(c) Phil Christensen, phil@bubblehouse.org
4 March 2018
antioch is a next-generation MUD/MOO-like virtual world engine. A scalable architecture lays the foundation for huge, highly customizable virtual worlds, while sandboxed code execution allows users to author content in a secure and robust environment.
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Django-powered, standards-compliant web interface using Bootstrap, jQuery, REST and COMET
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Sandboxed Pure-Python execution enables live programming of in-game code
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PostgreSQL-backed object store scales to million of objects and provides transactional security during verb execution
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Flexible plugin system, highly scalable execution layer using Celery and Redis
antioch is made available under the MIT/X Consortium license.
The included LICENSE file describes this in detail.
You'll need a local installation of Docker Compose, perferably via Docker Toolbox.
To install:
git clone ssh://git@github.com/philchristensen/antioch.git
cd antioch
cp docker-compose.override.yml.example docker-compose.override.yml
cp antioch/settings/development.py.example antioch/settings/development.py
docker-compose up
After first install, and after model or static file changes, you'll need to run migrate and/or collectstatic:
docker-compose run webapp manage.py migrate
docker-compose run webapp manage.py collectstatic
Finally, the first time you run, set up a basic database with some sample objects and users:
docker-compose run webapp manage.py mkspace
This build uses port 80/443 on your docker machine, but you can use whatever domain name
to refer to it. I have a docker
alias setup in my /etc/hosts
file for this purpose.
To find out the address of your docker machine, you can run:
docker-machine ip default
Connect to the docker machine via your browser, and login with username/passwd wizard:wizard
.