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Commits on Feb 16, 2011
Commits on Feb 14, 2011
Commits on Feb 12, 2011
Commits on Feb 11, 2011
  1. Fix orientation issues. Got random bot running on stdin/stdout. Sendi…

    McLeopold committed Feb 11, 2011
    …ng changes in map state only to bots.
Commits on Feb 10, 2011
  1. Added sample maps.

    McLeopold committed Feb 10, 2011
Commits on Feb 9, 2011
  1. Added sandbox for testing engine. Will rewrite engine to use this ins…

    Scott Hamilton committed Feb 9, 2011
    …tead.
  2. Started switch to bots running on stdin. Added common functionality t…

    McLeopold committed Feb 9, 2011
    …o ants that should exist for all games.
Commits on Feb 8, 2011
  1. Rewrote ant_map to use [col][row] storage. Rewrote to accept orders i…

    McLeopold committed Feb 8, 2011
    …n the form "col row direction". I think I totaly broke hunter_bot.
Commits on Feb 7, 2011
  1. merged stuff from mcleopold

    amstan committed Feb 7, 2011
  2. made it run

    amstan committed Feb 7, 2011
  3. merged branch simpleants

    amstan committed Feb 7, 2011
Commits on Feb 6, 2011
  1. Merge remote branch 'upstream/simpleants' into simpleants

    unknown committed Feb 6, 2011
    Conflicts:
    	map.py
  2. fixed typo in readme

    amstan committed Feb 6, 2011
  3. Made the image interaction a tad bit faster.

    chris0076 committed with amstan Jan 14, 2011
  4. Added stuff to the readme

    amstan committed Feb 6, 2011
  5. Added death rule to look for closest enemies first. Added birth rule …

    Scott Hamilton committed Feb 6, 2011
    …to remove food in contention.
Commits on Feb 5, 2011
  1. Added sample map files.

    Scott Hamilton committed Feb 5, 2011
  2. Add performance improvements to engine.

    Scott Hamilton committed Feb 5, 2011
  3. Massive changes. ant_map.py is a rewrite of the other ant classes. ad…

    Scott Hamilton committed Feb 5, 2011
    …ded several version of death, birth and move resolution code.