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GL More or less raw port of Gremor's tileset, WIP Mar 9, 2013
code_doc Added crows, fixed typo, made friendly animals attack zombies Mar 6, 2013
data Main menu style rework. Mar 10, 2013
tests Added minimal test running make target. Mar 1, 2013
.gitignore Revert "Fix for windows adjustable view size" Feb 24, 2013
COMPILING Moved some build info into COMPILING Jan 20, 2013
CataclysmWin.cbp Makefile update Mar 3, 2013
DEVELOPER_FAQ.txt Destroy trailing whitespace. Feb 22, 2013
Makefile Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
Makefile.Windows Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
README Many minor changes. Oct 12, 2010
README.md Some typo fixes, pointed out by James Benson Feb 15, 2013
action.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
action.h Added: List items on the ground around player Feb 13, 2013
addiction.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
artifact.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
artifact.h Rewrote map saving; entire map is stored in memory Sep 24, 2012
artifactdata.h Destroy trailing whitespace. Feb 22, 2013
bionics.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
bionics.h Fix bionic description typo. Feb 27, 2013
bodypart.cpp Massively reduce the chance of eye, mouth, and head shots. Thanks to … Feb 17, 2013
bodypart.h Documentation and cleanup of bodytemp stuff Feb 27, 2013
calendar.cpp Added normal 24h time display to time options Mar 1, 2013
calendar.h caching game::light_level(). Feb 2, 2013
cataclysm-launcher Add launcher for Linux/OS X users to double click Feb 6, 2013
catacurse.cpp Prune uninformative comment label clutter. Mar 9, 2013
catacurse.h Working compile on linux Mar 9, 2013
catacursegl.cpp Working compile on linux Mar 9, 2013
catacursegl.h Working compile on linux Mar 9, 2013
catacurses.h Working compile on linux Mar 9, 2013
catatex.cpp Working compile on linux Mar 9, 2013
catatex.h Working compile on linux Mar 9, 2013
catatiles Working compile on linux Mar 9, 2013
catatiles.cpp Working compile on linux Mar 9, 2013
catatiles.h Working compile on linux Mar 9, 2013
color.cpp Software. New missions. Hospitals. Bugfixes. Dec 15, 2011
color.h Cleaned up redundant #defines. Feb 23, 2013
computer.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
computer.h Added COMPACT_EMERG_MESS to computer_action list Mar 6, 2013
construction.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
construction.h Remove DOS style newlines. Mar 3, 2013
crafting.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
crafting.h Increase tool and component cap on recipes still further. Mar 11, 2013
cursesdef.h Working compile on linux Mar 9, 2013
debug.cpp Untest Feb 7, 2013
debug.h Destroy trailing whitespace. Feb 22, 2013
defense.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
dialogue.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
disease.cpp Prune uninformative comment label clutter. Mar 9, 2013
disease.h Temperature mod in working state. Needs balance Feb 11, 2013
enums.h More or less raw port of Gremor's tileset, WIP Mar 9, 2013
event.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
event.h Rewrote map saving; entire map is stored in memory Sep 24, 2012
facdata.h Correct missing comma in facdata.h which caused incorrect faction names Oct 20, 2012
faction.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
faction.h Shelters. NPC dialog and missions. Dec 8, 2011
field.cpp Added smoker zombie, and fixed several field-related bugs. Mar 9, 2013
game.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
game.h Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
gamemode.cpp Defense mode. Keybindings. Apr 23, 2012
gamemode.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
graffiti.cpp That was levels of wrong beyond the ability of ethics to account for. Mar 3, 2013
graffiti.h Add newline at end of file. Reported by aapo. Mar 10, 2013
help.cpp Fix a typo, thanks TheGherkin and lumikant. Mar 8, 2013
icon.rc Moved drugs that were in misc to chem section Feb 6, 2013
input.cpp Added missing key for numpad support Mar 3, 2013
input.h get_input() can now handle arrow keys Mar 3, 2013
inventory.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
inventory.h Reverted changes Dec 23, 2012
inventory_ui.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
item.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
item.h More or less raw port of Gremor's tileset, WIP Mar 9, 2013
itype.h Chitinous boots and gauntlets. Mar 9, 2013
itypedef.cpp Chitinous boots and gauntlets. Mar 9, 2013
iuse.cpp Clean up the last places using level() unnecessaraly. Mar 10, 2013
iuse.h Curing infection and bite wounds, also added a recovery phase. Mar 6, 2013
keypress.cpp A bit of input refactoring inside game.cpp Feb 28, 2013
keypress.h A bit of input refactoring inside game.cpp Feb 28, 2013
lightmap.cpp Center lightmap cache generation on player so it doesn't shift when y… Mar 9, 2013
lightmap.h Revert specialized outside caching code. Mar 7, 2013
line.cpp make vehicle control regaining make more sense Mar 4, 2013
line.h more of a collision resolution system. Feb 19, 2013
main.cpp More or less raw port of Gremor's tileset, WIP Mar 9, 2013
map.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
map.h More or less raw port of Gremor's tileset, WIP Mar 9, 2013
mapbuffer.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mapbuffer.h Reset the mapbuffer on new world. Feb 24, 2013
mapdata.cpp New debug logger with ability to set log level and filter sources. Oct 3, 2012
mapdata.h Working source, know bugs: moving view doesnt work, not drawing horiz… Mar 10, 2013
mapgen.cpp Working source, know bugs: moving view doesnt work, not drawing horiz… Mar 10, 2013
mapitems.h Child zombies now drop a variety of child-appropriate items. Mar 10, 2013
mapitemsdef.cpp Child zombies now drop a variety of child-appropriate items. Mar 10, 2013
melee.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
mission.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission_end.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission_fail.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mission_place.cpp More missions, fleshed out mission system Dec 12, 2011
mission_start.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
missiondef.cpp Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
monattack.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
monattack.h Remove Shia Mar 10, 2013
mondeath.cpp Added smoker zombie, and fixed several field-related bugs. Mar 9, 2013
mondeath.h Added smoker zombie, and fixed several field-related bugs. Mar 9, 2013
mongroup.h Fixed wildlife over-spawning Jan 16, 2013
mongroupdef.cpp Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 10, 2013
monitemsdef.cpp Child zombies now drop a variety of child-appropriate items. Mar 10, 2013
monmove.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
monster.cpp More or less raw port of Gremor's tileset, WIP Mar 9, 2013
monster.h More or less raw port of Gremor's tileset, WIP Mar 9, 2013
morale.h Destroy trailing whitespace. Feb 22, 2013
moraledata.h Guilt and bug fix for loot drop Feb 26, 2013
mtype.h Remove Shia Mar 10, 2013
mtypedef.cpp Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 10, 2013
mutation.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
mutation.h Destroy trailing whitespace. Feb 22, 2013
mutation_data.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
name.cpp refactor Jan 14, 2013
name.h Got errors:"‘uint32_t’ has not been declared", etc Jan 16, 2013
newcharacter.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
npc.cpp Working source, know bugs: moving view doesnt work, not drawing horiz… Mar 10, 2013
npc.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
npcmove.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
npctalk.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
omdata.h Prune uninformative comment label clutter. Mar 9, 2013
options.cpp Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 8, 2013
options.h Merge branch 'master' of https://github.com/TheDarklingWolf/Cataclysm… Mar 8, 2013
output.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
output.h Added borders to the character creation screen Mar 10, 2013
overmap.cpp Replaced mvwputch with m.putch where needed Mar 9, 2013
overmap.h Cleaned up redundant #defines. Feb 23, 2013
picojson.h Destroy trailing whitespace. Feb 22, 2013
player.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 11, 2013
player.h More or less raw port of Gremor's tileset, WIP Mar 9, 2013
pldata.h HP Ignorant has been removed in favour of Self-Aware, a perk that all… Mar 10, 2013
posix_time.cpp Complete computer rewrite. Several other changes. Jul 22, 2011
posix_time.h vehicles moving faster are now animated faster. Feb 4, 2013
ranged.cpp Merge remote-tracking branch 'upstream/master' into tiles Mar 10, 2013
resource.rc Destroy trailing whitespace. Feb 22, 2013
rng.cpp Fixed djb2_hash with proper code. Mar 1, 2013
rng.h Making vehicles a bit more common. Feb 11, 2013
settlement.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
settlement.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
setvector.cpp Destroy trailing whitespace. Feb 22, 2013
setvector.h Melee update. Saved NPCs, wild NPCs, interruptable actions, much more. Jun 30, 2012
skill.cpp Switch uint32_t and int32_t to int to match rest of code and un-break… Feb 5, 2013
skill.h Make SkillLevel class act like a raw level by default. Mar 10, 2013
texthash.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
texthash.h Complete computer rewrite. Several other changes. Jul 22, 2011
tileray.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
tileray.h Adding missing files, lol Jun 30, 2012
trap.h Remove DOS style newlines. Mar 3, 2013
trapdef.cpp Remove DOS style newlines. Mar 3, 2013
trapfunc.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
tutorial.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
tutorial.h Fixed the window size options to more accurately represent the actual… Feb 24, 2013
veh_interact.cpp Streamline skillLevel api since requesting level of skill is so common. Mar 10, 2013
veh_interact.h Added vehicle renaming Oct 28, 2012
veh_type.h Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
veh_typedef.cpp Removing seatbelt from quadbike. Feb 13, 2013
vehicle.cpp More or less raw port of Gremor's tileset, WIP Mar 9, 2013
vehicle.h make vehicle control regaining make more sense Mar 4, 2013
weather.cpp Revert "Merge branch 'WarningResolutions' of git://github.com/AkrionX… Mar 3, 2013
weather.h Bodytemp is now updated every tick instead of every 10 ticks Feb 27, 2013
weather_data.h indoor lighting during lighter daylight improved Jul 14, 2012
wish.cpp Replaced mvwputch with m.putch where needed Mar 9, 2013