Join GitHub today
GitHub is home to over 40 million developers working together to host and review code, manage projects, and build software together.Sign up
Number of buildings in city depends on previously loaded game #4802
The number of buildings around a surface space-port changes depending on games started earlier in the same running instance of pioneer.
Number of building does not change if other games have been started earlier.
Steps to reproduce
This issue is not limited to Cydonia. I originally observed it at Mariasuriru where I get
Here is the savegame (docked at Mariasuriru): _quicksave.gz