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Its a simple tile engine written in Ruby then eventually for the slow part, rewritten into C++. This will mainly be my expermental project on learning on how to create a 3d tile engine
Ruby C Assembly Makefile
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engine-test
hexagon-sphere
README.txt
tile.rb
tile1.bmp
tile2.bmp

README.txt

implement gl.c's axis as a little icon in the corner of
my app to help me keep things straight
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