@pipe01 pipe01 released this Jul 19, 2018 · 14 commits to master since this release

Changelog:

  • Added description to the inputs and outputs of custom components.
Assets 3

@pipe01 pipe01 released this Jun 1, 2018 · 17 commits to master since this release

Changelog:

API changes:

Assets 3

@pipe01 pipe01 released this May 19, 2018 · 34 commits to master since this release

Changelog:

  • If a mod assembly contains a Preload method inside a Preload class (the class must NOT be inside any namespaces), that method will be executed just after the mod assembly gets loaded, even before a Mod class is found.

Small release, but necessary for MulTUNG.

Assets 3

@pipe01 pipe01 released this May 12, 2018 · 37 commits to master since this release

Changelog:

  • The custom components menu will now auto-hide after not being used for a certain amount of time.

API changes:

  • The mod parameter is no longer required when registering commands.
  • (!) Property names are no longer required when using the PatchMethodAttribute
    • For example: [PatchMethod(OriginalMethod = "MyMethod", PatchType = PatchType.Postfix)] => [PatchMethod("MyMethod", PatchType.Postfix)].
Assets 2

@pipe01 pipe01 released this Apr 12, 2018 · 49 commits to master since this release

Changelog:

  • Better console auto-completion
  • Custom component name will be shown while hovering above one, if ShowComponentNameOnHover is set to true in the config.
Assets 3

@pipe01 pipe01 released this Apr 7, 2018 · 67 commits to master since this release

Changelog:

  • Added mods list!
Assets 3

@pipe01 pipe01 released this Apr 6, 2018 · 72 commits to master since this release

Changelog:

  • Fixed mod updating bug.
  • Added update command, which you'll be able to run when there is an update available to PiTUNG.
Assets 3

@pipe01 pipe01 released this Apr 4, 2018 · 80 commits to master since this release

Changelog:

  • ComponentRegistry.CreateNew doesn't require a Mod paremeter now.
  • Added configuration file for PiTUNG (you can find it in the same folder as the saves).
  • Sort components in the custom component menu by mod (if SortComponentsByMod is set in pitung.json).
  • Added auto-completion to the console (thanks @Stenodyon!).
  • Added a bind command.
Assets 3

@pipe01 pipe01 released this Apr 3, 2018 · 94 commits to master since this release

Changelog:

  • Added Configuration class
Assets 3

@pipe01 pipe01 released this Mar 31, 2018 · 104 commits to master since this release

Changelog:

  • Fixed pretty important bug when saving missing custom components
  • You can now rotate inputs and outputs when building custom shaped components.
  • Components' names won't get cut in the component menu.
Assets 3