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Commits on Apr 5, 2011
  1. Ball is now responsible for spawning and respawning. It also respawn …

    pjvds committed Apr 5, 2011
    …with an random angle now.
Commits on Apr 4, 2011
  1. Added rotation and friction to the ball. Also moved game scoring logi…

    pjvds committed Apr 4, 2011
    …c to the ball and introcuded custom events.
Commits on Apr 2, 2011
Commits on Apr 1, 2011
  1. Ball now respawn after score.

    pjvds committed Apr 1, 2011
  2. Enabled multitouch.

    pjvds committed Apr 1, 2011
  3. Positioned second paddle.

    pjvds committed Apr 1, 2011
  4. Added touch logic handler to the paddle self. Goal is to move touch l…

    pjvds committed Apr 1, 2011
    …ogic for moving it to the paddle itself.
  5. Added Paddle movement.

    pjvds committed Apr 1, 2011
  6. Moved brick to new class Paddle.

    pjvds committed Apr 1, 2011
  7. Fixed iPongLayer header file.

    pjvds committed Apr 1, 2011
Commits on Mar 29, 2011
  1. Renamed HelloWorld stuff to iPong.

    pjvds committed Mar 29, 2011
  2. Restructured init code.

    pjvds committed Mar 29, 2011
Commits on Mar 21, 2011
  1. Added README.md

    pjvds committed Mar 21, 2011
  2. Empty Cocos2 Box2d project.

    pjvds committed Mar 21, 2011