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Although the View Mode button at the top of the UI can be used to turn OFF the fly-by camera, it can not be used to turn ON the fly-by camera -- only the ALT-F1 key command can turn on the fly-by camera.
(For that matter, the fly-by camera seems to start right beside your ship, so "fly-by" is a bit of a misnomer; it's more of a "fly-away" camera. Ideally it should determine a position "ahead" (and slightly to the side) of your travel direction relative to your target, so that the camera sees you coming and going -- not just going. Obviously this side-note is more of a feature request and isn't so simple to implement, but it's worth considering.)
Expected behaviour
The fly-by camera should be one of the views in the toggle rotation selected through the View Mode button.
Steps to reproduce
Click the View Mode button a bunch of times and notice there's no fly-by view.
My pioneer version (and OS):
Compiled for Windows x64 from master on 7 February 2019.
The text was updated successfully, but these errors were encountered:
Observed behaviour
Although the View Mode button at the top of the UI can be used to turn OFF the fly-by camera, it can not be used to turn ON the fly-by camera -- only the ALT-F1 key command can turn on the fly-by camera.
(For that matter, the fly-by camera seems to start right beside your ship, so "fly-by" is a bit of a misnomer; it's more of a "fly-away" camera. Ideally it should determine a position "ahead" (and slightly to the side) of your travel direction relative to your target, so that the camera sees you coming and going -- not just going. Obviously this side-note is more of a feature request and isn't so simple to implement, but it's worth considering.)
Expected behaviour
The fly-by camera should be one of the views in the toggle rotation selected through the View Mode button.
Steps to reproduce
Click the View Mode button a bunch of times and notice there's no fly-by view.
My pioneer version (and OS):
Compiled for Windows x64 from master on 7 February 2019.
The text was updated successfully, but these errors were encountered: