Low latency FizzBuzz !
Demo application for Pacific++ 2018 and MeetingC++ 2018
Talk "Benchmarking C++. From video games to trading"
Application runs FizzBuzz game on a simulated network data and outputs tracing stats for performance analysis.
Attached Jupyter notebook with basic analysis
To build
git clone --recursive https://github.com/phejet/benchmarkingcpp_games_trading.git
cd benchmarkingcpp_games_trading
mkdir build
cd build
cmake ../
make