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Final Unity engine for scummvm (not working!)
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.gitignore
0001-add-build-infrastructure-for-unity-engine.patch
README
bridge.cpp
bridge.h
computer.cpp
computer.h
console.cpp
console.h
conversation.cpp
conversation.h
data.cpp
data.h
debug.cpp
detection.cpp
fvf_decoder.cpp
fvf_decoder.h
graphics.cpp
graphics.h
module.mk
object.cpp
object.h
origdata.h
screen.cpp
screen.h
sound.cpp
sound.h
sprite.cpp
sprite.h
sprite_player.cpp
sprite_player.h
trigger.cpp
trigger.h
unity.cpp
unity.h
viewscreen.cpp
viewscreen.h

README

This is an experimental, non-functional ScummVM engine for the adventure game
Star Trek: The Next Generation - A Final Unity. You'll need to manually add it
to the ScummVM build files in order to build it.

Don't expect this to ever be finished. :) But any help/contributions would be
welcome. You can generally find me in #scummvm on irc.freenode.net.
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