diff --git a/docs/_layouts/default.html b/docs/_layouts/default.html
index 0863f89..1281ecc 100644
--- a/docs/_layouts/default.html
+++ b/docs/_layouts/default.html
@@ -53,7 +53,6 @@
To-Do List
Here is a short-list of additional things still needed for the wrapper:
- Add in more features from the Steamworks SDK. Additional features in the works below!
- - Create and test the Mac version (I don't own a Mac)
- Add features/functions updates for UGC and Workshop additions by peacegiverman
@@ -105,7 +104,23 @@ How To Get Started
Clean and build.
- For Mac: to-do still.
+ For Mac:
+
+ - Create a new library project in Xcode.
+ - New > Project > Library
+ - When configuring options, set Framework to "None (Plain C/C++ Library)" and Type to "Dynamic".
+ - Move libsteam_api.dylib to the project directory created by Xcode.
+ - In the Build Phases tab:
+
+ - Add SteamworksPy.cpp to Compile Sources.
+ - Add steam_api.h from /steam/ folder to the public section of Headers.
+ - Add libsteam_api.dylib to Link Binary with Libraries.
+
+
+ - Build.
+ - Find the resultant library and rename it SteamworksPy.dylib.
+
+
Move the steamworks.py and new compiled SteamworkPy.so or SteamworksPy.dll from the unpacked repo into your project.