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Cataclysm - Dark Days Ahead. The unofficial continuation projects for Whales' Cataclysm Roguelike
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GL
code_doc
data
tests
.gitignore
COMPILING
CataclysmWin.cbp
DEVELOPER_FAQ.txt
Makefile
Makefile.Windows
README
README.md
action.cpp
action.h
addiction.h
artifact.cpp
artifact.h
artifactdata.h
bionics.cpp
bionics.h
bodypart.cpp
bodypart.h
calendar.cpp
calendar.h
cataclysm-launcher
catacurse.cpp
catacurse.h
catacursegl.cpp
catacursegl.h
catacurses.h
catatex.cpp
catatex.h
catatiles
catatiles.cpp
catatiles.h
color.cpp
color.h
computer.cpp
computer.h
construction.cpp
construction.h
crafting.cpp
crafting.h
cursesdef.h
debug.cpp
debug.h
defense.cpp
dialogue.h
disease.cpp
disease.h
enums.h
event.cpp
event.h
facdata.h
faction.cpp
faction.h
field.cpp
game.cpp
game.h
gamemode.cpp
gamemode.h
graffiti.cpp
graffiti.h
help.cpp
icon.rc
input.cpp
input.h
inventory.cpp
inventory.h
inventory_ui.cpp
item.cpp
item.h
itype.h
itypedef.cpp
iuse.cpp
iuse.h
keypress.cpp
keypress.h
lightmap.cpp
lightmap.h
line.cpp
line.h
main.cpp
map.cpp
map.h
mapbuffer.cpp
mapbuffer.h
mapdata.cpp
mapdata.h
mapgen.cpp
mapitems.h
mapitemsdef.cpp
melee.cpp
mission.cpp
mission.h
mission_end.cpp
mission_fail.cpp
mission_place.cpp
mission_start.cpp
missiondef.cpp
monattack.cpp
monattack.h
mondeath.cpp
mondeath.h
mongroup.h
mongroupdef.cpp
monitemsdef.cpp
monmove.cpp
monster.cpp
monster.h
morale.h
moraledata.h
mtype.h
mtypedef.cpp
mutation.cpp
mutation.h
mutation_data.cpp
name.cpp
name.h
newcharacter.cpp
npc.cpp
npc.h
npcmove.cpp
npctalk.cpp
omdata.h
options.cpp
options.h
output.cpp
output.h
overmap.cpp
overmap.h
picojson.h
player.cpp
player.h
pldata.h
posix_time.cpp
posix_time.h
ranged.cpp
resource.rc
rng.cpp
rng.h
settlement.cpp
settlement.h
setvector.cpp
setvector.h
skill.cpp
skill.h
texthash.cpp
texthash.h
tileray.cpp
tileray.h
trap.h
trapdef.cpp
trapfunc.cpp
tutorial.cpp
tutorial.h
veh_interact.cpp
veh_interact.h
veh_type.h
veh_typedef.cpp
vehicle.cpp
vehicle.h
weather.cpp
weather.h
weather_data.h
wish.cpp

README.md

Cataclysm: Dark Days Ahead

You emerge from the shelter into the dim light of an overcast day, and look around for the first time since the disaster.

The world as you knew it is gone. A ruined world stands in its place, full of nightmares come to life. Nothing can ever go back to the way it was, before the Cataclysm, but you have to be strong. You have to survive. You have to persevere. If you don't, death will be one of the better outcomes.

Above your head, storm clouds gather, and the rain stings and hisses against your skin. You shoulder your backpack, and start walking. The world has gone to hell, but you get the sinking feeling that there are darker days ahead.

Cataclysm: Dark Days Ahead is a roguelike set in a post-apocalyptic world. While some have described it as a "zombie game", there's far more to Cataclysm than that. Struggle to survive in a harsh, persistant, procedurally generated world. Scavenge the remnants of a dead civilization for for food, equipment, or, if you're lucky, a vehicle with a full tank of gas to get you the hell out of Dodge. Fight to defeat or escape from a wide variety of powerful monstrosities, from zombies to giant insects to killer robots and things far stranger and deadlier, and against the others like yourself, that want what you have...

Build the tools and defenses you will need to overcome the challenges you face, from a strongly fortified lair full of customized firearms and surrounded by pits and landmines, to a mobile, gasoline powered blade spinning fortress of death, tearing apart anything stupid enough to get in the way. And finally, improve! Learn skills to help you survive, acquire mind-bending mutations, and convert your own body into a cybernetic masterpiece.

Make no mistake - there is no other game quite like Cataclysm. How long can you survive?

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