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some notes on CHEATING
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|@@ -0,0 +1,11 @@|
|+Some proposed ground rules:|
|+- No module-level or other shared state in "mind" modules. Agent state|
|+ must be visible to only a single AgentMind object.|
|+- The act method may only access game state passed to it in its|
|+ arguments. This current includes a WorldView and a MessageQueue.|
|+- Only interact with a MessageQueue through its send_message and|
|+ get_messages methods. Do not call update and do not attempt to|
|+ interact with its internal state.|