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I can see through Bowfin and space stations #3654
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Conversation with @robn Friday March 11 2016: |
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Hmm, that sure looks odd. |
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Maybe related to Mesa Gallium drivers? |
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Maybe, I have an AMD gpu in my linux boxen, will grab latest, update kernel etc and give it a go. |
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@Tichy can you post the results of a |
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Here you are :-) OpenGL vendor string: X.Org And if you also need my config.ini |
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Ok, I haven't been able to reproduce this so I guess it's time to try and figure out when it got introduced. Could you try again with all of the SGM files deleted. Then if that still breaks I don't suppose either @Tichy or @robn know if the last February or January release tags work? Would you be able to try those releases? Either by downloading or building them locally. |
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Il 2016-03-30 09:58 Andrew Copland ha scritto:
Ok. I'll try as soon as I get back home. How do I restore the SGM files?
If restoring the SGM files doesn't work, I'll try to find the last Links:[1] https://github.com/Tichy |
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To (re)build sgm files you can run the following: |
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I'm preparing a clean git clone to try to rebuild the sgm files. Meanwhile I tried the precompiled builds, but I can't run them, because they complain abount my libcurl version: /usr/lib/libcurl.so.4: version `CURL_OPENSSL_3' not found (required by ./pioneer) |
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rebuilding the sgm files doesn't solve the problem. :( |
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ok, if you want to do a local build of those older releases then You'll need to remove those |
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I tried almost every build back since 20151130 and all of them, now, displays that problem. To be sure to avoid mistakes with git, I even tried the zipped source releases from here: https://github.com/pioneerspacesim/pioneer/releases I'm sure that prevoiusly I played most of them without this issue. |
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Il 2016-04-01 11:26 Andrew Copland ha scritto:
Distro: Arch Linux with latest updates Window Manager: dwm or i3; with or without a compositing manager Drivers are the open source ones with binary blobs. I launch pioneer in window, because it doesn't stay fullscreen. See |
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I see two problems running current master (ArchLinux, Intel graphics). One is transparency, the other is that the ship's lights are using totally the wrong texture. The transparency problem is due to the wrong materials being picked by the model loader. The warning messages visible on the right in my screenshot show this. The bowfin.model file contains materials named like Assimp HEAD: Assimp in pioneer-thirdparty (which hasn't been updated for a few years) instead uses the 'id' field: I don't use pioneer-thirdparty for my normal (dev) builds because all the necessary libraries are already available and installed through the distro package manager. I would guess the same is true for Tichy (since we're both on Arch), and I assume also robn. Someone using the official binaries (which should be built with pioneer-thirdparty libs) or building on Windows will be getting the older assimp and so won't see this problem. |
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Ships lights are due to my latest change, I've gotten something wrong with the texture and it looks like they're being released before being used... bizarre issue. Thanks for the Assimp hint though I'll grab the latest and update my 3rd party to repro it locally. |
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There's some data changes required too as can be seen in 1752a97 |
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Arch + Pioneer is too much :)) Assimp 3.2 is only available on the latest Linux distributions. With #3671 solution, many left out. |
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Ok so this leaves me in a quandry about what to do. Kinda depends on MXE for the cross-compiling madness. |
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@fluffyfreak MXE with Assimp 3.2 works fine now, but I think we'll have a lot of problems with models. |
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@fluffyfreak fixed now with the assimp 3.2 merge? |
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Yes I think so. |


That issue occours only with Bowfin and space stations. Every other ship looks good.
My opengl.txt
https://gist.github.com/Tichy/6ecbe05b46511798619f
My output.txt
https://gist.github.com/Tichy/b755b6465a63783ac136
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