Philip Peterson philip-peterson

Organizations

@starryexpanse
@philip-peterson
  • @philip-peterson 5800bae
    Improve perturbation, add boundary conditions, remove unused code
@philip-peterson
Implementation of the "linkstate" routing algorithm (aka Dijkstra's algorithm)
@philip-peterson
  • @philip-peterson 43e9c34
    Water seems to work, just needs some system tweaks
@philip-peterson
  • @philip-peterson f763add
    Fix a bug with Ux, etc. getting initialized to ones instead of zeros
@philip-peterson
  • @philip-peterson 8e5d040
    Texture updating is all wired up, unfortunately the translation seems…
@philip-peterson
@philip-peterson
Air Traffic Controller simulator game
@philip-peterson
Implementation of Reliable Data Transport over a simulated lossy network connection.
@philip-peterson
@philip-peterson
@philip-peterson
@philip-peterson
@philip-peterson
@philip-peterson
@philip-peterson
@philip-peterson
  • @philip-peterson 91589ec
    More work on the LAPACK translation of waterwave.m
@philip-peterson
  • @philip-peterson 0979f93
    Switch from Grunt to Gulp and use a mixture of Sass and Postcss
@philip-peterson
@philip-peterson
Notes on the Irish* language. (* = Yep, it's called that!)