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Commits on Dec 31, 2012
  1. Version 2.0.1

    PeterTh committed Dec 31, 2012
Commits on Oct 26, 2012
  1. Version 1.9

    - Added 2 new ambient occlusion algorithms: HBAO and SCAO
    - Added scale option for ambient occlusion on lower-end systems
    - Disabled hotkeys when Dark Souls is not active
    - Reinstated the texture filtering option with slightly better
    implementation
    - Rework WindowManager::resize to center the window along with resizing,
    and call on startup (wT)
    - Fix prevExStyle in WindowManager::toggleBorderlessFullscreen (wT)
    PeterTh committed Oct 26, 2012
Commits on Oct 21, 2012
  1. Version 1.8

    PeterTh committed Oct 21, 2012
Commits on Sep 29, 2012
Commits on Sep 24, 2012
Commits on Sep 22, 2012
Commits on Sep 19, 2012
  1. Fixed SSAO being applied after particles/fog

    Implemented new detection mechanism for when to apply effects. May
    hopefully also fix the sporadic bug with SSAO/SMAA that was reported.
    PeterTh committed Sep 19, 2012
Commits on Sep 15, 2012
  1. Initial commit

    PeterTh committed Sep 15, 2012
  2. Initial commit

    PeterTh committed Sep 15, 2012