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A WebGL Framework for Data Visualization, Creative Coding and Game Development
JavaScript GLSL Python HTML CSS

This branch is 32 commits ahead of senchalabs:master

Add pixelRatio option to scene.pick

Usage:

        if (e.x < thumbViewportWidth / pixelRatio &&
            e.y > window.innerHeight - thumbViewportHeight / pixelRatio &&
            scenePicking) {
           scenePicking.pick(e.x, e.y - (window.innerHeight - thumbViewportHeight / pixelRatio), {
            pixelRatio: pixelRatio,
            viewport: {
              x: thumbViewportX,
              y: thumbViewportY,
              width: thumbViewportWidth,
              height: thumbViewportHeight
            }
          });
        }
latest commit 6dbfe655f1
@philogb authored
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build latest versions
docs Update io.md
examples latest versions
shaders Add wrapping options for textures
src Add pixelRatio option to scene.pick
tests/unit Some housekeeping.
.gitattributes Ignore smoke demo
.gitignore winds.
LICENSE Update LICENSE
README.md Update README.md
VERSION Version 1.3.0
bower.json update bower file
build.sh Water demo

README.md

PhiloGL: A JavaScript WebGL Framework

Author: Nicolas Garcia Belmonte. More information in the home page of the project!

  Copyright (c) 2013 Sencha Labs (http://senchalabs.org/).

  Permission is hereby granted, free of charge, to any person obtaining a copy
  of this software and associated documentation files (the "Software"), to deal
  in the Software without restriction, including without limitation the rights
  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  copies of the Software, and to permit persons to whom the Software is
  furnished to do so, subject to the following conditions:

  The above copyright notice and this permission notice shall be included in
  all copies or substantial portions of the Software.

  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  THE SOFTWARE.
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