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code_doc Added crows, fixed typo, made friendly animals attack zombies Mar 6, 2013
data Added cake, some new weapons, replaced Heartless with cannibal, new Mar 13, 2013
tests Added minimal test running make target. Mar 1, 2013
.gitignore Revert "Fix for windows adjustable view size" Feb 24, 2013
COMPILING Moved some build info into COMPILING Jan 20, 2013
CataclysmWin.cbp String crafting no longer needs knife, bone needle is usable for sewing. Mar 11, 2013
DEVELOPER_FAQ.txt Destroy trailing whitespace. Feb 22, 2013
Makefile More changelog, updated makefile version number Mar 13, 2013
Makefile.Windows Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
README Many minor changes. Oct 12, 2010
README.md Some typo fixes, pointed out by James Benson Feb 15, 2013
action.cpp View kill stats in-game Mar 15, 2013
action.h View kill stats in-game Mar 15, 2013
addiction.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
artifact.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
artifact.h Rewrote map saving; entire map is stored in memory Sep 24, 2012
artifactdata.h Destroy trailing whitespace. Feb 22, 2013
bionics.cpp Cleaned up changes and shit, should be rather consise Mar 13, 2013
bionics.h Fix bionic description typo. Feb 27, 2013
bodypart.cpp Massively reduce the chance of eye, mouth, and head shots. Thanks to … Feb 17, 2013
bodypart.h Moved bodytemp code to player.cpp and uncommented update_bodytemp Mar 14, 2013
calendar.cpp Added normal 24h time display to time options Mar 1, 2013
calendar.h caching game::light_level(). Feb 2, 2013
cataclysm-launcher Add launcher for Linux/OS X users to double click Feb 6, 2013
catacurse.cpp Cleaned up changes and shit, should be rather consise Mar 13, 2013
catacurse.h Center main menu and character creation with bigger viewport. Mar 11, 2013
color.cpp Software. New missions. Hospitals. Bugfixes. Dec 15, 2011
color.h Cleaned up redundant #defines. Feb 23, 2013
computer.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
computer.h Added COMPACT_EMERG_MESS to computer_action list Mar 6, 2013
construction.cpp use a sledge hammer for boarding up. finesse not required, like for b… Mar 11, 2013
construction.h Remove DOS style newlines. Mar 3, 2013
crafting.cpp Added fur to waterskins, because it's basically leather anyway. Mar 15, 2013
crafting.h Cleaned up changes and shit, should be rather consise Mar 13, 2013
cursesdef.h Cleaned up redundant #defines. Feb 23, 2013
debug.cpp Untest Feb 7, 2013
debug.h Destroy trailing whitespace. Feb 22, 2013
defense.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
dialogue.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
disease.cpp Prune uninformative comment label clutter. Mar 9, 2013
disease.h Temperature mod in working state. Needs balance Feb 11, 2013
enums.h Added cake, some new weapons, replaced Heartless with cannibal, new Mar 13, 2013
event.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
event.h Rewrote map saving; entire map is stored in memory Sep 24, 2012
facdata.h Correct missing comma in facdata.h which caused incorrect faction names Oct 20, 2012
faction.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
faction.h Shelters. NPC dialog and missions. Dec 8, 2011
field.cpp Added smoker zombie, and fixed several field-related bugs. Mar 9, 2013
game.cpp Merge remote-tracking branch 'upstream/master' into lazycat Mar 15, 2013
game.h Merge branch 'master' of github.com:TheDarklingWolf/Cataclysm-DDA Mar 15, 2013
gamemode.cpp Defense mode. Keybindings. Apr 23, 2012
gamemode.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
graffiti.cpp That was levels of wrong beyond the ability of ethics to account for. Mar 3, 2013
graffiti.h Add newline at end of file. Reported by aapo. Mar 10, 2013
help.cpp Centered Help and Options menu and added a border. Mar 14, 2013
icon.rc Moved drugs that were in misc to chem section Feb 6, 2013
input.cpp Added missing key for numpad support Mar 3, 2013
input.h get_input() can now handle arrow keys Mar 3, 2013
inventory.cpp Sinks no longer count as water sources Mar 12, 2013
inventory.h Reverted changes Dec 23, 2012
inventory_ui.cpp Merge remote-tracking branch 'upstream/master' into lazycat Mar 13, 2013
item.cpp Change (hot) to (fresh) on newly generated items. Mar 13, 2013
item.h Further warning resolutions. Specifically focused on unused parameter… Feb 28, 2013
itype.h Spelling fix: Taekwondo Mar 14, 2013
itypedef.cpp Fixed reinforced tag on fitted boots. You can now discard unwanted sk… Mar 15, 2013
iuse.cpp Merge remote-tracking branch 'upstream/master' into lazycat Mar 15, 2013
iuse.h Hospital maps Mar 13, 2013
keypress.cpp View kill stats in-game Mar 15, 2013
keypress.h A bit of input refactoring inside game.cpp Feb 28, 2013
lightmap.cpp Cleaned up changes and shit, should be rather consise Mar 13, 2013
lightmap.h Optimize caching the per-square is_outside data for the lightmap code… Mar 12, 2013
line.cpp make vehicle control regaining make more sense Mar 4, 2013
line.h more of a collision resolution system. Feb 19, 2013
main.cpp taking ui initialization out of game constructor. Mar 6, 2013
map.cpp Cleaned up changes and shit, should be rather consise Mar 13, 2013
map.h Make spawns dencer at the center of towns. Mar 5, 2013
mapbuffer.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mapbuffer.h Reset the mapbuffer on new world. Feb 24, 2013
mapdata.cpp New debug logger with ability to set log level and filter sources. Oct 3, 2012
mapdata.h Fixed duplicate bashable flag Mar 13, 2013
mapgen.cpp Drugdeal generation freeze fix Mar 13, 2013
mapitems.h Child zombies now drop a variety of child-appropriate items. Mar 10, 2013
mapitemsdef.cpp Hospital maps Mar 13, 2013
melee.cpp Spelling fix: Taekwondo Mar 14, 2013
mission.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission_end.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission_fail.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission_place.cpp More missions, fleshed out mission system Dec 12, 2011
mission_start.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
missiondef.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
monattack.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
monattack.h Remove Shia Mar 10, 2013
mondeath.cpp Added cake, some new weapons, replaced Heartless with cannibal, new Mar 13, 2013
mondeath.h Added smoker zombie, and fixed several field-related bugs. Mar 9, 2013
mongroup.h Fixed wildlife over-spawning Jan 16, 2013
mongroupdef.cpp Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 10, 2013
monitemsdef.cpp Child zombies now drop a variety of child-appropriate items. Mar 10, 2013
monmove.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
monster.cpp Make wolves and other meat-eaters unhappy about zombie meat, but ok w… Mar 3, 2013
monster.h Destroy trailing whitespace. Feb 22, 2013
morale.h Added cake, some new weapons, replaced Heartless with cannibal, new Mar 13, 2013
moraledata.h Cannibalism-induced morale status shift fix Mar 15, 2013
mtype.h Remove Shia Mar 10, 2013
mtypedef.cpp Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 10, 2013
mutation.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mutation.h Destroy trailing whitespace. Feb 22, 2013
mutation_data.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
name.cpp refactor Jan 14, 2013
name.h Got errors:"‘uint32_t’ has not been declared", etc Jan 16, 2013
newcharacter.cpp Fixed reinforced tag on fitted boots. You can now discard unwanted sk… Mar 15, 2013
npc.cpp Added cake, some new weapons, replaced Heartless with cannibal, new Mar 13, 2013
npc.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
npcmove.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
npctalk.cpp Npc training talk fix Mar 12, 2013
omdata.h Prune uninformative comment label clutter. Mar 9, 2013
options.cpp Centered Help and Options menu and added a border. Mar 14, 2013
options.h Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 8, 2013
output.cpp Added borders to the character creation screen Mar 10, 2013
output.h Centered Help and Options menu and added a border. Mar 14, 2013
overmap.cpp Make static or dynamic zombie spawning an option. Mar 5, 2013
overmap.h Cleaned up redundant #defines. Feb 23, 2013
picojson.h Destroy trailing whitespace. Feb 22, 2013
player.cpp Merge branch 'master' of github.com:TheDarklingWolf/Cataclysm-DDA Mar 15, 2013
player.h Merge branch 'master' of github.com:TheDarklingWolf/Cataclysm-DDA Mar 15, 2013
pldata.h Fixed spelling error: received Mar 15, 2013
posix_time.cpp Intial commit of LazyCat's work Mar 11, 2013
posix_time.h vehicles moving faster are now animated faster. Feb 4, 2013
ranged.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
resource.rc Destroy trailing whitespace. Feb 22, 2013
rng.cpp Fixed djb2_hash with proper code. Mar 1, 2013
rng.h Making vehicles a bit more common. Feb 11, 2013
settlement.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
settlement.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
setvector.cpp Destroy trailing whitespace. Feb 22, 2013
setvector.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
skill.cpp Switch uint32_t and int32_t to int to match rest of code and un-break… Feb 5, 2013
skill.h Make SkillLevel class act like a raw level by default. Mar 10, 2013
texthash.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
texthash.h Complete computer rewrite. Several other changes. Jul 22, 2011
tileray.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
tileray.h Adding missing files, lol Jun 30, 2012
trap.h Remove DOS style newlines. Mar 3, 2013
trapdef.cpp Remove DOS style newlines. Mar 3, 2013
trapfunc.cpp String crafting no longer needs knife, bone needle is usable for sewing. Mar 11, 2013
tutorial.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
tutorial.h Fixed the window size options to more accurately represent the actual… Feb 24, 2013
veh_interact.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
veh_interact.h Added vehicle renaming Oct 28, 2012
veh_type.h Fixed error with blades in knife spears. Also added meat soup Mar 12, 2013
veh_typedef.cpp Removing seatbelt from quadbike. Feb 13, 2013
vehicle.cpp make vehicle control regaining make more sense Mar 4, 2013
vehicle.h make vehicle control regaining make more sense Mar 4, 2013
weather.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
weather.h Bodytemp is now updated every tick instead of every 10 ticks Feb 27, 2013
weather_data.h indoor lighting during lighter daylight improved Jul 14, 2012
wish.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013