1 comment

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@raymoo
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raymoo commented Jan 31, 2018

I tried to work around my problems in #54 using direct calls to gl but could not because the internals of Geometry (its constructors and VertexArray) are not exposed.

@raymoo
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raymoo commented Feb 1, 2018

I ended up patching setFormatV to solve my issue. I think it is a fix for #54 (on GL33), so I will put up a pull request this weekend (hopefully more likely than my other weekend promises).

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