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Texture.clone()
doesn't create a perfect clone. Bothorig
andframe
are cloned and passed to the constructor; consequently,clone.noFrame
is always false andclone.frame !== clone.orig
.These changes ensure that
texture.noFrame === clone.noFrame
and(texture.frame === texture.orig) === (clone.frame === clone.orig)
.Pre-Merge Checklist
npm run lint
)npm run test
)