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Merge pull request #396 from pharada/missing-schemes

Add Xcode schemes for static library and framework
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2 parents 1a67d00 + 3909f7e commit 0c2c76af7a03d9112efbbe85429e52cdb6e72232 @akitchen akitchen committed on GitHub Sep 6, 2016
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0730"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "AEEE224B11DC2BBB00029872"
+ BuildableName = "Cedar-iOS StaticFramework"
+ BlueprintName = "Cedar-iOS StaticFramework"
+ ReferencedContainer = "container:Cedar.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "AEEE224B11DC2BBB00029872"
+ BuildableName = "Cedar-iOS StaticFramework"
+ BlueprintName = "Cedar-iOS StaticFramework"
+ ReferencedContainer = "container:Cedar.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "AEEE224B11DC2BBB00029872"
+ BuildableName = "Cedar-iOS StaticFramework"
+ BlueprintName = "Cedar-iOS StaticFramework"
+ ReferencedContainer = "container:Cedar.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>
@@ -0,0 +1,80 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<Scheme
+ LastUpgradeVersion = "0730"
+ version = "1.3">
+ <BuildAction
+ parallelizeBuildables = "YES"
+ buildImplicitDependencies = "YES">
+ <BuildActionEntries>
+ <BuildActionEntry
+ buildForTesting = "YES"
+ buildForRunning = "YES"
+ buildForProfiling = "YES"
+ buildForArchiving = "YES"
+ buildForAnalyzing = "YES">
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "AEEE222811DC2B0600029872"
+ BuildableName = "libCedar.a"
+ BlueprintName = "Cedar-iOS StaticLib"
+ ReferencedContainer = "container:Cedar.xcodeproj">
+ </BuildableReference>
+ </BuildActionEntry>
+ </BuildActionEntries>
+ </BuildAction>
+ <TestAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ shouldUseLaunchSchemeArgsEnv = "YES">
+ <Testables>
+ </Testables>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </TestAction>
+ <LaunchAction
+ buildConfiguration = "Debug"
+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
+ launchStyle = "0"
+ useCustomWorkingDirectory = "NO"
+ ignoresPersistentStateOnLaunch = "NO"
+ debugDocumentVersioning = "YES"
+ debugServiceExtension = "internal"
+ allowLocationSimulation = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "AEEE222811DC2B0600029872"
+ BuildableName = "libCedar.a"
+ BlueprintName = "Cedar-iOS StaticLib"
+ ReferencedContainer = "container:Cedar.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ <AdditionalOptions>
+ </AdditionalOptions>
+ </LaunchAction>
+ <ProfileAction
+ buildConfiguration = "Release"
+ shouldUseLaunchSchemeArgsEnv = "YES"
+ savedToolIdentifier = ""
+ useCustomWorkingDirectory = "NO"
+ debugDocumentVersioning = "YES">
+ <MacroExpansion>
+ <BuildableReference
+ BuildableIdentifier = "primary"
+ BlueprintIdentifier = "AEEE222811DC2B0600029872"
+ BuildableName = "libCedar.a"
+ BlueprintName = "Cedar-iOS StaticLib"
+ ReferencedContainer = "container:Cedar.xcodeproj">
+ </BuildableReference>
+ </MacroExpansion>
+ </ProfileAction>
+ <AnalyzeAction
+ buildConfiguration = "Debug">
+ </AnalyzeAction>
+ <ArchiveAction
+ buildConfiguration = "Release"
+ revealArchiveInOrganizer = "YES">
+ </ArchiveAction>
+</Scheme>

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