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A c++ wrapper for OpenNI.
C C++ Objective-C
|Failed to load latest commit information.|
|include/Include||+ updates on openni library|
|lib||+ updates on openni library|
|samples||* cleaned up a bit|
|src||+ added debug message on generators|
|.gitignore||* fixed problem with Skeleton Sample|
Block OpenNI ------------ A C++ wrapper for OpenNI 2011-06-20: This block is going through heavy remake and so old code/methods are mixed with new methods for the moment. I will be changing the way things are handled at the moment when i'm finished. All for better support on multiple devices. Basic description ----------------- Support for several generators as Image, IR, Depth and User. Skeleton tracking is also supported. How to use ---------- You need to install the sensor drivers, OpenNI and NITE. Note! PrimeSense drivers do not work with the Kinect. So here's a step-by-step installationg guide: (The links you'll find here are the latest unstable at the time of writing) OpenNI 126.96.36.199 Nite 188.8.131.52 SensorKinect 184.108.40.206 Windows 32bit: -------------- Download/Install OpenNI: http://openni.org/downloadfiles/opennimodules/openni-binaries/latest-unstable/163-openni-unstable-build-for-windows-x86-32-bit-v1-3-2/download Download/Install Avin2's SensorKinect: https://github.com/avin2/SensorKinect/blob/unstable/Bin/SensorKinect-Win-OpenSource32-220.127.116.11.msi Download/Install NITE: http://openni.org/downloadfiles/opennimodules/openni-compliant-middleware-binaries/latest-unstable/177-primesense-nite-unstable-build-for-windows-x86-32-bit-v1-4-1/download At this moment you should now be able to run the samples in OpenNI. Go to OpenNI's folder and browse to /Samples/Bin/Release. Run NiViewer.exe. You should now be looking at a window with the RGB and Depth feed coming from the kinect MacOSX 32bit: ------------- 1) Download/Install MacPorts (Snow Leopard 10.6) https://distfiles.macports.org/MacPorts/MacPorts-2.0.0-10.5-Leopard.dmg (Lion 10.7) https://distfiles.macports.org/MacPorts/MacPorts-2.0.0-10.7-Lion.dmg 2) Open the terminal, install libtool/libusb. 2.1) Type and run: sudo port install libtool 2.2) Type and run: sudo port install libusb-devel +universal 3) Download/Untar OpenNI http://openni.org/downloadfiles/opennimodules/openni-binaries/latest-unstable/162-openni-unstable-build-for-macosx-10-6-universal-x86x64-3264-bit-v1-3-2/download 3.1) Open the terminal, goto openni's folder you just untar'ed. 3.2) Type and run: sudo ./install.sh 4) Download Avin2's SensorKinect https://github.com/avin2/SensorKinect/blob/unstable/Bin/SensorKinect-Bin-MacOSX-v18.104.22.168.tar.bz2 4.1) Open the terminal, goto SensorKinect's folder you just untar'ed. 4.2) Type and run: sudo ./install.sh 5) Download NITE http://openni.org/downloadfiles/opennimodules/openni-compliant-middleware-binaries/latest-unstable/176-primesense-nite-unstable-build-for-macosx-10-6-universal-x86x64-3264-bit-v1-4-1/download 4.1) Open the terminal, goto NITE's folder you just untar'ed. 4.2) Type and run: sudo ./install.sh At this moment you should now be able to run the samples in OpenNI. Go to OpenNI's folder and browse to /Samples/Bin/Release (use terminal). Run ./NiViewer. You should now be looking at a window with the RGB and Depth feed coming from the kinect Linux: Check Avin2's SensorKinect repo (@github) for more information.