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Usage: if (e.x < thumbViewportWidth / pixelRatio && e.y > window.innerHeight - thumbViewportHeight / pixelRatio && scenePicking) { scenePicking.pick(e.x, e.y - (window.innerHeight - thumbViewportHeight / pixelRatio), { pixelRatio: pixelRatio, viewport: { x: thumbViewportX, y: thumbViewportY, width: thumbViewportWidth, height: thumbViewportHeight } }); }
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