diff --git a/code/game/jobs/job/engineering.dm b/code/game/jobs/job/engineering.dm index 0136e52eb2839c..8c8c69ce873ace 100644 --- a/code/game/jobs/job/engineering.dm +++ b/code/game/jobs/job/engineering.dm @@ -70,7 +70,7 @@ Station Engineer /datum/job/engineer/equip_items(var/mob/living/carbon/human/H) H.equip_to_slot_or_del(new /obj/item/clothing/under/rank/engineer(H), slot_w_uniform) - H.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/orange(H), slot_shoes) + H.equip_to_slot_or_del(new /obj/item/clothing/shoes/workboots(H), slot_shoes) H.equip_to_slot_or_del(new /obj/item/weapon/storage/belt/utility/full(H), slot_belt) H.equip_to_slot_or_del(new /obj/item/clothing/head/hardhat(H), slot_head) H.equip_to_slot_or_del(new /obj/item/device/t_scanner(H), slot_r_store) diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index 2225b1d78a6515..8484f67c54913a 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -105,7 +105,7 @@ new /obj/item/weapon/storage/backpack/satchel_eng(src) new /obj/item/weapon/storage/backpack/dufflebag/engineering(src) new /obj/item/clothing/under/rank/engineer(src) - new /obj/item/clothing/shoes/sneakers/orange(src) + new /obj/item/clothing/shoes/workboots(src) new /obj/item/weapon/storage/toolbox/mechanical(src) // new /obj/item/weapon/cartridge/engineering(src) new /obj/item/device/radio/headset/headset_eng(src) diff --git a/code/modules/clothing/shoes/miscellaneous.dm b/code/modules/clothing/shoes/miscellaneous.dm index a6e76d0c5c19c9..85b3cd3af7088d 100644 --- a/code/modules/clothing/shoes/miscellaneous.dm +++ b/code/modules/clothing/shoes/miscellaneous.dm @@ -101,6 +101,14 @@ heat_protection = FEET|LEGS max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT +/obj/item/clothing/shoes/workboots + name = "work boots" + desc = "Nanotrasen-issue Engineering lace-up work boots for the especially blue-collar." + icon_state = "workboots" + item_state = "jackboots" + strip_delay = 40 + put_on_delay = 40 + /obj/item/clothing/shoes/cult name = "cultist boots" desc = "A pair of boots worn by the followers of Nar-Sie." diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index 84961dff06874f..08029e1a5f5561 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -68,7 +68,7 @@ var/icon/clothes_s = null if(job_civilian_low & ASSISTANT)//This gives the preview icon clothes depending on which job(if any) is set to 'high' clothes_s = new /icon('icons/mob/uniform.dmi', "grey_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) else if(backbag == 3) @@ -78,7 +78,7 @@ switch(job_civilian_high) if(HOP) clothes_s = new /icon('icons/mob/uniform.dmi', "hop_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "hopcap"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -86,7 +86,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(BARTENDER) clothes_s = new /icon('icons/mob/uniform.dmi', "bar_suit_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "armoralt"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -94,7 +94,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(BOTANIST) clothes_s = new /icon('icons/mob/uniform.dmi', "hydroponics_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "ggloves"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "apron"), ICON_OVERLAY) if(backbag == 2) @@ -103,7 +103,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(COOK) clothes_s = new /icon('icons/mob/uniform.dmi', "chef_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "chef"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "chef"), ICON_OVERLAY) if(backbag == 2) @@ -112,22 +112,22 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(JANITOR) clothes_s = new /icon('icons/mob/uniform.dmi', "janitor_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) if(backbag == 3) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(LIBRARIAN) clothes_s = new /icon('icons/mob/uniform.dmi', "red_suit_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) if(backbag == 3) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(QUARTERMASTER) clothes_s = new /icon('icons/mob/uniform.dmi', "qm_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) - clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sun"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sun"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "clipboard"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -135,21 +135,21 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(CARGOTECH) clothes_s = new /icon('icons/mob/uniform.dmi', "cargo_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) if(backbag == 3) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(MINER) clothes_s = new /icon('icons/mob/uniform.dmi', "miner_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "engiepack"), ICON_OVERLAY) if(backbag == 3) clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-eng"), ICON_OVERLAY) if(LAWYER) clothes_s = new /icon('icons/mob/uniform.dmi', "bluesuit_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "laceups"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "laceups"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "suitjacket_blue"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "briefcase"), ICON_OVERLAY) if(backbag == 2) @@ -158,7 +158,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(CHAPLAIN) clothes_s = new /icon('icons/mob/uniform.dmi', "chapblack_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "bible"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -166,12 +166,12 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(CLOWN) clothes_s = new /icon('icons/mob/uniform.dmi', "clown_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "clown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "clown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/mask.dmi', "clown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/back.dmi', "clownpack"), ICON_OVERLAY) if(MIME) clothes_s = new /icon('icons/mob/uniform.dmi', "mime_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "lgloves"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/mask.dmi', "mime"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "beret"), ICON_OVERLAY) @@ -185,7 +185,7 @@ switch(job_medsci_high) if(RD) clothes_s = new /icon('icons/mob/uniform.dmi', "director_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "clipboard"), ICON_OVERLAY) if(backbag == 2) @@ -194,7 +194,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(SCIENTIST) clothes_s = new /icon('icons/mob/uniform.dmi', "toxinswhite_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_tox"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -202,7 +202,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(CHEMIST) clothes_s = new /icon('icons/mob/uniform.dmi', "chemistrywhite_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_chem"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -210,7 +210,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(CMO) clothes_s = new /icon('icons/mob/uniform.dmi', "cmo_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_cmo"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "firstaid"), ICON_OVERLAY) if(backbag == 2) @@ -219,7 +219,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-med"), ICON_OVERLAY) if(DOCTOR) clothes_s = new /icon('icons/mob/uniform.dmi', "medical_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "firstaid"), ICON_OVERLAY) if(backbag == 2) @@ -228,7 +228,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-med"), ICON_OVERLAY) if(GENETICIST) clothes_s = new /icon('icons/mob/uniform.dmi', "geneticswhite_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_gen"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) @@ -236,7 +236,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(VIROLOGIST) clothes_s = new /icon('icons/mob/uniform.dmi', "virologywhite_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "white"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/mask.dmi', "sterile"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat_vir"), ICON_OVERLAY) if(backbag == 2) @@ -245,7 +245,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-med"), ICON_OVERLAY) if(ROBOTICIST) clothes_s = new /icon('icons/mob/uniform.dmi', "robotics_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "labcoat"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/inhands/items_lefthand.dmi', "toolbox_blue"), ICON_OVERLAY) if(backbag == 2) @@ -257,9 +257,9 @@ switch(job_engsec_high) if(CAPTAIN) clothes_s = new /icon('icons/mob/uniform.dmi', "captain_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "captain"), ICON_OVERLAY) - clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sun"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sun"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "capcarapace"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "captainpack"), ICON_OVERLAY) @@ -267,10 +267,10 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-cap"), ICON_OVERLAY) if(HOS) clothes_s = new /icon('icons/mob/uniform.dmi', "hos_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "hosberetblack"), ICON_OVERLAY) - clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sunhud"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sunhud"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "hostrench"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "securitypack"), ICON_OVERLAY) @@ -278,10 +278,10 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-sec"), ICON_OVERLAY) if(WARDEN) clothes_s = new /icon('icons/mob/uniform.dmi', "warden_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "policehelm"), ICON_OVERLAY) - clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sunhud"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/eyes.dmi', "sunhud"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "warden_jacket"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "securitypack"), ICON_OVERLAY) @@ -289,7 +289,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-sec"), ICON_OVERLAY) if(DETECTIVE) clothes_s = new /icon('icons/mob/uniform.dmi', "detective_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/mask.dmi', "cigaron"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "detective"), ICON_OVERLAY) @@ -300,9 +300,9 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-norm"), ICON_OVERLAY) if(OFFICER) clothes_s = new /icon('icons/mob/uniform.dmi', "security_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "jackboots"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) - clothes_s.Blend(new /icon('icons/mob/head.dmi', "beret_badge"), ICON_OVERLAY) + clothes_s.Blend(new /icon('icons/mob/head.dmi', "helmet"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/suit.dmi', "armor"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "securitypack"), ICON_OVERLAY) @@ -310,7 +310,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-sec"), ICON_OVERLAY) if(CHIEF) clothes_s = new /icon('icons/mob/uniform.dmi', "chief_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "brown"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/hands.dmi', "bgloves"), ICON_UNDERLAY) clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/mask.dmi', "cigaron"), ICON_OVERLAY) @@ -321,7 +321,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-eng"), ICON_OVERLAY) if(ENGINEER) clothes_s = new /icon('icons/mob/uniform.dmi', "engine_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "orange"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "workboots"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/head.dmi', "hardhat0_yellow"), ICON_OVERLAY) if(backbag == 2) @@ -330,7 +330,7 @@ clothes_s.Blend(new /icon('icons/mob/back.dmi', "satchel-eng"), ICON_OVERLAY) if(ATMOSTECH) clothes_s = new /icon('icons/mob/uniform.dmi', "atmos_s") - clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_UNDERLAY) + clothes_s.Blend(new /icon('icons/mob/feet.dmi', "black"), ICON_OVERLAY) clothes_s.Blend(new /icon('icons/mob/belt.dmi', "utility"), ICON_OVERLAY) if(backbag == 2) clothes_s.Blend(new /icon('icons/mob/back.dmi', "backpack"), ICON_OVERLAY) diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi index da1c71022d358a..858fb2ba7c99f5 100644 Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ diff --git a/icons/obj/clothing/shoes.dmi b/icons/obj/clothing/shoes.dmi index 725367cf135602..eee89a7e0d60ea 100644 Binary files a/icons/obj/clothing/shoes.dmi and b/icons/obj/clothing/shoes.dmi differ