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Error compiling shader: shaders/opengl/multi.frag #4494
The game doesn't start on Linux, AMD Vega 56, current Mesa master.
Usually drivers implement the whole chain of OpenGL versions, not just the latest one. Well, at least I think that's how it works ?…
On Fri, Nov 23, 2018 at 6:14 PM shmerl ***@***.***> wrote: 4.5 is the current one, so I guess it gives whatever the current one is? — You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub <#4494 (comment)>, or mute the thread <https://github.com/notifications/unsubscribe-auth/AAkONbowgROZ4TSUxXlPZszHR3WQZ-jgks5uyCz_gaJpZM4YwOXJ> .